Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AcexNoLxve
Gilgamesh
Level 108
God Stats
3W - 0L
1,647 SR
Queue Stats
29W - 30L
1,497 Elo+
Party 1
Da Ji
Da Ji
IvIxMVPxIvI
Da Ji
Level 129
God Stats
2W - 2L
1,685 SR
Queue Stats
25W - 22L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
chiggerblackman
Baron Samedi
Level 159
God Stats
1W - 2L
1,665 SR
Queue Stats
40W - 38L
1,503 Elo+
Party 1
Geb
Geb
ftf101
Geb
Level 154
God Stats
13W - 3L
1,581 SR
Queue Stats
37W - 34L
1,464 Elo+
Party 1
Team Averages
Level 142
1,616 SR
1,481 Elo+

VS

Team Averages
Level 91
1,549 SR
1,498 Elo+
Izanami
Izanami
Laneswitch
Izanami
Level 66
God Stats
88W - 76L
1,566 SR
Queue Stats
242W - 226L
1,513 Elo+
Party 2
Ra
Ra
Natchanio
Ra
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 267L
1,516 Elo+
Solo
Achilles
Achilles
Noajanth
Achilles
Level 102
God Stats
4W - 10L
1,419 SR
Queue Stats
19W - 19L
1,401 Elo+
Solo
Janus
Janus
Sr4brazosxD
Janus
Level 118
God Stats
0W - 1L
1,551 SR
Queue Stats
183W - 186L
1,493 Elo+
Solo
Bellona
Bellona
Syclasm
Bellona
Level 48
God Stats
13W - 11L
1,709 SR
Queue Stats
85W - 65L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 3 / 15
14,063
938
18,423
16,213
7,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
AcexNoLxve
Gilgamesh
18
7 / 3 / 14
13,281
885
12,748
20,479
23,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 5 / 14
12,225
815
15,720
14,069
12,324
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
chiggerblackman
Baron Samedi
19
8 / 1 / 17
12,995
866
21,760
14,716
7,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
ftf101
Geb
16
1 / 2 / 20
11,459
764
7,235
15,097
18,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Laneswitch
Izanami
17
2 / 6 / 10
10,251
683
16,533
14,427
5,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

17
4 / 6 / 6
10,731
715
8,975
17,291
14,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Noajanth
Achilles
16
2 / 6 / 5
9,435
629
10,150
18,726
18,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 8 / 8
8,881
592
8,986
12,362
4,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Syclasm
Bellona
18
6 / 6 / 7
12,333
822
17,879
19,497
19,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
50
32
Kills
14
14
Deaths
32
80
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
3
15
5.83
W
Gilgamesh
AcexNoLxve
Gilgamesh
7
3
14
4.67
W
6
5
14
2.6
L
Izanami
Laneswitch
Izanami
2
6
10
1.17
L
4
6
6
1.17
L
Achilles
Noajanth
Achilles
2
6
5
0.75
L
0
8
8
0.5
L
Bellona
Syclasm
Bellona
6
6
7
1.58
W
Baron Samedi
chiggerblackman
Baron Samedi
8
1
17
16.5
W
Geb
ftf101
Geb
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,886
Damage
62,523
80,574
Taken
82,303
69,849
Mitigated
61,762
28,039
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,423
9,054
0
2,747
16,213
7,886
3,366
3,853
12,100
0
60,174
W
Gilgamesh
AcexNoLxve
Gilgamesh
12,748
2,299
937
4,574
20,479
23,498
1,196
7,114
12,650
0
23,221
W
15,720
5,147
0
1,752
14,069
12,324
1,390
2,765
10,787
0
35,995
L
Izanami
Laneswitch
Izanami
16,533
12,762
0
1,307
14,427
5,483
19
4,973
9,364
0
38,737
L
8,975
723
2,174
2,246
17,291
14,288
0
5,554
11,514
37,145
0
L
Achilles
Noajanth
Achilles
10,150
2,761
0
2,812
18,726
18,657
76
6,039
12,031
0
25,210
L
8,986
441
393
1,261
12,362
4,214
0
5,525
6,693
37,533
0
L
Bellona
Syclasm
Bellona
17,879
4,584
315
3,850
19,497
19,120
2
7,404
11,879
5,281
41,099
W
Baron Samedi
chiggerblackman
Baron Samedi
21,760
1,672
5,382
7,145
14,716
7,684
1,887
3,212
10,899
46,562
0
W
Geb
ftf101
Geb
7,235
840
761
4,741
15,097
18,457
763
3,669
10,841
26,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,023
Gold Earned
51,631
289
Minions Killed
302
7
Camps Cleared
7
1,460,623
Distance Traveled
1,322,962
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,063
938
120
8
5
264,845
0
W
Gilgamesh
13,281
885
24
2
0
300,951
1
W
Da Ji
12,225
815
41
3
1
292,903
0
L
Izanami
10,251
683
54
4
0
247,674
0
L
Ra
10,731
715
62
4
0
270,846
0
L
Achilles
9,435
629
46
3
2
293,154
5
L
Janus
8,881
592
80
5
1
239,229
1
L
Bellona
12,333
822
60
4
4
272,059
0
W
Baron Samedi
12,995
866
69
5
1
305,778
1
W
Geb
11,459
764
35
2
0
296,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role