Player Matchup

Thanatos
Thanatos
BlueFox05
Thanatos
Level 18
God Stats
2W - 1L
1,817 SR
Queue Stats
21W - 23L
1,587 Elo+
Solo
Zhong Kui
Zhong Kui
BoLDxHavoc
Zhong Kui
Level 26
God Stats
7W - 4L
1,571 SR
Queue Stats
83W - 84L
1,483 Elo+
Solo
Yemoja
Yemoja
Marou3n
Yemoja
Level 15
God Stats
1W - 2L
1,236 SR
Queue Stats
102W - 143L
1,465 Elo+
Solo
Chernobog
Chernobog
azqr
Chernobog
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,530 Elo+
Solo
Hun Batz
Hun Batz
geovannykill
Hun Batz
Level 18
God Stats
2W - 1L
1,560 SR
Queue Stats
8W - 6L
1,580 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,529 Elo+

VS

Team Averages
Level 27
1,621 SR
1,646 Elo+
King Arthur
King Arthur
DaLegendaryCard
King Arthur
Level 21
God Stats
7W - 12L
1,566 SR
Queue Stats
32W - 42L
1,486 Elo+
Solo
Raijin
Raijin
ItDoesBoth
Raijin
Level 8
God Stats
4W - 1L
1,731 SR
Queue Stats
42W - 8L
1,793 Elo+
Party 1
Sol
Sol
MoistFurrBurger
Sol
Level 5
God Stats
1W - 2L
1,634 SR
Queue Stats
53W - 11L
1,784 Elo+
Party 1
Mercury
Mercury
irtokyo
Mercury
Level 86
God Stats
1W - 1L
1,768 SR
Queue Stats
49W - 16L
1,800 Elo+
Party 1
Neith
Neith
ssgssgoku824
Neith
Level 16
God Stats
3W - 4L
1,404 SR
Queue Stats
6W - 6L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlueFox05
Thanatos
14
0 / 3 / 4
9,487
452
5,496
9,739
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
BoLDxHavoc
Zhong Kui
18
11 / 1 / 4
12,060
574
14,761
14,734
12,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Marou3n
Yemoja
16
0 / 2 / 3
10,504
500
2,352
13,447
9,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
azqr
Chernobog
16
5 / 3 / 7
10,931
521
16,505
11,108
3,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
geovannykill
Hun Batz
18
1 / 1 / 6
11,699
557
3,718
12,198
8,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaLegendaryCard
King Arthur
14
5 / 4 / 1
9,224
439
12,894
26,852
18,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
ItDoesBoth
Raijin
2
0 / 1 / 1
5,623
268
0
844
178
Magic Focus

Magic Focus

+20
Magical Power

2
0 / 0 / 1
5,612
267
0
774
73
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
irtokyo
Mercury
3
0 / 2 / 1
5,650
269
0
1,424
380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 11 / 1
9,154
436
11,234
22,374
6,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
9
10
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlueFox05
Thanatos
0
3
4
0.67
W
Zhong Kui
BoLDxHavoc
Zhong Kui
11
1
4
13
L
King Arthur
DaLegendaryCard
King Arthur
5
4
1
1.38
L
Raijin
ItDoesBoth
Raijin
0
1
1
0.5
W
Yemoja
Marou3n
Yemoja
0
2
3
0.75
L
0
0
1
0.5
W
Chernobog
azqr
Chernobog
5
3
7
2.83
W
Hun Batz
geovannykill
Hun Batz
1
1
6
4
L
Mercury
irtokyo
Mercury
0
2
1
0.25
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,832
Damage
24,128
61,226
Taken
52,268
38,531
Mitigated
25,447
28,449
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlueFox05
Thanatos
5,496
1,624
0
6,066
9,739
4,823
1,256
0
9,739
0
29,435
W
Zhong Kui
BoLDxHavoc
Zhong Kui
14,761
2,207
0
7,865
14,734
12,011
2,537
0
14,266
82,915
0
L
King Arthur
DaLegendaryCard
King Arthur
12,894
1,502
0
7,561
26,852
18,013
125
4,759
22,093
0
51,416
L
Raijin
ItDoesBoth
Raijin
0
0
0
0
844
178
0
493
351
387
0
W
Yemoja
Marou3n
Yemoja
2,352
582
851
6,101
13,447
9,186
2,486
0
13,447
52,850
0
L
0
0
0
0
774
73
0
0
774
329
0
W
Chernobog
azqr
Chernobog
16,505
10,992
0
3,107
11,108
3,915
4,400
0
9,574
0
72,381
W
Hun Batz
geovannykill
Hun Batz
3,718
803
0
4,459
12,198
8,596
4,222
0
12,198
0
85,887
L
Mercury
irtokyo
Mercury
0
0
0
14
1,424
380
0
537
887
0
781
L
11,234
3,815
0
3,057
22,374
6,803
627
11,324
11,050
0
44,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,681
Gold Earned
35,263
544
Minions Killed
163
0
Camps Cleared
0
1,919,416
Distance Traveled
745,223
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,487
452
56
3
0
390,932
2
W
Zhong Kui
12,060
574
131
6
0
387,801
0
L
King Arthur
9,224
439
88
4
0
383,957
0
L
Raijin
5,623
268
0
0
0
14,630
0
W
Yemoja
10,504
500
95
5
0
335,857
3
L
Sol
5,612
267
2
0
0
11,921
0
W
Chernobog
10,931
521
103
5
0
381,949
1
W
Hun Batz
11,699
557
159
8
0
422,877
0
L
Mercury
5,650
269
3
0
0
9,269
0
L
Neith
9,154
436
70
3
0
325,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role