Player Matchup

Osiris
Osiris
 
Osiris
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
B1oHaZaRD_PUrg3
Kukulkan
Level 18
God Stats
31W - 19L
1,563 SR
Queue Stats
82W - 103L
1,293 Elo+
Party 2
Danzaburou
Danzaburou
CitizenShane132
Danzaburou
Level 36
God Stats
15W - 14L
1,465 SR
Queue Stats
265W - 289L
1,369 Elo+
Party 1
Nemesis
Nemesis
Puckz34
Nemesis
Level 63
God Stats
5W - 3L
1,449 SR
Queue Stats
376W - 389L
1,430 Elo+
Party 1
Loki
Loki
ToastedWAFL
Loki
Level 37
God Stats
1W - 3L
1,207 SR
Queue Stats
124W - 164L
1,367 Elo+
Party 2
Team Averages
Level 49
1,437 SR
1,392 Elo+

VS

Team Averages
Level 61
1,462 SR
1,406 Elo+
Hun Batz
Hun Batz
Bax424
Hun Batz
Level 39
God Stats
26W - 29L
1,420 SR
Queue Stats
153W - 137L
1,432 Elo+
Party 3
Cernunnos
Cernunnos
CheddarCHENE
Cernunnos
Level 29
God Stats
28W - 23L
1,299 SR
Queue Stats
138W - 144L
1,313 Elo+
Party 3
Ymir
Ymir
EmperorShy
Ymir
Level 67
God Stats
6W - 5L
1,519 SR
Queue Stats
314W - 285L
1,409 Elo+
Party 3
Hera
Hera
Quetzalcoatl747
Hera
Level 43
God Stats
22W - 15L
1,545 SR
Queue Stats
132W - 130L
1,373 Elo+
Party 3
Osiris
Osiris
meestamistah
Osiris
Level 126
God Stats
29W - 23L
1,528 SR
Queue Stats
786W - 729L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 5 / 1
6,065
433
5,562
12,062
5,606
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
12
0 / 5 / 1
6,900
493
3,852
6,778
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
CitizenShane132
Danzaburou
12
5 / 4 / 0
7,818
558
7,932
8,534
2,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Puckz34
Nemesis
9
0 / 4 / 3
5,952
425
3,033
6,825
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 0
6,284
449
1,703
9,256
2,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bax424
Hun Batz
13
5 / 2 / 4
7,909
565
4,528
8,345
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
CheddarCHENE
Cernunnos
12
2 / 3 / 4
7,248
518
6,626
8,412
2,485
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 8
8,069
576
4,123
10,061
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 0 / 3
8,688
621
8,933
6,418
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
15
3 / 0 / 3
8,550
611
5,000
7,369
5,592
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
22
22
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
1
0.1
L
Kukulkan
0
5
1
0.1
W
Hun Batz
Bax424
Hun Batz
5
2
4
3.5
W
Cernunnos
CheddarCHENE
Cernunnos
2
3
4
1.33
L
Danzaburou
CitizenShane132
Danzaburou
5
4
0
1.25
W
4
1
8
8
L
Nemesis
Puckz34
Nemesis
0
4
3
0.38
W
8
0
3
9.5
L
1
4
0
0.25
W
Osiris
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,082
Damage
29,210
43,455
Taken
40,605
15,082
Mitigated
22,924
10,251
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,562
1,702
0
2,623
12,062
5,606
0
3,815
7,682
0
25,187
L
Kukulkan
3,852
441
47
576
6,778
2,282
380
2,675
3,843
44,480
0
W
Hun Batz
Bax424
Hun Batz
4,528
1,285
0
2,381
8,345
3,053
978
1,832
6,513
0
38,514
W
Cernunnos
CheddarCHENE
Cernunnos
6,626
4,370
0
2,065
8,412
2,485
1,636
786
7,626
0
41,925
L
Danzaburou
CitizenShane132
Danzaburou
7,932
3,171
0
3,240
8,534
2,648
0
2,781
5,658
0
41,027
W
4,123
1,325
0
2,645
10,061
9,317
270
509
9,552
25,065
0
L
Nemesis
Puckz34
Nemesis
3,033
733
0
1,604
6,825
2,199
0
1,630
5,175
0
23,125
W
8,933
1,692
0
2,135
6,418
2,477
1,954
894
5,524
47,800
0
L
1,703
538
0
2,161
9,256
2,347
0
1,726
7,418
0
26,341
W
Osiris
5,000
1,545
0
1,785
7,369
5,592
179
0
7,369
0
46,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
40,464
288
Minions Killed
393
0
Camps Cleared
0
1,233,159
Distance Traveled
1,259,353
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,065
433
52
4
0
258,997
0
L
Kukulkan
6,900
493
81
6
0
228,961
0
W
Hun Batz
7,909
565
79
6
0
225,724
0
W
Cernunnos
7,248
518
76
5
0
216,071
0
L
Danzaburou
7,818
558
72
5
0
256,335
0
W
Ymir
8,069
576
33
2
0
259,680
2
L
Nemesis
5,952
425
38
3
0
257,920
2
W
Hera
8,688
621
99
7
0
268,159
3
L
Loki
6,284
449
45
3
0
230,946
2
W
Osiris
8,550
611
106
8
0
289,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role