Player Matchup

Thor
Thor
CodyHolmes
Thor
Level 28
God Stats
1W - 1L
1,197 SR
Queue Stats
20W - 14L
1,572 Elo+
Party 2
Ymir
Ymir
Vrega
Ymir
Level 28
God Stats
10W - 4L
1,617 SR
Queue Stats
87W - 90L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
bigpapa3
Danzaburou
Level 8
God Stats
3W - 2L
1,554 SR
Queue Stats
4W - 9L
1,414 Elo+
Party 3
Eset
Eset
sparticus189
Eset
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,190 Elo+
Party 2
Anubis
Anubis
yungholybones
Anubis
Level 26
God Stats
33W - 16L
1,639 SR
Queue Stats
144W - 144L
1,487 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,438 Elo+

VS

Team Averages
Level 32
1,582 SR
1,503 Elo+
Ravana
Ravana
ElephantSandwich
Ravana
Level 18
God Stats
1W - 1L
1,762 SR
Queue Stats
65W - 59L
1,445 Elo+
Solo
Freya
Freya
Incondibilly
Freya
Level 21
God Stats
6W - 3L
1,500 SR
Queue Stats
71W - 74L
1,455 Elo+
Solo
Fafnir
Fafnir
JKunderscore
Fafnir
Level 28
God Stats
6W - 2L
1,639 SR
Queue Stats
95W - 90L
1,489 Elo+
Party 1
Anhur
Anhur
Johnsonic325
Anhur
Level 78
God Stats
2W - 2L
1,506 SR
Queue Stats
274W - 268L
1,478 Elo+
Party 1
Ra
Ra
L0g1B34r
Ra
Level 13
God Stats
7W - 4L
1,504 SR
Queue Stats
32W - 26L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,972
536
3,634
9,056
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Vrega
Ymir
9
0 / 0 / 2
6,400
492
4,392
7,637
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
bigpapa3
Danzaburou
10
2 / 0 / 2
6,598
508
5,234
5,921
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 5 / 1
6,784
522
4,365
5,557
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 2
8,400
646
5,088
7,864
4,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,910
378
804
3,562
1,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 1
5,238
403
3,574
7,360
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
9
0 / 1 / 3
6,239
480
3,211
9,334
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 2 / 0
8,481
652
9,752
6,915
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 1
5,833
449
792
4,833
1,117
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
8
8
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
0
3
0
0
L
0
2
1
0.25
L
Fafnir
0
1
3
1.5
L
8
2
0
4
L
0
5
1
0.1
W
Ymir
Vrega
Ymir
0
0
2
1
W
Danzaburou
bigpapa3
Danzaburou
2
0
2
3
W
3
5
1
0.7
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
18,133
36,035
Taken
32,004
17,106
Mitigated
13,582
9,634
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,634
822
0
500
9,056
3,865
338
705
8,351
0
46,343
L
804
200
0
452
3,562
1,013
0
1,478
2,084
0
12,576
L
3,574
945
0
2,746
7,360
1,717
38
2,133
5,227
22,462
0
L
Fafnir
3,211
1,034
0
3,120
9,334
7,571
0
3,014
6,232
11,345
0
L
9,752
3,066
0
2,558
6,915
2,164
1,292
3,201
3,344
0
47,805
L
792
33
0
522
4,833
1,117
516
3,491
1,272
22,327
0
W
Ymir
Vrega
Ymir
4,392
984
0
2,384
7,637
5,875
0
3,258
4,379
26,268
0
W
Danzaburou
bigpapa3
Danzaburou
5,234
2,107
0
2,354
5,921
1,905
42
2,623
3,298
0
25,768
W
4,365
346
176
0
5,557
1,276
791
418
5,139
23,227
0
W
5,088
229
0
4,220
7,864
4,185
1,464
768
7,096
55,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,154
Gold Earned
30,701
333
Minions Killed
222
0
Camps Cleared
0
1,116,006
Distance Traveled
911,623
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,972
536
83
6
0
243,578
2
L
Ravana
4,910
378
28
2
0
85,054
0
L
Freya
5,238
403
40
3
0
212,765
4
L
Fafnir
6,239
480
20
2
0
218,274
0
L
Anhur
8,481
652
87
7
0
227,586
2
L
Ra
5,833
449
47
4
0
167,944
1
W
Ymir
6,400
492
35
3
0
213,396
2
W
Danzaburou
6,598
508
57
4
0
224,544
1
W
Eset
6,784
522
56
4
0
229,462
0
W
Anubis
8,400
646
102
8
0
205,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role