Player Matchup

Morgan Le Fay
Morgan Le Fay
ChefDardini
Morgan Le Fay
Level 60
God Stats
9W - 8L
1,564 SR
Queue Stats
61W - 65L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
Kaboooya
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,558 Elo+
Party 1
Apollo
Apollo
TheRingOFire
Apollo
Level 57
God Stats
9W - 12L
1,456 SR
Queue Stats
106W - 134L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
WaluigisCreme
Sun Wukong
Level 70
God Stats
1W - 1L
1,757 SR
Queue Stats
116W - 140L
1,408 Elo+
Party 1
Geb
Geb
renebelmont
Geb
Level 83
God Stats
3W - 4L
1,550 SR
Queue Stats
140W - 171L
1,428 Elo+
Party 1
Team Averages
Level 56
1,565 SR
1,447 Elo+

VS

Team Averages
Level 46
1,573 SR
1,548 Elo+
Ra
Ra
DocOsborn
Ra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
EPhrygianScale
Skadi
Level 31
God Stats
10W - 10L
1,402 SR
Queue Stats
18W - 28L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
Himchase
Sun Wukong
Level 103
God Stats
49W - 43L
1,610 SR
Queue Stats
201W - 195L
1,406 Elo+
Party 2
Chaac
Chaac
JimCrowEra
Chaac
Level 18
God Stats
5W - 0L
1,853 SR
Queue Stats
42W - 19L
1,798 Elo+
Party 2
Sylvanus
Sylvanus
PavementChimp
Sylvanus
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 30L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChefDardini
Morgan Le Fay
16
10 / 3 / 1
11,538
502
24,999
18,313
7,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Kaboooya
Jormungandr
11
0 / 12 / 4
7,438
323
3,779
18,783
10,187
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
14
1 / 10 / 2
8,602
374
7,973
18,796
5,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
WaluigisCreme
Sun Wukong
15
0 / 5 / 2
9,041
393
6,245
18,036
16,038
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 8 / 4
9,177
399
7,627
17,125
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 14
10,600
461
8,815
7,064
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
13 / 2 / 13
12,519
544
16,240
10,291
3,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Himchase
Sun Wukong
19
11 / 1 / 10
12,933
562
11,974
20,141
16,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
18
4 / 1 / 18
12,085
525
20,561
18,383
19,421
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
PavementChimp
Sylvanus
15
6 / 3 / 19
10,940
476
13,248
19,204
16,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
112
12
Kills
38
38
Deaths
12
13
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChefDardini
Morgan Le Fay
10
3
1
3.5
W
4
5
14
2.2
W
13
2
13
9.75
W
Sun Wukong
Himchase
Sun Wukong
11
1
10
16
W
Chaac
4
1
18
13
L
Jormungandr
Kaboooya
Jormungandr
0
12
4
0.17
W
Sylvanus
PavementChimp
Sylvanus
6
3
19
5.17
L
Apollo
1
10
2
0.2
L
Sun Wukong
WaluigisCreme
Sun Wukong
0
5
2
0.2
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,623
Damage
70,838
91,053
Taken
75,083
43,457
Mitigated
58,345
10,858
Healing
33,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChefDardini
Morgan Le Fay
24,999
2,173
144
3,160
18,313
7,415
299
5,080
13,001
79,999
0
W
8,815
1,619
1,661
1,132
7,064
2,430
1,731
4,609
2,455
43,882
0
W
16,240
6,791
0
1,927
10,291
3,612
6,345
5,236
5,055
0
59,912
W
Sun Wukong
Himchase
Sun Wukong
11,974
2,082
0
6,049
20,141
16,581
944
7,137
13,004
417
78,854
W
Chaac
20,561
3,373
0
9,516
18,383
19,421
1,739
9,559
8,824
0
80,488
L
Jormungandr
Kaboooya
Jormungandr
3,779
1,003
0
52
18,783
10,187
0
5,064
13,575
26,020
0
W
Sylvanus
PavementChimp
Sylvanus
13,248
3,511
4,479
8,849
19,204
16,301
2,064
9,864
9,340
44,324
11,938
L
Apollo
7,973
3,153
0
3,314
18,796
5,808
0
5,462
12,982
0
48,770
L
Sun Wukong
WaluigisCreme
Sun Wukong
6,245
1,395
0
3,492
18,036
16,038
0
2,482
15,470
0
49,971
L
7,627
476
0
696
17,125
4,009
0
2,369
14,551
70,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,796
Gold Earned
59,077
447
Minions Killed
488
0
Camps Cleared
0
2,081,667
Distance Traveled
2,212,271
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,538
502
116
5
0
437,957
3
W
Ra
10,600
461
79
3
0
415,501
2
W
Skadi
12,519
544
78
3
0
443,128
4
W
Sun Wukong
12,933
562
124
5
0
517,074
13
W
Chaac
12,085
525
127
6
0
434,089
0
L
Jormungandr
7,438
323
41
2
0
348,424
0
W
Sylvanus
10,940
476
80
3
0
402,479
3
L
Apollo
8,602
374
84
4
0
400,476
1
L
Sun Wukong
9,041
393
105
5
0
446,143
3
L
Geb
9,177
399
101
4
0
448,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role