Player Matchup

Kukulkan
Kukulkan
Ariigum
Kukulkan
Level 3
God Stats
0W - 2L
1,263 SR
Queue Stats
5W - 10L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DiiiiiickNixon
Tsukuyomi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,351 Elo+
Party 1
Bakasura
Bakasura
RustyMop
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,647 Elo+
Party 1
Bellona
Bellona
mfduckboy
Bellona
Level 107
God Stats
2W - 3L
1,509 SR
Queue Stats
80W - 88L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
threeyedkitty
Nu Wa
Level 8
God Stats
6W - 12L
1,405 SR
Queue Stats
22W - 30L
1,414 Elo+
Party 1
Team Averages
Level 26
1,435 SR
1,455 Elo+

VS

Team Averages
Level 35
1,486 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
Bodeje
Morgan Le Fay
Level 21
God Stats
2W - 0L
1,703 SR
Queue Stats
6W - 4L
1,481 Elo+
Party 2
He Bo
He Bo
Comaij
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,449 Elo+
Party 2
Ra
Ra
GarciaFTW
Ra
Level 6
God Stats
8W - 4L
1,173 SR
Queue Stats
34W - 46L
1,375 Elo+
Solo
Geb
Geb
IronWinds
Geb
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,634 Elo+
Party 2
Neith
Neith
LydZilla
Neith
Level 14
God Stats
3W - 1L
1,552 SR
Queue Stats
49W - 27L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ariigum
Kukulkan
18
1 / 11 / 6
11,751
979
9,665
19,631
4,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
DiiiiiickNixon
Tsukuyomi
17
1 / 12 / 4
10,403
867
13,825
19,489
5,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
RustyMop
Bakasura
18
6 / 12 / 4
12,492
1,041
14,192
23,544
6,897
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
mfduckboy
Bellona
18
4 / 8 / 5
12,608
1,051
13,707
30,705
14,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 5 / 6
11,473
956
7,535
10,263
7,383
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bodeje
Morgan Le Fay
20
13 / 2 / 21
14,111
1,176
21,411
11,208
5,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Comaij
He Bo
20
3 / 4 / 32
12,153
1,013
15,906
12,087
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 3 / 23
11,852
988
6,519
8,947
3,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 2 / 30
12,827
1,069
11,142
12,684
17,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
LydZilla
Neith
20
25 / 3 / 19
16,895
1,408
40,612
19,800
8,030
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
173
14
Kills
48
48
Deaths
14
25
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ariigum
Kukulkan
1
11
6
0.36
W
Morgan Le Fay
Bodeje
Morgan Le Fay
13
2
21
11.75
W
He Bo
Comaij
He Bo
3
4
32
4.75
L
Tsukuyomi
DiiiiiickNixon
Tsukuyomi
1
12
4
0.25
W
1
3
23
4.17
W
6
2
30
10.5
W
Neith
LydZilla
Neith
25
3
19
11.5
L
Bakasura
RustyMop
Bakasura
6
12
4
0.67
L
Bellona
mfduckboy
Bellona
4
8
5
0.81
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,924
Damage
95,590
103,632
Taken
64,726
38,963
Mitigated
38,833
6,006
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ariigum
Kukulkan
9,665
768
0
198
19,631
4,692
0
8,532
11,099
49,251
0
W
Morgan Le Fay
Bodeje
Morgan Le Fay
21,411
1,815
0
3,259
11,208
5,664
0
3,342
7,511
41,970
0
W
He Bo
Comaij
He Bo
15,906
2,206
0
0
12,087
4,194
0
3,574
8,233
31,130
0
L
Tsukuyomi
DiiiiiickNixon
Tsukuyomi
13,825
3,447
0
72
19,489
5,923
0
9,163
10,177
0
25,898
W
6,519
548
1,790
88
8,947
3,448
0
2,175
6,065
44,830
0
W
11,142
865
0
0
12,684
17,497
0
3,998
7,939
19,560
0
W
Neith
LydZilla
Neith
40,612
22,849
0
6,684
19,800
8,030
0
4,111
14,594
0
55,000
L
Bakasura
RustyMop
Bakasura
14,192
8,179
0
846
23,544
6,897
0
14,165
9,379
0
19,718
L
Bellona
mfduckboy
Bellona
13,707
4,742
47
4,470
30,705
14,068
0
18,317
12,388
0
51,192
L
7,535
2,224
0
373
10,263
7,383
0
4,801
5,462
19,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,727
Gold Earned
67,838
225
Minions Killed
219
8
Camps Cleared
4
1,078,428
Distance Traveled
1,186,356
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,751
979
92
8
1
198,211
1
W
Morgan Le Fay
14,111
1,176
43
4
1
253,827
1
W
He Bo
12,153
1,013
50
4
1
201,767
0
L
Tsukuyomi
10,403
867
28
2
1
225,346
0
W
Ra
11,852
988
79
7
1
250,823
0
W
Geb
12,827
1,069
12
1
0
256,348
0
W
Neith
16,895
1,408
35
3
1
223,591
1
L
Bakasura
12,492
1,041
15
1
6
238,398
0
L
Bellona
12,608
1,051
72
6
0
232,998
0
L
Nu Wa
11,473
956
18
2
0
183,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role