Player Matchup

Izanami
Izanami
AKA_KillerScorch
Izanami
Level 123
God Stats
115W - 66L
1,644 SR
Queue Stats
153W - 114L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
BD-went_Krypt1c
Sylvanus
Level 58
God Stats
21W - 16L
1,558 SR
Queue Stats
67W - 50L
1,517 Elo+
Party 2
Set
Set
Dudashx
Set
Level 103
God Stats
11W - 7L
1,658 SR
Queue Stats
76W - 103L
1,494 Elo+
Party 1
Anubis
Anubis
ItzLiq1zz
Anubis
Level 86
God Stats
13W - 7L
1,944 SR
Queue Stats
321W - 258L
1,519 Elo+
Party 2
Achilles
Achilles
wolfhunter789
Achilles
Level 85
God Stats
5W - 9L
1,457 SR
Queue Stats
64W - 65L
1,474 Elo+
Party 1
Team Averages
Level 91
1,652 SR
1,512 Elo+

VS

Team Averages
Level 134
1,402 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Icy_DeadPeople_
Gilgamesh
Level 160
God Stats
18W - 23L
1,649 SR
Queue Stats
671W - 660L
1,524 Elo+
Party 3
Set
Set
Mutiny Superior
Set
Level 87
God Stats
1W - 0L
1,335 SR
Queue Stats
9W - 7L
1,434 Elo+
Party 3
Erlang Shen
Erlang Shen
Overkill3140
Erlang Shen
Level 125
God Stats
18W - 9L
1,146 SR
Queue Stats
621W - 601L
1,448 Elo+
Solo
Cernunnos
Cernunnos
Xavi3rZBeast
Cernunnos
Level 160
God Stats
3W - 5L
1,382 SR
Queue Stats
195W - 190L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 1
10,153
534
3,642
9,448
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
12
2 / 8 / 4
7,875
414
5,952
16,951
10,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
16
2 / 1 / 1
9,419
496
10,193
12,085
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ItzLiq1zz
Anubis
14
2 / 6 / 3
8,827
465
6,591
10,627
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
wolfhunter789
Achilles
14
1 / 1 / 3
9,024
475
8,772
15,318
13,477
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 1 / 6
11,769
619
11,032
12,576
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Icy_DeadPeople_
Gilgamesh
17
5 / 2 / 6
11,537
607
7,160
18,436
15,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 6
10,612
559
4,001
9,296
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Overkill3140
Erlang Shen
16
0 / 3 / 7
11,023
580
8,024
16,437
13,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Xavi3rZBeast
Cernunnos
18
4 / 1 / 10
12,155
640
13,737
10,796
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
18
18
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
6
8
L
2
2
1
1.25
L
Sylvanus
2
8
4
0.5
L
Set
2
1
1
2.5
W
Gilgamesh
Icy_DeadPeople_
Gilgamesh
5
2
6
4
L
Anubis
ItzLiq1zz
Anubis
2
6
3
0.58
W
4
2
6
3.5
W
Erlang Shen
Overkill3140
Erlang Shen
0
3
7
1.17
W
Cernunnos
Xavi3rZBeast
Cernunnos
4
1
10
9
L
Achilles
wolfhunter789
Achilles
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,150
Damage
43,954
64,429
Taken
67,541
37,499
Mitigated
42,484
16,287
Healing
29,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,032
4,306
0
7,826
12,576
4,352
2,844
3,698
8,878
88,199
10,215
L
3,642
1,983
0
3,612
9,448
4,127
2,050
1,582
7,866
0
84,413
L
Sylvanus
5,952
1,463
932
2,916
16,951
10,617
518
3,638
13,313
14,244
4,843
L
Set
10,193
4,008
0
901
12,085
4,941
612
999
11,086
0
83,429
W
Gilgamesh
Icy_DeadPeople_
Gilgamesh
7,160
1,462
0
4,399
18,436
15,196
257
2,986
15,450
0
47,174
L
Anubis
ItzLiq1zz
Anubis
6,591
291
0
3,214
10,627
4,337
228
3,131
7,496
54,138
0
W
4,001
1,219
0
4,174
9,296
4,681
635
1,863
7,433
0
52,138
W
Erlang Shen
Overkill3140
Erlang Shen
8,024
3,907
0
6,812
16,437
13,438
756
2,075
14,362
1,762
49,136
W
Cernunnos
Xavi3rZBeast
Cernunnos
13,737
6,118
0
6,089
10,796
4,817
7,397
3,125
7,671
0
100,384
L
Achilles
wolfhunter789
Achilles
8,772
3,340
0
4,712
15,318
13,477
609
1,374
13,944
0
46,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,298
Gold Earned
57,096
517
Minions Killed
559
0
Camps Cleared
0
1,835,105
Distance Traveled
1,960,194
38
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,769
619
150
8
0
379,654
3
L
Izanami
10,153
534
169
9
0
357,870
8
L
Sylvanus
7,875
414
20
1
0
329,807
11
L
Set
9,419
496
131
7
0
428,394
2
W
Gilgamesh
11,537
607
73
4
0
385,726
2
L
Anubis
8,827
465
98
5
0
335,076
12
W
Set
10,612
559
82
4
0
421,649
3
W
Erlang Shen
11,023
580
102
5
0
411,523
5
W
Cernunnos
12,155
640
152
8
0
361,642
9
L
Achilles
9,024
475
99
5
0
383,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role