Player Matchup

Hachiman
Hachiman
Alucard-569-_
Hachiman
Level 28
God Stats
16W - 13L
1,605 SR
Queue Stats
321W - 280L
1,597 Elo+
Party 3
Zeus
Zeus
BONESAW204
Zeus
Level 13
God Stats
2W - 4L
1,435 SR
Queue Stats
12W - 14L
1,445 Elo+
Solo
Thanatos
Thanatos
Buddler
Thanatos
Level 34
God Stats
2W - 6L
1,703 SR
Queue Stats
22W - 22L
1,498 Elo+
Party 1
Neith
Neith
YEEZYEEZYWASGOOD
Neith
Level 3
God Stats
1W - 1L
1,713 SR
Queue Stats
21W - 15L
1,419 Elo+
Party 1
Nox
Nox
iTzAngel59
Nox
Level 29
God Stats
4W - 11L
1,314 SR
Queue Stats
398W - 373L
1,527 Elo+
Party 3
Team Averages
Level 21
1,554 SR
1,497 Elo+

VS

Team Averages
Level 27
1,724 SR
1,640 Elo+
Izanami
Izanami
Arcainnne
Izanami
Level 26
God Stats
67W - 28L
1,756 SR
Queue Stats
95W - 58L
1,667 Elo+
Party 2
Danzaburou
Danzaburou
KaijuREDUX
Danzaburou
Level 12
God Stats
21W - 10L
1,859 SR
Queue Stats
103W - 56L
1,776 Elo+
Party 4
Fenrir
Fenrir
MIGUEL XD 543
Fenrir
Level 29
God Stats
9W - 7L
1,584 SR
Queue Stats
274W - 265L
1,442 Elo+
Solo
Merlin
Merlin
ScholarCormier
Merlin
Level 41
God Stats
3W - 4L
1,752 SR
Queue Stats
136W - 81L
1,686 Elo+
Party 4
Ymir
Ymir
SkysTheLimit87
Ymir
Level 27
God Stats
71W - 39L
1,669 SR
Queue Stats
109W - 71L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alucard-569-_
Hachiman
14
0 / 7 / 2
8,520
947
8,701
19,525
6,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 12 / 0
7,832
870
2,036
15,183
4,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Buddler
Thanatos
14
1 / 11 / 1
8,309
923
10,710
16,881
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 9 / 0
8,539
949
8,165
16,213
5,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 1
8,092
899
5,594
12,671
7,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arcainnne
Izanami
18
10 / 1 / 23
11,114
1,235
18,492
8,334
2,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
KaijuREDUX
Danzaburou
17
7 / 0 / 23
10,755
1,195
12,778
6,861
2,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
14 / 0 / 18
11,076
1,231
12,271
5,963
3,224
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 26
10,534
1,170
26,505
6,534
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 0 / 21
9,412
1,046
5,828
12,052
9,705
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
155
2
Kills
44
44
Deaths
2
4
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alucard-569-_
Hachiman
0
7
2
0.14
W
Izanami
Arcainnne
Izanami
10
1
23
21.5
L
0
12
0
0
L
Thanatos
Buddler
Thanatos
1
11
1
0.14
W
Danzaburou
KaijuREDUX
Danzaburou
7
0
23
18.5
W
14
0
18
23
W
8
1
26
21
W
5
0
21
15.5
L
1
9
0
0.11
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,206
Damage
75,874
80,473
Taken
39,744
31,523
Mitigated
21,147
7,078
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alucard-569-_
Hachiman
8,701
4,827
0
1,076
19,525
6,170
0
8,877
10,260
0
27,315
W
Izanami
Arcainnne
Izanami
18,492
12,273
0
2,004
8,334
2,985
0
3,146
5,188
0
52,898
L
2,036
625
0
0
15,183
4,844
0
7,228
7,759
11,428
0
L
Thanatos
Buddler
Thanatos
10,710
1,945
0
5,019
16,881
7,193
0
5,647
11,016
0
22,031
W
Danzaburou
KaijuREDUX
Danzaburou
12,778
5,889
0
2,225
6,861
2,579
0
261
6,600
0
30,861
W
12,271
1,831
0
716
5,963
3,224
0
796
5,167
0
15,601
W
26,505
1,507
0
1,682
6,534
2,654
0
954
5,580
43,624
0
W
5,828
1,188
0
2,820
12,052
9,705
0
2,473
9,579
10,175
0
L
8,165
3,039
0
967
16,213
5,645
0
6,996
8,961
0
19,433
L
5,594
320
0
16
12,671
7,671
0
2,389
10,144
21,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
52,891
148
Minions Killed
198
5
Camps Cleared
7
778,380
Distance Traveled
970,228
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,520
947
35
4
0
156,706
0
W
Izanami
11,114
1,235
83
9
3
171,930
0
L
Zeus
7,832
870
18
2
1
119,522
1
L
Thanatos
8,309
923
30
3
2
168,481
1
W
Danzaburou
10,755
1,195
48
5
0
195,242
0
W
Fenrir
11,076
1,231
3
0
2
221,446
0
W
Merlin
10,534
1,170
45
5
0
182,027
0
W
Ymir
9,412
1,046
19
2
2
199,583
0
L
Neith
8,539
949
13
1
0
160,730
0
L
Nox
8,092
899
52
6
2
172,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role