Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Super_Bey_Blade
Agni
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 55L
1,549 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,516 Elo+

VS

Team Averages
Level 42
1,340 SR
1,490 Elo+
Aphrodite
Aphrodite
ChrisDeCaveQc
Aphrodite
Level 86
God Stats
16W - 12L
1,563 SR
Queue Stats
31W - 44L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
SoraBariton
Danzaburou
Level 15
God Stats
4W - 11L
1,240 SR
Queue Stats
4W - 14L
1,256 Elo+
Party 2
Raijin
Raijin
jaimelecole
Raijin
Level 24
God Stats
4W - 0L
1,218 SR
Queue Stats
17W - 13L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 4 / 1
6,425
643
3,798
10,834
8,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
 
Loki
9
0 / 5 / 1
6,103
610
5,447
7,501
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 1
6,551
655
10,702
8,244
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChrisDeCaveQc
Aphrodite
10
0 / 0 / 11
7,471
747
5,289
8,916
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
SoraBariton
Danzaburou
11
4 / 0 / 8
7,934
793
7,608
10,160
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
12
8 / 2 / 3
8,475
848
9,092
7,608
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
1
0.38
L
Loki
 
Loki
0
5
1
0.1
W
Aphrodite
ChrisDeCaveQc
Aphrodite
0
0
11
5.5
W
Danzaburou
SoraBariton
Danzaburou
4
0
8
8
L
1
3
1
0.5
W
Raijin
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,947
Damage
21,989
26,579
Taken
26,684
13,764
Mitigated
11,392
7,033
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,798
1,014
1,650
3,475
10,834
8,303
0
6,676
3,755
10,823
0
L
Loki
 
Loki
5,447
612
0
1,063
7,501
2,760
0
2,866
4,439
0
19,245
W
Aphrodite
ChrisDeCaveQc
Aphrodite
5,289
356
3,514
6,608
8,916
5,505
333
4,835
3,717
16,438
0
W
Danzaburou
SoraBariton
Danzaburou
7,608
3,091
170
3,607
10,160
3,429
366
5,009
4,765
0
17,776
L
10,702
464
0
845
8,244
2,701
0
4,016
4,004
24,318
0
W
Raijin
9,092
958
229
2,067
7,608
2,458
462
3,640
3,702
26,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,079
Gold Earned
23,880
80
Minions Killed
114
0
Camps Cleared
0
501,427
Distance Traveled
553,892
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,425
643
11
1
0
154,297
1
L
Loki
6,103
610
34
3
0
168,156
2
W
Aphrodite
7,471
747
22
2
0
195,970
0
W
Danzaburou
7,934
793
38
4
0
192,930
0
L
Agni
6,551
655
35
4
0
178,974
0
W
Raijin
8,475
848
54
5
0
164,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role