Player Matchup

Cernunnos
Cernunnos
DBBandit
Cernunnos
Level 153
God Stats
5W - 5L
1,543 SR
Queue Stats
381W - 316L
1,561 Elo+
Party 1
Bacchus
Bacchus
HOLDDEEZ4ME
Bacchus
Level 38
God Stats
8W - 5L
1,726 SR
Queue Stats
394W - 405L
1,489 Elo+
Party 1
Sol
Sol
Quanified 88
Sol
Level 160
God Stats
3W - 5L
1,643 SR
Queue Stats
769W - 730L
1,493 Elo+
Party 1
Team Averages
Level 117
1,637 SR
1,514 Elo+

VS

Team Averages
Level 73
1,487 SR
1,514 Elo+
Khepri
Khepri
A ninja grunt
Khepri
Level 108
God Stats
6W - 6L
1,688 SR
Queue Stats
408W - 399L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
BadlandsChug945
Danzaburou
Level 105
God Stats
15W - 23L
1,459 SR
Queue Stats
271W - 301L
1,484 Elo+
Party 2
Zeus
Zeus
Matthes780
Zeus
Level 6
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DBBandit
Cernunnos
13
6 / 4 / 7
9,783
815
13,136
10,725
4,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
HOLDDEEZ4ME
Bacchus
13
4 / 1 / 10
9,523
794
4,419
11,287
12,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 4 / 8
9,685
807
18,413
9,919
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
9,035
753
5,300
16,550
15,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
BadlandsChug945
Danzaburou
13
6 / 2 / 3
9,600
800
13,147
12,036
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 12 / 5
7,346
612
3,301
12,804
2,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
9
9
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Danzaburou
BadlandsChug945
Danzaburou
6
2
3
3.75
W
Cernunnos
DBBandit
Cernunnos
6
4
7
2.38
W
Bacchus
HOLDDEEZ4ME
Bacchus
4
1
10
9
L
0
12
5
0.21
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,968
Damage
21,748
31,931
Taken
41,390
20,053
Mitigated
22,725
13,280
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,300
543
468
1,848
16,550
15,518
0
7,895
8,655
15,480
0
L
Danzaburou
BadlandsChug945
Danzaburou
13,147
4,300
0
2,315
12,036
4,216
0
6,853
5,183
0
42,607
W
Cernunnos
DBBandit
Cernunnos
13,136
4,911
377
2,854
10,725
4,536
1,404
3,337
7,388
0
41,306
W
Bacchus
HOLDDEEZ4ME
Bacchus
4,419
236
717
4,013
11,287
12,047
0
2,176
9,111
11,345
0
L
3,301
1,198
165
1,057
12,804
2,991
0
8,084
4,720
12,412
0
W
18,413
4,991
619
4,700
9,919
3,470
1,150
3,088
6,831
54,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
25,981
145
Minions Killed
93
0
Camps Cleared
0
663,839
Distance Traveled
601,671
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,035
753
18
2
0
235,312
2
L
Danzaburou
9,600
800
56
5
0
238,020
0
W
Cernunnos
9,783
815
61
5
0
202,879
3
W
Bacchus
9,523
794
13
1
0
260,271
2
L
Zeus
7,346
612
19
2
0
128,339
4
W
Sol
9,685
807
71
6
0
200,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role