Player Matchup

Sol
Sol
Belugalus
Sol
Level 29
God Stats
5W - 0L
1,645 SR
Queue Stats
36W - 25L
1,584 Elo+
Party 2
Chernobog
Chernobog
DJTann3r
Chernobog
Level 14
God Stats
11W - 9L
1,491 SR
Queue Stats
105W - 110L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Fix_Lushen_AI
Guan Yu
Level 16
God Stats
3W - 1L
1,475 SR
Queue Stats
53W - 53L
1,460 Elo+
Party 3
Kali
Kali
josh14000
Kali
Level 28
God Stats
2W - 2L
1,747 SR
Queue Stats
32W - 35L
1,426 Elo+
Party 2
Cu Chulainn
Cu Chulainn
purplesquirrel98
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 73L
1,326 Elo+
Party 3
Team Averages
Level 22
1,571 SR
1,443 Elo+

VS

Team Averages
Level 20
1,416 SR
1,445 Elo+
Hel
Hel
Demonai
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
Headdrop2000
Nu Wa
Level 16
God Stats
2W - 3L
1,510 SR
Queue Stats
8W - 5L
1,543 Elo+
Party 1
Ymir
Ymir
MarciniLinguini
Ymir
Level 23
God Stats
1W - 4L
1,548 SR
Queue Stats
7W - 11L
1,381 Elo+
Party 1
Bellona
Bellona
nOBLElOBSTER556
Bellona
Level 28
God Stats
6W - 11L
1,332 SR
Queue Stats
15W - 17L
1,404 Elo+
Party 1
Bakasura
Bakasura
yemsu
Bakasura
Level 28
God Stats
0W - 2L
1,189 SR
Queue Stats
65W - 70L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 0
5,706
713
4,362
2,522
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
DJTann3r
Chernobog
8
5 / 0 / 0
5,262
658
3,983
2,124
606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
7
0 / 0 / 2
4,282
535
361
3,439
1,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
6
0 / 2 / 3
4,325
541
1,038
3,407
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cu Chulainn
purplesquirrel98
Cu Chulainn
8
0 / 0 / 0
4,542
568
1,924
4,013
2,099

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
5
0 / 4 / 0
3,533
442
726
2,899
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 1
3,942
493
1,100
2,597
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 2 / 0
3,626
453
535
3,949
1,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 0 / 0
4,561
570
2,041
4,979
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
yemsu
Bakasura
7
1 / 3 / 0
4,325
541
1,006
5,253
1,586
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
11
Kills
2
2
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Chernobog
DJTann3r
Chernobog
5
0
0
5
L
Hel
0
4
0
0
W
Guan Yu
0
0
2
1
L
0
2
1
0.25
L
0
2
0
0
W
Kali
0
2
3
0.75
L
1
0
0
1
W
Cu Chulainn
purplesquirrel98
Cu Chulainn
0
0
0
0
L
Bakasura
yemsu
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,668
Damage
5,408
15,505
Taken
19,677
6,060
Mitigated
6,911
4,264
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,362
1,494
0
1,196
2,522
839
2,052
855
1,592
26,850
3,346
W
Chernobog
DJTann3r
Chernobog
3,983
2,400
0
1,062
2,124
606
537
650
1,474
0
19,730
L
Hel
726
283
129
192
2,899
492
0
711
2,188
7,867
0
W
Guan Yu
361
0
35
555
3,439
1,054
0
467
2,972
0
11,206
L
1,100
386
0
451
2,597
771
0
1,661
936
12,431
0
L
535
31
0
689
3,949
1,104
72
0
3,914
7,636
0
W
Kali
1,038
529
0
918
3,407
1,462
0
293
3,029
0
16,305
L
2,041
841
0
1,787
4,979
2,958
149
0
4,979
0
20,370
W
Cu Chulainn
purplesquirrel98
Cu Chulainn
1,924
318
0
498
4,013
2,099
367
96
3,917
0
20,027
L
Bakasura
yemsu
Bakasura
1,006
666
0
1,576
5,253
1,586
0
1,715
3,538
0
14,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,117
Gold Earned
19,987
200
Minions Killed
148
0
Camps Cleared
0
770,760
Distance Traveled
639,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,706
713
59
7
0
154,671
0
W
Chernobog
5,262
658
40
5
0
129,332
0
L
Hel
3,533
442
16
2
0
123,760
0
W
Guan Yu
4,282
535
28
4
0
168,103
0
L
Nu Wa
3,942
493
29
4
0
105,833
0
L
Ymir
3,626
453
7
1
0
109,255
0
W
Kali
4,325
541
32
4
0
166,354
0
L
Bellona
4,561
570
54
7
0
126,161
0
W
Cu Chulainn
4,542
568
41
5
0
152,300
0
L
Bakasura
4,325
541
42
5
0
174,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role