Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
GeeMonee
Nike
Level 55
God Stats
6W - 2L
1,644 SR
Queue Stats
43W - 37L
1,513 Elo+
Solo
Cupid
Cupid
Luna-_-Lux
Cupid
Level 82
God Stats
3W - 10L
1,395 SR
Queue Stats
375W - 728L
1,306 Elo+
Party 3
Janus
Janus
x-NOAH_C-x
Janus
Level 53
God Stats
0W - 2L
1,199 SR
Queue Stats
48W - 123L
1,207 Elo+
Party 3
Bacchus
Bacchus
xKOJACKx
Bacchus
Level 72
God Stats
32W - 51L
1,312 SR
Queue Stats
304W - 620L
1,315 Elo+
Party 3
Team Averages
Level 78
1,410 SR
1,368 Elo+

VS

Team Averages
Level 77
1,569 SR
1,443 Elo+
Zeus
Zeus
ChromeGFX
Zeus
Level 64
God Stats
15W - 12L
1,712 SR
Queue Stats
179W - 169L
1,507 Elo+
Party 2
The Morrigan
The Morrigan
Godfence
The Morrigan
Level 63
God Stats
31W - 29L
1,362 SR
Queue Stats
69W - 67L
1,455 Elo+
Party 2
Mulan
Mulan
IVIandalore
Mulan
Level 107
God Stats
6W - 4L
1,530 SR
Queue Stats
188W - 289L
1,366 Elo+
Party 1
Artemis
Artemis
Sheriff88
Artemis
Level 62
God Stats
52W - 54L
1,692 SR
Queue Stats
256W - 367L
1,373 Elo+
Party 1
Izanami
Izanami
xXLoneBloodXx
Izanami
Level 87
God Stats
32W - 16L
1,547 SR
Queue Stats
222W - 226L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 7 / 3
10,600
1,060
11,694
18,333
7,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
14
1 / 5 / 1
8,641
864
2,826
8,931
4,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
15
0 / 7 / 2
8,852
885
7,015
13,634
5,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
16
2 / 10 / 3
10,286
1,029
10,649
18,152
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xKOJACKx
Bacchus
15
0 / 6 / 2
9,058
906
5,283
14,148
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

74

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
10 / 1 / 16
12,401
1,240
19,495
6,804
2,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Godfence
The Morrigan
17
3 / 1 / 17
10,344
1,034
10,076
4,027
1,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 23
11,635
1,164
11,465
13,223
13,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Sheriff88
Artemis
18
5 / 2 / 20
11,338
1,134
12,374
9,472
5,287
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
18
9 / 1 / 13
11,654
1,165
14,582
8,175
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
124
6
Kills
35
35
Deaths
6
11
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
7
3
0.64
W
Zeus
10
1
16
18
L
Nike
1
5
1
0.3
W
The Morrigan
Godfence
The Morrigan
3
1
17
11.5
W
8
1
23
19.5
L
Cupid
0
7
2
0.14
W
Artemis
Sheriff88
Artemis
5
2
20
7.5
L
Janus
2
10
3
0.35
L
Bacchus
xKOJACKx
Bacchus
0
6
2
0.17
W
Izanami
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,467
Damage
67,992
73,198
Taken
41,701
33,657
Mitigated
25,963
3,806
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,694
1,962
0
716
18,333
7,172
0
6,236
12,097
0
37,061
W
Zeus
19,495
2,492
1,153
2,563
6,804
2,369
0
2,634
3,992
35,396
0
L
Nike
2,826
221
74
520
8,931
4,546
0
4,723
4,208
0
6,499
W
The Morrigan
Godfence
The Morrigan
10,076
1,534
78
563
4,027
1,470
0
1,204
2,823
22,855
0
W
11,465
2,193
258
4,387
13,223
13,658
0
5,191
7,670
0
17,244
L
Cupid
7,015
2,831
509
530
13,634
5,202
0
4,695
8,939
0
34,394
W
Artemis
Sheriff88
Artemis
12,374
6,077
0
0
9,472
5,287
0
2,732
6,622
0
19,686
L
Janus
10,649
187
0
470
18,152
6,280
0
8,391
9,761
29,682
0
L
Bacchus
xKOJACKx
Bacchus
5,283
266
24
963
14,148
10,457
0
5,526
8,622
18,837
0
W
Izanami
14,582
12,165
0
1,231
8,175
3,179
0
3,397
4,662
0
51,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,437
Gold Earned
57,372
170
Minions Killed
186
3
Camps Cleared
9
713,641
Distance Traveled
920,224
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,600
1,060
29
3
0
187,554
1
W
Zeus
12,401
1,240
40
4
0
179,760
0
L
Nike
8,641
864
6
1
0
103,461
0
W
The Morrigan
10,344
1,034
34
3
1
190,646
1
W
Mulan
11,635
1,164
5
1
0
196,151
2
L
Cupid
8,852
885
70
7
1
138,118
0
W
Artemis
11,338
1,134
21
2
0
183,657
0
L
Janus
10,286
1,029
45
5
2
164,655
0
L
Bacchus
9,058
906
20
2
0
119,853
0
W
Izanami
11,654
1,165
86
9
8
170,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role