Player Matchup

Chiron
Chiron
CatchMaster
Chiron
Level 133
God Stats
4W - 6L
1,378 SR
Queue Stats
275W - 302L
1,359 Elo+
Solo
Raijin
Raijin
McNuggzEB
Raijin
Level 85
God Stats
2W - 8L
1,288 SR
Queue Stats
165W - 181L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rukio The Lost
Cu Chulainn
Level 86
God Stats
33W - 30L
1,455 SR
Queue Stats
341W - 354L
1,411 Elo+
Solo
Da Ji
Da Ji
TwistedLuminary
Da Ji
Level 46
God Stats
2W - 5L
1,114 SR
Queue Stats
6W - 8L
1,356 Elo+
Solo
Nemesis
Nemesis
oddSOUNDZ
Nemesis
Level 37
God Stats
46W - 55L
1,440 SR
Queue Stats
129W - 129L
1,341 Elo+
Solo
Team Averages
Level 77
1,335 SR
1,391 Elo+

VS

Team Averages
Level 80
1,545 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DELLAW4RE
Morgan Le Fay
Level 88
God Stats
2W - 1L
1,457 SR
Queue Stats
19W - 18L
1,410 Elo+
Solo
Cabrakan
Cabrakan
Mstr Leonard
Cabrakan
Level 47
God Stats
4W - 5L
1,379 SR
Queue Stats
108W - 144L
1,353 Elo+
Solo
Tyr
Tyr
lxTZayaSTxl
Tyr
Level 87
God Stats
142W - 107L
1,602 SR
Queue Stats
520W - 468L
1,492 Elo+
Solo
Skadi
Skadi
speedmach01
Skadi
Level 33
God Stats
3W - 2L
1,786 SR
Queue Stats
10W - 9L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
3 / 4 / 1
7,621
423
7,687
11,190
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
McNuggzEB
Raijin
14
0 / 6 / 2
8,349
464
6,197
14,298
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Rukio The Lost
Cu Chulainn
15
1 / 5 / 0
8,951
497
9,815
16,265
13,298
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
4 / 5 / 0
8,112
451
4,381
12,322
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
oddSOUNDZ
Nemesis
11
0 / 7 / 2
7,271
404
4,472
15,070
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
5 / 0 / 2
10,316
573
7,862
10,953
8,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
DELLAW4RE
Morgan Le Fay
16
7 / 3 / 6
10,156
564
12,713
11,845
4,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Mstr Leonard
Cabrakan
13
0 / 1 / 10
8,805
489
3,257
14,707
13,892
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 1 / 3
11,149
619
10,049
15,424
15,274
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
11 / 3 / 4
11,030
613
16,447
11,883
4,275
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
8
Kills
27
27
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
0
2
6
L
Chiron
3
4
1
0.88
W
Morgan Le Fay
DELLAW4RE
Morgan Le Fay
7
3
6
3.33
L
Raijin
McNuggzEB
Raijin
0
6
2
0.17
W
Cabrakan
Mstr Leonard
Cabrakan
0
1
10
5
L
Cu Chulainn
Rukio The Lost
Cu Chulainn
1
5
0
0.2
L
4
5
0
0.8
W
4
1
3
5.5
L
Nemesis
oddSOUNDZ
Nemesis
0
7
2
0.14
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,552
Damage
50,328
69,145
Taken
64,812
34,552
Mitigated
46,909
15,770
Healing
22,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,862
1,581
0
6,111
10,953
8,774
500
803
10,050
233
69,147
L
Chiron
7,687
2,234
0
3,361
11,190
4,292
0
2,149
9,032
0
35,417
W
Morgan Le Fay
DELLAW4RE
Morgan Le Fay
12,713
1,982
24
3,876
11,845
4,694
2,548
3,008
8,837
54,457
0
L
Raijin
McNuggzEB
Raijin
6,197
797
0
2,930
14,298
5,091
484
7,191
7,107
55,658
0
W
Cabrakan
Mstr Leonard
Cabrakan
3,257
671
0
30
14,707
13,892
626
1,177
13,481
21,265
0
L
Cu Chulainn
Rukio The Lost
Cu Chulainn
9,815
1,349
0
4,119
16,265
13,298
0
1,211
15,054
9,677
52,212
L
4,381
1,073
0
3,036
12,322
6,569
0
1,964
10,358
0
35,955
W
10,049
1,953
0
9,478
15,424
15,274
2,126
1,267
13,223
517
68,728
L
Nemesis
oddSOUNDZ
Nemesis
4,472
1,386
0
2,324
15,070
5,302
0
3,892
11,178
0
34,824
W
16,447
9,618
0
2,516
11,883
4,275
5,334
1,976
8,758
0
69,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,304
Gold Earned
51,456
420
Minions Killed
472
0
Camps Cleared
0
1,482,294
Distance Traveled
1,693,518
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,316
573
112
6
0
369,575
4
L
Chiron
7,621
423
61
3
0
200,978
5
W
Morgan Le Fay
10,156
564
81
5
0
317,695
7
L
Raijin
8,349
464
105
6
0
296,025
8
W
Cabrakan
8,805
489
29
2
0
317,829
2
L
Cu Chulainn
8,951
497
118
7
0
305,264
3
L
Da Ji
8,112
451
68
4
0
330,158
4
W
Tyr
11,149
619
150
8
0
374,075
1
L
Nemesis
7,271
404
68
4
0
349,869
4
W
Skadi
11,030
613
100
6
0
314,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role