Player Matchup

Morgan Le Fay
Morgan Le Fay
Crizzzzpy
Morgan Le Fay
Level 105
God Stats
8W - 7L
1,644 SR
Queue Stats
125W - 162L
1,440 Elo+
Party 1
Tyr
Tyr
MAYFIELD115
Tyr
Level 136
God Stats
21W - 27L
1,411 SR
Queue Stats
165W - 172L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
RainXDD
Danzaburou
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RplUltimA
Gilgamesh
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
butterz0117
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,287 Elo+
Party 1
Team Averages
Level 52
1,511 SR
1,430 Elo+

VS

Team Averages
Level 13
1,519 SR
1,425 Elo+
Neith
Neith
Giong
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
HardGoreEragon
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
Kihras
Baron Samedi
Level 27
God Stats
2W - 1L
1,711 SR
Queue Stats
3W - 5L
1,425 Elo+
Solo
Nike
Nike
garfeef
Nike
Level 28
God Stats
4W - 9L
1,385 SR
Queue Stats
63W - 92L
1,346 Elo+
Solo
Thor
Thor
hoodieguye
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crizzzzpy
Morgan Le Fay
12
3 / 0 / 2
6,390
639
2,819
2,621
1,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 1 / 5
6,318
632
4,001
6,188
2,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
RainXDD
Danzaburou
10
8 / 2 / 4
6,395
640
7,349
5,091
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
RplUltimA
Gilgamesh
8
0 / 3 / 2
4,815
482
1,857
4,905
2,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
6 / 0 / 3
6,034
603
2,944
6,832
2,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Giong
Neith
6
1 / 6 / 0
4,577
458
3,800
5,987
1,330
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 6 / 0
4,332
433
1,425
6,582
2,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Kihras
Baron Samedi
8
0 / 5 / 1
5,055
506
2,476
7,427
2,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
garfeef
Nike
10
3 / 2 / 0
6,359
636
3,050
5,204
2,262
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
2 / 3 / 0
5,583
558
1,413
6,770
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
21
Kills
6
6
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Crizzzzpy
Morgan Le Fay
3
0
2
4
L
Neith
Giong
Neith
1
6
0
0.17
L
0
6
0
0
L
Baron Samedi
Kihras
Baron Samedi
0
5
1
0.1
W
4
1
5
6.5
W
Danzaburou
RainXDD
Danzaburou
8
2
4
5
W
Gilgamesh
RplUltimA
Gilgamesh
0
3
2
0.33
W
6
0
3
7.5
L
Nike
garfeef
Nike
3
2
0
1.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,970
Damage
12,164
25,637
Taken
31,970
10,051
Mitigated
9,939
6,440
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Crizzzzpy
Morgan Le Fay
2,819
290
0
1,160
2,621
1,099
583
1,526
1,095
32,306
0
L
Neith
Giong
Neith
3,800
2,528
0
415
5,987
1,330
0
1,072
4,915
0
16,870
L
1,425
155
0
0
6,582
2,441
0
658
5,924
8,321
0
L
Baron Samedi
Kihras
Baron Samedi
2,476
621
0
1,903
7,427
2,196
0
2,136
5,291
18,341
0
W
4,001
794
0
1,244
6,188
2,440
0
1,044
5,144
0
32,721
W
Danzaburou
RainXDD
Danzaburou
7,349
4,847
0
1,491
5,091
1,620
397
831
4,260
0
27,966
W
Gilgamesh
RplUltimA
Gilgamesh
1,857
382
0
15
4,905
2,104
0
35
4,491
0
13,269
W
2,944
461
0
2,530
6,832
2,788
0
754
6,078
12,114
0
L
Nike
garfeef
Nike
3,050
361
0
1,306
5,204
2,262
0
1,252
3,952
0
27,931
L
1,413
317
0
1,848
6,770
1,710
0
645
6,125
0
21,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
25,906
208
Minions Killed
188
0
Camps Cleared
0
968,099
Distance Traveled
880,041
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,390
639
53
5
0
192,537
5
L
Neith
4,577
458
28
3
0
147,897
0
L
Ares
4,332
433
11
1
0
173,116
3
L
Baron Samedi
5,055
506
36
4
0
171,781
0
W
Tyr
6,318
632
64
6
0
213,951
0
W
Danzaburou
6,395
640
51
5
0
148,733
1
W
Gilgamesh
4,815
482
21
2
0
206,899
2
W
Ares
6,034
603
19
2
0
205,979
1
L
Nike
6,359
636
71
7
0
179,705
2
L
Thor
5,583
558
42
4
0
207,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role