Player Matchup

Bakasura
Bakasura
Fi3rzeKiller
Bakasura
Level 16
God Stats
2W - 0L
1,850 SR
Queue Stats
37W - 30L
1,642 Elo+
Party 1
Achilles
Achilles
M3RC27
Achilles
Level 27
God Stats
8W - 5L
1,734 SR
Queue Stats
74W - 72L
1,562 Elo+
Party 1
Tiamat
Tiamat
Some-how_I_YT
Tiamat
Level 27
God Stats
7W - 15L
1,500 SR
Queue Stats
187W - 171L
1,665 Elo+
Solo
Artio
Artio
ThisIsMyName419
Artio
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 91L
1,555 Elo+
Solo
Neith
Neith
fi3rzeking
Neith
Level 38
God Stats
8W - 7L
1,579 SR
Queue Stats
139W - 124L
1,629 Elo+
Party 1
Team Averages
Level 26
1,632 SR
1,611 Elo+

VS

Team Averages
Level 9
1,641 SR
1,664 Elo+
Skadi
Skadi
Hyooqa
Skadi
Level 2
God Stats
2W - 1L
1,727 SR
Queue Stats
8W - 11L
1,646 Elo+
Solo
Ratatoskr
Ratatoskr
ReportSolo
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,786 Elo+
Solo
Artio
Artio
Swordfury2-0
Artio
Level 11
God Stats
3W - 2L
1,852 SR
Queue Stats
16W - 19L
1,544 Elo+
Solo
Cabrakan
Cabrakan
Zz C o l d
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,643 Elo+
Solo
Nu Wa
Nu Wa
o GoDz Ch0z3n o
Nu Wa
Level 25
God Stats
3W - 1L
1,625 SR
Queue Stats
4W - 2L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fi3rzeKiller
Bakasura
19
15 / 4 / 13
13,152
598
18,878
19,725
12,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
M3RC27
Achilles
17
5 / 4 / 23
11,744
534
11,271
23,122
30,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 2 / 12
10,756
489
10,323
14,215
5,649
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 0 / 13
12,016
546
10,177
20,239
25,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
19
18 / 3 / 10
13,609
619
18,659
15,716
6,442
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hyooqa
Skadi
15
6 / 9 / 2
10,894
495
14,898
18,096
5,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
ReportSolo
Ratatoskr
13
2 / 9 / 3
9,477
431
7,528
15,814
7,653
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 4
9,615
437
7,234
23,855
19,082
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Zz C o l d
Cabrakan
13
2 / 12 / 6
8,844
402
4,509
18,459
19,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 6 / 4
10,906
496
21,452
19,756
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
43
Kills
13
13
Deaths
43
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Fi3rzeKiller
Bakasura
15
4
13
5.38
L
Skadi
Hyooqa
Skadi
6
9
2
0.78
W
Achilles
M3RC27
Achilles
5
4
23
4.13
L
Ratatoskr
ReportSolo
Ratatoskr
2
9
3
0.39
W
1
2
12
3.5
L
0
7
4
0.29
W
4
0
13
10.5
L
Cabrakan
Zz C o l d
Cabrakan
2
12
6
0.42
W
Neith
18
3
10
7.67
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,308
Damage
55,621
93,017
Taken
95,980
80,178
Mitigated
57,781
31,435
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Fi3rzeKiller
Bakasura
18,878
11,322
0
5,465
19,725
12,476
4,043
5,608
14,117
0
71,687
L
Skadi
Hyooqa
Skadi
14,898
6,598
0
4,539
18,096
5,419
1,376
4,121
13,662
0
74,806
W
Achilles
M3RC27
Achilles
11,271
2,763
0
4,618
23,122
30,607
402
7,084
16,038
0
40,720
L
Ratatoskr
ReportSolo
Ratatoskr
7,528
775
0
613
15,814
7,653
0
1,622
13,722
0
46,668
W
10,323
1,294
0
4,961
14,215
5,649
2,560
7,415
6,591
74,368
0
L
7,234
650
186
6,860
23,855
19,082
0
9,646
12,842
48,078
0
W
10,177
631
1,583
8,466
20,239
25,004
728
8,456
11,783
63,038
0
L
Cabrakan
Zz C o l d
Cabrakan
4,509
630
60
970
18,459
19,303
112
4,034
13,970
23,406
0
W
Neith
18,659
10,214
0
6,342
15,716
6,442
7,016
5,041
10,675
0
89,152
L
21,452
4,988
0
5,597
19,756
6,324
2,725
4,819
14,545
87,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,277
Gold Earned
49,736
566
Minions Killed
419
0
Camps Cleared
0
2,084,308
Distance Traveled
1,722,116
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,152
598
109
5
0
479,874
1
L
Skadi
10,894
495
98
4
0
370,322
0
W
Achilles
11,744
534
45
2
0
388,703
4
L
Ratatoskr
9,477
431
81
4
0
378,267
4
W
Tiamat
10,756
489
118
5
0
407,328
3
L
Artio
9,615
437
91
4
0
313,355
0
W
Artio
12,016
546
122
6
0
436,726
3
L
Cabrakan
8,844
402
29
1
0
307,939
0
W
Neith
13,609
619
172
8
0
371,677
5
L
Nu Wa
10,906
496
120
5
0
352,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role