Player Matchup

Pele
Pele
NUTSKKII
Pele
Level 29
God Stats
30W - 26L
1,634 SR
Queue Stats
246W - 267L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
Rollitocanela24
Erlang Shen
Level 8
God Stats
2W - 1L
1,871 SR
Queue Stats
18W - 11L
1,754 Elo+
Solo
Nu Wa
Nu Wa
UhHuhSureBich
Nu Wa
Level 16
God Stats
1W - 8L
1,192 SR
Queue Stats
35W - 42L
1,618 Elo+
Solo
Bacchus
Bacchus
UwUDunKisUwU
Bacchus
Level 29
God Stats
24W - 19L
1,750 SR
Queue Stats
316W - 317L
1,595 Elo+
Party 1
Rama
Rama
ebwagg
Rama
Level 34
God Stats
6W - 4L
1,628 SR
Queue Stats
388W - 406L
1,588 Elo+
Party 1
Team Averages
Level 23
1,615 SR
1,625 Elo+

VS

Team Averages
Level 17
1,546 SR
1,677 Elo+
Neith
Neith
Bunkies
Neith
Level 27
God Stats
15W - 9L
1,500 SR
Queue Stats
155W - 100L
1,590 Elo+
Solo
Bakasura
Bakasura
DogDogsDogs
Bakasura
Level 26
God Stats
11W - 6L
1,515 SR
Queue Stats
64W - 56L
1,577 Elo+
Solo
Khepri
Khepri
ItsMute
Khepri
Level 5
God Stats
18W - 10L
1,444 SR
Queue Stats
38W - 22L
1,733 Elo+
Solo
Thoth
Thoth
KiryuCocoKaichou
Thoth
Level 24
God Stats
4W - 2L
1,772 SR
Queue Stats
48W - 32L
1,652 Elo+
Solo
King Arthur
King Arthur
TheW6rstPlayer
King Arthur
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
2 / 6 / 0
4,918
492
3,751
8,047
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Rollitocanela24
Erlang Shen
9
1 / 1 / 0
4,962
496
3,444
8,178
4,527
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 1
4,778
478
2,127
3,407
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
UwUDunKisUwU
Bacchus
7
0 / 2 / 0
4,285
429
1,514
6,145
2,564
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
ebwagg
Rama
8
0 / 4 / 0
4,704
470
1,180
6,527
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bunkies
Neith
11
7 / 0 / 0
6,717
672
6,660
3,539
1,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
DogDogsDogs
Bakasura
10
2 / 2 / 1
5,896
590
4,087
6,386
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
ItsMute
Khepri
10
0 / 0 / 6
5,883
588
1,692
1,857
904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
4 / 0 / 1
6,211
621
3,794
3,341
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
TheW6rstPlayer
King Arthur
10
1 / 1 / 0
5,841
584
5,474
5,579
2,254
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
14
14
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Bunkies
Neith
7
0
0
7
W
Bakasura
DogDogsDogs
Bakasura
2
2
1
1.25
W
Khepri
ItsMute
Khepri
0
0
6
3
W
4
0
1
4.5
L
Pele
2
6
0
0.33
L
Erlang Shen
Rollitocanela24
Erlang Shen
1
1
0
1
W
King Arthur
TheW6rstPlayer
King Arthur
1
1
0
1
L
0
1
1
0.5
L
Bacchus
UwUDunKisUwU
Bacchus
0
2
0
0
L
Rama
ebwagg
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,016
Damage
21,707
32,304
Taken
20,702
11,288
Mitigated
7,417
6,901
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bunkies
Neith
6,660
3,017
0
597
3,539
1,162
1,276
512
2,957
0
41,868
W
Bakasura
DogDogsDogs
Bakasura
4,087
2,783
0
1,646
6,386
1,941
0
517
5,721
0
35,865
W
Khepri
ItsMute
Khepri
1,692
458
0
530
1,857
904
0
423
1,277
13,985
0
W
3,794
20
0
1,380
3,341
1,156
0
1,299
1,912
40,627
0
L
Pele
3,751
1,184
0
625
8,047
2,025
0
1,534
6,211
0
26,715
L
Erlang Shen
Rollitocanela24
Erlang Shen
3,444
1,619
0
3,479
8,178
4,527
0
377
7,659
547
21,916
W
King Arthur
TheW6rstPlayer
King Arthur
5,474
1,388
0
1,921
5,579
2,254
0
500
4,693
0
33,598
L
2,127
639
0
330
3,407
867
0
2,368
978
22,716
0
L
Bacchus
UwUDunKisUwU
Bacchus
1,514
355
0
984
6,145
2,564
0
738
5,357
9,139
0
L
Rama
ebwagg
Rama
1,180
866
0
1,483
6,527
1,305
0
469
6,058
0
21,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,647
Gold Earned
30,548
185
Minions Killed
359
0
Camps Cleared
0
915,388
Distance Traveled
1,002,273
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,717
672
77
8
0
167,254
2
W
Bakasura
5,896
590
80
8
0
217,960
6
W
Khepri
5,883
588
27
3
0
212,039
3
W
Thoth
6,211
621
88
9
0
192,856
3
L
Pele
4,918
492
42
4
0
199,311
1
L
Erlang Shen
4,962
496
42
4
0
204,378
2
W
King Arthur
5,841
584
87
9
0
212,164
1
L
Nu Wa
4,778
478
46
5
0
170,312
4
L
Bacchus
4,285
429
16
2
0
187,671
4
L
Rama
4,704
470
39
4
0
153,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role