Player Matchup

Thor
Thor
 
Thor
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AuntRuckus
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,208 Elo+
Party 2
Olorun
Olorun
ImaBOOTYWarrior
Olorun
Level 68
God Stats
0W - 3L
1,191 SR
Queue Stats
2W - 7L
1,208 Elo+
Party 2
Janus
Janus
MJXF30
Janus
Level 20
God Stats
0W - 2L
1,451 SR
Queue Stats
1W - 6L
1,208 Elo+
Party 2
Cerberus
Cerberus
RosieR
Cerberus
Level 25
God Stats
0W - 1L
1,775 SR
Queue Stats
1W - 3L
1,119 Elo+
Party 2
Team Averages
Level 55
1,483 SR
1,249 Elo+

VS

Team Averages
Level 107
1,448 SR
1,435 Elo+
Tiamat
Tiamat
 
Tiamat
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
OutcastPainter8
Vulcan
Level 109
God Stats
20W - 21L
1,504 SR
Queue Stats
693W - 757L
1,359 Elo+
Solo
Agni
Agni
Pyronator1
Agni
Level 25
God Stats
1W - 1L
1,060 SR
Queue Stats
12W - 22L
1,398 Elo+
Party 1
Cernunnos
Cernunnos
jonnykinawdi
Cernunnos
Level 123
God Stats
208W - 192L
1,535 SR
Queue Stats
330W - 312L
1,466 Elo+
Solo
Sylvanus
Sylvanus
xyzPUFFzyx
Sylvanus
Level 143
God Stats
1W - 0L
1,641 SR
Queue Stats
49W - 57L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 3 / 2
8,434
703
9,239
11,462
3,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
1 / 3 / 3
7,532
628
7,658
10,273
3,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
1 / 8 / 5
7,751
646
9,033
11,976
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
MJXF30
Janus
11
0 / 6 / 2
6,525
544
4,261
10,278
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
RosieR
Cerberus
13
1 / 4 / 2
7,143
595
5,731
17,609
9,786
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 1 / 11
9,548
796
9,403
8,333
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 2 / 10
9,496
791
13,596
9,023
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 14
8,471
706
7,733
9,459
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
jonnykinawdi
Cernunnos
17
10 / 2 / 8
10,938
912
17,306
12,353
5,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
xyzPUFFzyx
Sylvanus
15
4 / 1 / 16
9,374
781
7,020
15,317
14,537
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
6
Kills
24
24
Deaths
7
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
2
1.33
W
Tiamat
 
Tiamat
5
1
11
10.5
L
Neith
1
3
3
0.83
L
1
8
5
0.44
L
Janus
MJXF30
Janus
0
6
2
0.17
W
4
2
10
4.5
W
1
1
14
8
L
Cerberus
RosieR
Cerberus
1
4
2
0.5
W
Cernunnos
jonnykinawdi
Cernunnos
10
2
8
7
W
Sylvanus
xyzPUFFzyx
Sylvanus
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
55,058
61,598
Taken
54,485
24,532
Mitigated
34,645
8,465
Healing
24,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,239
1,296
0
0
11,462
3,670
0
5,702
5,548
0
22,069
W
Tiamat
 
Tiamat
9,403
120
343
2,161
8,333
5,872
482
2,736
5,597
30,364
0
L
Neith
7,658
2,134
852
2,608
10,273
3,285
1
6,992
3,181
0
20,593
L
9,033
4,247
132
814
11,976
3,500
0
7,771
4,115
27,888
2,255
L
Janus
MJXF30
Janus
4,261
84
0
1,100
10,278
4,291
0
6,755
3,435
11,564
0
W
13,596
4,379
0
2,291
9,023
3,854
828
3,086
5,937
32,573
0
W
7,733
602
532
977
9,459
4,441
642
3,278
6,181
26,377
0
L
Cerberus
RosieR
Cerberus
5,731
604
0
2,959
17,609
9,786
0
9,842
7,567
15,800
0
W
Cernunnos
jonnykinawdi
Cernunnos
17,306
9,302
0
4,323
12,353
5,941
3,196
3,189
9,164
0
48,439
W
Sylvanus
xyzPUFFzyx
Sylvanus
7,020
807
6,640
7,669
15,317
14,537
776
6,438
8,879
17,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,385
Gold Earned
47,827
187
Minions Killed
259
5
Camps Cleared
8
1,011,395
Distance Traveled
1,084,930
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,434
703
37
3
4
221,299
0
W
Tiamat
9,548
796
48
4
3
221,892
0
L
Neith
7,532
628
40
3
0
201,857
0
L
Olorun
7,751
646
62
5
1
175,540
1
L
Janus
6,525
544
13
1
0
192,569
0
W
Vulcan
9,496
791
47
4
0
218,710
3
W
Agni
8,471
706
57
5
2
226,554
1
L
Cerberus
7,143
595
35
3
0
220,130
0
W
Cernunnos
10,938
912
79
7
2
203,118
2
W
Sylvanus
9,374
781
28
2
1
214,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role