Player Matchup

Thor
Thor
BigDiongCarlos
Thor
Level 8
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 11L
1,226 Elo+
Party 1
Nemesis
Nemesis
Jubaea
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Bellona
Bellona
LinkMob123
Bellona
Level 5
God Stats
0W - 3L
1,212 SR
Queue Stats
1W - 11L
1,127 Elo+
Party 1
Jing Wei
Jing Wei
NashIsMe
Jing Wei
Level 9
God Stats
2W - 8L
1,223 SR
Queue Stats
7W - 11L
1,362 Elo+
Party 1
Athena
Athena
Player93
Athena
Level 26
God Stats
1W - 5L
1,065 SR
Queue Stats
14W - 21L
1,293 Elo+
Party 1
Team Averages
Level 10
1,344 SR
1,302 Elo+

VS

Team Averages
Level 14
1,471 SR
1,423 Elo+
Artemis
Artemis
 
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ArchivalTwo
Cu Chulainn
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GreenEyedDevil
Gilgamesh
Level 27
God Stats
32W - 26L
1,445 SR
Queue Stats
107W - 103L
1,310 Elo+
Solo
Yemoja
Yemoja
Manthatguy
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Scylla
Scylla
mxgestik
Scylla
Level 29
God Stats
26W - 20L
1,411 SR
Queue Stats
248W - 292L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 2
7,863
414
5,774
15,960
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Jubaea
Nemesis
8
0 / 13 / 0
6,301
332
2,240
14,237
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
LinkMob123
Bellona
15
7 / 6 / 1
10,750
566
11,292
17,398
15,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
NashIsMe
Jing Wei
12
1 / 11 / 1
7,636
402
5,981
14,184
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Player93
Athena
10
0 / 6 / 3
7,431
391
5,552
17,049
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
12 / 2 / 11
12,096
637
22,375
13,103
5,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ArchivalTwo
Cu Chulainn
18
1 / 4 / 6
10,903
574
6,052
13,179
11,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
GreenEyedDevil
Gilgamesh
18
18 / 2 / 5
12,422
654
15,445
12,339
9,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Manthatguy
Yemoja
14
5 / 0 / 13
10,236
539
3,219
9,025
8,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
mxgestik
Scylla
16
10 / 2 / 7
11,110
585
11,769
9,545
4,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
88
9
Kills
46
47
Deaths
10
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
2
11
8.75
W
Cu Chulainn
ArchivalTwo
Cu Chulainn
1
4
6
1
L
1
11
2
0.18
W
Gilgamesh
GreenEyedDevil
Gilgamesh
18
2
5
10.25
L
Nemesis
Jubaea
Nemesis
0
13
0
0
L
Bellona
LinkMob123
Bellona
7
6
1
1.25
W
Yemoja
Manthatguy
Yemoja
5
0
13
11.5
L
Jing Wei
NashIsMe
Jing Wei
1
11
1
0.14
L
Athena
Player93
Athena
0
6
3
0.25
W
Scylla
mxgestik
Scylla
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
58,860
78,828
Taken
57,191
40,842
Mitigated
40,131
9,342
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,375
11,297
0
3,748
13,103
5,453
4,158
1,342
11,761
0
100,443
W
Cu Chulainn
ArchivalTwo
Cu Chulainn
6,052
1,232
0
1,253
13,179
11,978
1,767
1,556
11,623
2,986
60,270
L
5,774
1,753
0
1,600
15,960
5,896
0
3,958
12,002
0
37,664
W
Gilgamesh
GreenEyedDevil
Gilgamesh
15,445
4,856
0
3,622
12,339
9,816
2,565
477
11,862
0
70,632
L
Nemesis
Jubaea
Nemesis
2,240
806
0
1,252
14,237
4,436
0
3,904
10,333
0
21,123
L
Bellona
LinkMob123
Bellona
11,292
4,736
0
2,916
17,398
15,341
345
2,212
15,186
0
48,182
W
Yemoja
Manthatguy
Yemoja
3,219
1,287
2,556
750
9,025
8,515
86
1,075
7,950
16,893
0
L
Jing Wei
NashIsMe
Jing Wei
5,981
4,237
0
1,046
14,184
3,681
0
2,298
11,886
0
36,122
L
Athena
Player93
Athena
5,552
1,578
0
2,528
17,049
11,488
0
3,478
13,571
17,460
0
W
Scylla
mxgestik
Scylla
11,769
1,633
0
1,861
9,545
4,369
1,594
1,165
8,380
53,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,981
Gold Earned
56,767
258
Minions Killed
485
0
Camps Cleared
0
1,634,404
Distance Traveled
1,772,127
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,096
637
131
7
0
342,597
0
W
Cu Chulainn
10,903
574
126
7
0
310,351
0
L
Thor
7,863
414
71
4
0
305,865
0
W
Gilgamesh
12,422
654
115
6
0
400,776
0
L
Nemesis
6,301
332
32
2
0
231,666
5
L
Bellona
10,750
566
81
4
0
329,545
1
W
Yemoja
10,236
539
22
1
0
357,420
0
L
Jing Wei
7,636
402
57
3
0
370,123
2
L
Athena
7,431
391
17
1
0
397,205
2
W
Scylla
11,110
585
91
5
0
360,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role