Player Matchup

Hera
Hera
Chinobsc205
Hera
Level 157
God Stats
12W - 6L
1,786 SR
Queue Stats
139W - 156L
1,617 Elo+
Party 2
Skadi
Skadi
Elpepe1011
Skadi
Level 49
God Stats
2W - 0L
1,553 SR
Queue Stats
6W - 5L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
Inefable-Neofito
Sylvanus
Level 158
God Stats
9W - 7L
1,683 SR
Queue Stats
139W - 166L
1,489 Elo+
Party 2
Bakasura
Bakasura
rikydemon9
Bakasura
Level 104
God Stats
1W - 0L
1,591 SR
Queue Stats
13W - 13L
1,542 Elo+
Party 2
Team Averages
Level 117
1,653 SR
1,552 Elo+

VS

Team Averages
Level 86
1,572 SR
1,512 Elo+
Apollo
Apollo
DBD Armageddon
Apollo
Level 122
God Stats
1W - 1L
1,576 SR
Queue Stats
82W - 62L
1,496 Elo+
Party 1
Khepri
Khepri
Deafdrown
Khepri
Level 18
God Stats
14W - 5L
1,710 SR
Queue Stats
65W - 49L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RealSmokeyBear
Morgan Le Fay
Level 102
God Stats
5W - 3L
1,635 SR
Queue Stats
66W - 48L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
mackf150
Erlang Shen
Level 100
God Stats
0W - 1L
1,367 SR
Queue Stats
80W - 56L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
10,680
890
16,443
6,801
4,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
15
3 / 2 / 4
9,929
827
8,954
11,443
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 1 / 11
9,927
827
5,744
14,458
17,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
rikydemon9
Bakasura
17
6 / 2 / 5
11,364
947
16,781
15,216
7,981
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
8,928
744
8,395
10,158
4,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Deafdrown
Khepri
15
1 / 5 / 2
9,357
780
4,305
17,985
18,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
RealSmokeyBear
Morgan Le Fay
15
1 / 3 / 5
9,362
780
14,367
15,871
7,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
mackf150
Erlang Shen
15
3 / 2 / 2
9,103
759
6,380
12,389
14,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
7
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
2
5
0
0.4
L
Khepri
Deafdrown
Khepri
1
5
2
0.4
W
Skadi
3
2
4
2.5
W
0
1
11
5.5
L
Morgan Le Fay
RealSmokeyBear
Morgan Le Fay
1
3
5
1.17
L
Erlang Shen
mackf150
Erlang Shen
3
2
2
2
W
Bakasura
rikydemon9
Bakasura
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,922
Damage
33,447
47,918
Taken
56,403
35,754
Mitigated
45,028
20,022
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,443
3,610
174
1,776
6,801
4,743
974
1,998
4,803
43,673
0
L
8,395
5,464
0
1,524
10,158
4,008
0
6,067
3,903
0
43,967
L
Khepri
Deafdrown
Khepri
4,305
39
0
310
17,985
18,735
0
4,753
11,276
18,907
0
W
Skadi
8,954
5,094
0
4,418
11,443
5,360
1,580
5,509
5,934
0
47,923
W
5,744
937
5,151
5,729
14,458
17,670
910
5,477
8,745
17,750
0
L
Morgan Le Fay
RealSmokeyBear
Morgan Le Fay
14,367
930
237
2,167
15,871
7,495
0
7,016
7,992
43,457
0
L
Erlang Shen
mackf150
Erlang Shen
6,380
2,671
0
2,684
12,389
14,790
0
4,638
7,061
209
24,134
W
Bakasura
rikydemon9
Bakasura
16,781
10,955
0
2,774
15,216
7,981
1,877
6,218
8,661
0
45,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
36,750
229
Minions Killed
214
16
Camps Cleared
8
1,018,718
Distance Traveled
868,695
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,680
890
67
6
2
254,206
4
L
Apollo
8,928
744
88
7
3
208,364
3
L
Khepri
9,357
780
23
2
1
194,811
1
W
Skadi
9,929
827
53
4
3
228,786
5
W
Sylvanus
9,927
827
16
1
0
233,173
2
L
Morgan Le Fay
9,362
780
61
5
0
213,958
0
L
Erlang Shen
9,103
759
42
4
4
251,562
2
W
Bakasura
11,364
947
93
8
11
302,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role