Player Matchup

Sol
Sol
Beat_Shmeat
Sol
Level 29
God Stats
23W - 8L
1,677 SR
Queue Stats
63W - 42L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
Coochie_Cartel
Gilgamesh
Level 29
God Stats
51W - 26L
1,642 SR
Queue Stats
62W - 43L
1,511 Elo+
Party 1
Horus
Horus
Ludwigvonk
Horus
Level 28
God Stats
4W - 0L
1,901 SR
Queue Stats
78W - 59L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Mrdachshund15
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,427 Elo+
Party 1
Sylvanus
Sylvanus
haywood24-23
Sylvanus
Level 28
God Stats
2W - 6L
1,218 SR
Queue Stats
123W - 138L
1,426 Elo+
Solo
Team Averages
Level 28
1,588 SR
1,468 Elo+

VS

Team Averages
Level 27
1,434 SR
1,424 Elo+
Fafnir
Fafnir
 
Fafnir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Goose124786
Morgan Le Fay
Level 28
God Stats
32W - 21L
1,446 SR
Queue Stats
196W - 203L
1,425 Elo+
Solo
Izanami
Izanami
Johnojumbo
Izanami
Level 28
God Stats
10W - 11L
1,500 SR
Queue Stats
350W - 350L
1,383 Elo+
Party 2
Ra
Ra
miel_patriota
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,347 Elo+
Solo
Nemesis
Nemesis
vaxylol
Nemesis
Level 7
God Stats
0W - 9L
1,225 SR
Queue Stats
31W - 61L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 7
10,657
561
20,018
14,068
5,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Coochie_Cartel
Gilgamesh
16
11 / 3 / 8
10,526
554
11,217
14,629
8,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
15
2 / 0 / 4
9,613
506
4,073
9,765
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Mrdachshund15
Danzaburou
15
2 / 4 / 9
9,216
485
6,230
11,897
4,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
haywood24-23
Sylvanus
13
2 / 4 / 11
8,946
471
2,500
17,649
13,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 7 / 2
8,920
469
9,573
18,444
12,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Goose124786
Morgan Le Fay
13
5 / 8 / 2
8,729
459
18,842
12,527
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Johnojumbo
Izanami
11
2 / 3 / 3
8,065
424
3,750
10,115
3,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 3
9,389
494
10,558
11,061
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
vaxylol
Nemesis
10
1 / 4 / 1
7,265
382
4,193
9,251
3,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
27
Kills
13
13
Deaths
28
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
7
2
0.57
W
10
2
7
6.75
W
Gilgamesh
Coochie_Cartel
Gilgamesh
11
3
8
5
L
Morgan Le Fay
Goose124786
Morgan Le Fay
5
8
2
0.75
L
Izanami
Johnojumbo
Izanami
2
3
3
1.17
W
Horus
2
0
4
4
W
Danzaburou
Mrdachshund15
Danzaburou
2
4
9
1.63
W
Sylvanus
haywood24-23
Sylvanus
2
4
11
1.88
L
2
6
3
0.58
L
Nemesis
vaxylol
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,038
Damage
46,916
68,008
Taken
61,398
39,113
Mitigated
28,320
24,073
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,573
2,447
0
5,429
18,444
12,452
780
6,185
12,259
47,192
0
W
20,018
7,770
967
7,959
14,068
5,094
2,153
8,656
5,356
69,992
0
W
Gilgamesh
Coochie_Cartel
Gilgamesh
11,217
3,642
0
2,417
14,629
8,453
618
6,992
7,457
0
48,586
L
Morgan Le Fay
Goose124786
Morgan Le Fay
18,842
1,920
0
876
12,527
4,801
1,071
4,078
8,449
53,205
0
L
Izanami
Johnojumbo
Izanami
3,750
1,988
0
2,273
10,115
3,409
616
3,030
7,085
0
26,602
W
Horus
4,073
2,098
399
2,023
9,765
7,250
1,300
5,145
4,502
0
29,820
W
Danzaburou
Mrdachshund15
Danzaburou
6,230
2,546
0
2,206
11,897
4,649
2,899
8,112
3,683
0
46,425
W
Sylvanus
haywood24-23
Sylvanus
2,500
466
2,373
5,729
17,649
13,667
268
9,554
8,037
18,026
0
L
10,558
843
261
2,973
11,061
4,544
1,639
5,862
5,199
63,026
0
L
Nemesis
vaxylol
Nemesis
4,193
1,104
0
114
9,251
3,114
587
3,625
5,626
0
15,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,958
Gold Earned
42,368
380
Minions Killed
336
0
Camps Cleared
0
1,747,203
Distance Traveled
1,720,511
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,920
469
72
4
0
348,608
1
W
Sol
10,657
561
118
6
0
344,429
1
W
Gilgamesh
10,526
554
75
4
0
391,478
1
L
Morgan Le Fay
8,729
459
78
4
0
318,927
4
L
Izanami
8,065
424
57
3
0
337,048
2
W
Horus
9,613
506
66
3
0
327,213
0
W
Danzaburou
9,216
485
91
5
0
346,413
0
W
Sylvanus
8,946
471
30
2
0
337,670
0
L
Ra
9,389
494
97
5
0
338,725
2
L
Nemesis
7,265
382
32
2
0
377,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role