Player Matchup

Sylvanus
Sylvanus
Bryvan
Sylvanus
Level 24
God Stats
0W - 3L
1,208 SR
Queue Stats
33W - 41L
1,461 Elo+
Solo
Chronos
Chronos
DarkEmperor_gstv
Chronos
Level 20
God Stats
3W - 4L
1,597 SR
Queue Stats
30W - 46L
1,289 Elo+
Solo
Heimdallr
Heimdallr
UnieguerR
Heimdallr
Level 17
God Stats
27W - 18L
1,655 SR
Queue Stats
50W - 43L
1,356 Elo+
Party 1
Loki
Loki
VictorSanches
Loki
Level 24
God Stats
19W - 16L
1,399 SR
Queue Stats
57W - 55L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
luscazord
Cthulhu
Level 11
God Stats
11W - 4L
1,703 SR
Queue Stats
67W - 52L
1,418 Elo+
Party 1
Team Averages
Level 19
1,512 SR
1,404 Elo+

VS

Team Averages
Level 24
1,530 SR
1,426 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
GCH27701
Ah Puch
Level 26
God Stats
7W - 2L
1,517 SR
Queue Stats
162W - 208L
1,469 Elo+
Party 3
Chiron
Chiron
Hurum-jj
Chiron
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 62L
1,280 Elo+
Party 2
Ymir
Ymir
TheMonogod
Ymir
Level 13
God Stats
5W - 2L
1,915 SR
Queue Stats
38W - 39L
1,515 Elo+
Solo
Fenrir
Fenrir
xXNunesBoy_xX
Fenrir
Level 27
God Stats
5W - 2L
1,218 SR
Queue Stats
49W - 48L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bryvan
Sylvanus
8
1 / 2 / 0
4,584
458
1,842
4,918
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 4 / 0
3,918
392
446
2,686
682
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
UnieguerR
Heimdallr
8
2 / 2 / 1
5,059
506
4,796
6,565
1,789
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,157
516
3,054
7,237
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
luscazord
Cthulhu
8
0 / 3 / 0
4,629
463
1,115
5,518
2,467
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 0
7,214
721
5,933
6,363
2,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
GCH27701
Ah Puch
10
2 / 0 / 3
6,288
629
2,270
3,554
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Hurum-jj
Chiron
9
3 / 2 / 1
5,303
530
3,369
4,200
1,001
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 1
5,328
533
1,291
4,448
2,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
4 / 2 / 4
6,126
613
4,129
5,175
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
15
16
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
0
5
L
Sylvanus
Bryvan
Sylvanus
1
2
0
0.5
L
0
4
0
0
W
Ah Puch
GCH27701
Ah Puch
2
0
3
3.5
W
Chiron
Hurum-jj
Chiron
3
2
1
1.75
W
1
0
1
1.5
L
Heimdallr
UnieguerR
Heimdallr
2
2
1
1.25
L
1
5
0
0.2
L
Cthulhu
luscazord
Cthulhu
0
3
0
0
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,253
Damage
16,992
26,924
Taken
23,740
9,263
Mitigated
8,789
6,293
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,933
2,746
0
5,017
6,363
2,714
4,295
797
5,566
45,433
0
L
Sylvanus
Bryvan
Sylvanus
1,842
388
293
610
4,918
2,143
274
757
4,161
11,147
2,457
L
446
233
0
179
2,686
682
0
891
1,795
6,641
0
W
Ah Puch
GCH27701
Ah Puch
2,270
128
0
801
3,554
991
564
213
3,341
28,836
0
W
Chiron
Hurum-jj
Chiron
3,369
1,283
95
916
4,200
1,001
440
458
3,742
0
16,051
W
1,291
252
0
1,330
4,448
2,656
306
680
3,768
17,983
0
L
Heimdallr
UnieguerR
Heimdallr
4,796
2,806
0
2,615
6,565
1,789
684
937
5,628
0
22,741
L
3,054
1,012
0
1,695
7,237
2,182
42
3,217
4,020
0
24,441
L
Cthulhu
luscazord
Cthulhu
1,115
0
0
901
5,518
2,467
0
3,692
1,826
16,769
0
W
4,129
1,176
0
450
5,175
1,427
0
1,135
4,040
0
19,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,347
Gold Earned
30,259
170
Minions Killed
277
0
Camps Cleared
0
787,852
Distance Traveled
988,044
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,214
721
115
12
0
171,499
2
L
Sylvanus
4,584
458
34
3
0
160,945
1
L
Chronos
3,918
392
15
2
0
86,325
0
W
Ah Puch
6,288
629
65
7
0
200,631
1
W
Chiron
5,303
530
19
2
0
194,131
1
W
Ymir
5,328
533
35
4
0
172,997
1
L
Heimdallr
5,059
506
36
4
0
173,640
3
L
Loki
5,157
516
57
6
0
184,001
0
L
Cthulhu
4,629
463
28
3
0
182,941
1
W
Fenrir
6,126
613
43
4
0
248,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role