Player Matchup

Zeus
Zeus
Ayash1
Zeus
Level 89
God Stats
0W - 1L
1,566 SR
Queue Stats
6W - 11L
1,423 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rosetyr
Cu Chulainn
Level 24
God Stats
0W - 1L
1,379 SR
Queue Stats
7W - 14L
1,383 Elo+
Solo
Fenrir
Fenrir
anibishy
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,524 Elo+
Party 2
Nox
Nox
dragonborn413
Nox
Level 55
God Stats
1W - 3L
1,469 SR
Queue Stats
6W - 9L
1,476 Elo+
Party 2
Neith
Neith
ltWilhelm
Neith
Level 87
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 8L
1,440 Elo+
Party 2
Team Averages
Level 59
1,441 SR
1,449 Elo+

VS

Team Averages
Level 66
1,685 SR
1,462 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KarmaSelect
Odin
Level 20
God Stats
12W - 6L
1,680 SR
Queue Stats
34W - 31L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
Pro Conflict
Amaterasu
Level 29
God Stats
6W - 2L
1,772 SR
Queue Stats
12W - 8L
1,573 Elo+
Party 1
Izanami
Izanami
SuppressedShrimp
Izanami
Level 155
God Stats
3W - 1L
1,804 SR
Queue Stats
33W - 23L
1,487 Elo+
Party 1
Ares
Ares
mercking
Ares
Level 17
God Stats
2W - 0L
1,669 SR
Queue Stats
10W - 10L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ayash1
Zeus
16
5 / 5 / 5
9,560
869
9,303
9,247
3,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Rosetyr
Cu Chulainn
13
0 / 6 / 7
7,741
704
5,476
11,292
8,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
anibishy
Fenrir
14
4 / 6 / 2
9,055
823
6,915
17,127
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 7 / 6
7,418
674
2,682
9,854
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ltWilhelm
Neith
14
4 / 4 / 5
8,845
804
12,575
13,990
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 3 / 6
9,949
904
6,503
7,005
3,207
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 15
11,041
1,004
4,187
8,628
9,180
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Pro Conflict
Amaterasu
13
0 / 2 / 17
8,429
766
6,967
9,959
4,227
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
13 / 2 / 12
12,631
1,148
31,341
12,345
7,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
15
3 / 4 / 19
10,234
930
6,301
12,376
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
13
Kills
28
28
Deaths
13
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
6
2.67
L
Zeus
Ayash1
Zeus
5
5
5
1.5
W
7
2
15
7.25
W
Amaterasu
Pro Conflict
Amaterasu
0
2
17
4.25
L
Cu Chulainn
Rosetyr
Cu Chulainn
0
6
7
0.58
W
13
2
12
9.5
L
Fenrir
anibishy
Fenrir
4
6
2
0.83
L
0
7
6
0.43
L
Neith
ltWilhelm
Neith
4
4
5
1.63
W
Ares
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,951
Damage
55,299
61,510
Taken
50,313
31,414
Mitigated
37,791
3,703
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,503
877
0
234
7,005
3,207
1,429
1,292
5,713
20,791
0
L
Zeus
Ayash1
Zeus
9,303
523
175
948
9,247
3,360
1,344
1,485
7,618
37,168
0
W
4,187
511
0
1,417
8,628
9,180
281
1,789
6,839
0
11,325
W
Amaterasu
Pro Conflict
Amaterasu
6,967
3,470
0
753
9,959
4,227
903
2,953
5,563
0
12,207
L
Cu Chulainn
Rosetyr
Cu Chulainn
5,476
2,037
0
0
11,292
8,747
66
2,000
9,160
0
15,170
W
31,341
20,878
0
5,064
12,345
7,964
4,709
3,005
9,340
0
72,359
L
Fenrir
anibishy
Fenrir
6,915
1,669
0
709
17,127
7,565
0
4,503
12,442
0
11,125
L
2,682
588
112
98
9,854
3,642
243
2,469
7,241
13,137
0
L
Neith
ltWilhelm
Neith
12,575
2,633
0
1,661
13,990
8,100
678
2,527
11,306
0
29,455
W
Ares
6,301
995
141
850
12,376
13,213
584
2,946
9,430
9,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,619
Gold Earned
52,284
198
Minions Killed
203
6
Camps Cleared
6
931,869
Distance Traveled
1,083,482
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,949
904
38
3
1
193,023
0
L
Zeus
9,560
869
81
7
4
174,702
0
W
Odin
11,041
1,004
25
2
2
223,705
0
W
Amaterasu
8,429
766
17
2
0
234,429
3
L
Cu Chulainn
7,741
704
28
3
1
172,393
3
W
Izanami
12,631
1,148
113
10
3
206,327
0
L
Fenrir
9,055
823
5
0
0
207,194
1
L
Nox
7,418
674
29
3
0
178,957
0
L
Neith
8,845
804
55
5
1
198,623
0
W
Ares
10,234
930
10
1
0
225,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role