Player Matchup

Sun Wukong
Sun Wukong
Gringos_Jalapeno
Sun Wukong
Level 116
God Stats
6W - 1L
1,974 SR
Queue Stats
74W - 40L
1,639 Elo+
Party 1
Hun Batz
Hun Batz
Kinzora
Hun Batz
Level 149
God Stats
2W - 0L
1,902 SR
Queue Stats
252W - 137L
1,662 Elo+
Party 1
Cthulhu
Cthulhu
iBonkulus
Cthulhu
Level 60
God Stats
32W - 25L
1,529 SR
Queue Stats
88W - 59L
1,556 Elo+
Party 1
Team Averages
Level 108
1,801 SR
1,619 Elo+

VS

Team Averages
Level 59
1,618 SR
1,437 Elo+
Loki
Loki
DeGroeneToeter
Loki
Level 63
God Stats
26W - 40L
1,541 SR
Queue Stats
338W - 347L
1,451 Elo+
Solo
Nu Wa
Nu Wa
NightWoIf70
Nu Wa
Level 105
God Stats
1W - 1L
1,814 SR
Queue Stats
127W - 149L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
Piinfloy17
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gringos_Jalapeno
Sun Wukong
12
6 / 2 / 8
7,952
795
7,311
7,621
6,421
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Kinzora
Hun Batz
12
7 / 2 / 7
8,322
832
9,353
8,541
3,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
iBonkulus
Cthulhu
12
2 / 0 / 12
8,102
810
7,020
7,407
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,878
588
2,215
9,128
2,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 5 / 1
7,219
722
6,988
7,830
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Piinfloy17
Kumbhakarna
9
1 / 4 / 3
6,910
691
2,185
10,300
9,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
4
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Sun Wukong
Gringos_Jalapeno
Sun Wukong
6
2
8
5
W
Hun Batz
Kinzora
Hun Batz
7
2
7
5.25
L
2
5
1
0.5
L
Kumbhakarna
Piinfloy17
Kumbhakarna
1
4
3
0.63
W
Cthulhu
iBonkulus
Cthulhu
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,684
Damage
11,388
23,569
Taken
27,258
17,605
Mitigated
14,425
5,742
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,215
291
165
1,730
9,128
2,956
0
1,326
7,802
0
14,009
W
Sun Wukong
Gringos_Jalapeno
Sun Wukong
7,311
1,237
0
1,619
7,621
6,421
548
2,620
5,001
0
15,959
W
Hun Batz
Kinzora
Hun Batz
9,353
2,985
0
1,319
8,541
3,707
646
3,700
4,841
0
37,871
L
6,988
1,373
461
706
7,830
2,235
0
1,836
5,994
22,216
0
L
Kumbhakarna
Piinfloy17
Kumbhakarna
2,185
357
0
950
10,300
9,234
0
3,858
6,442
8,156
0
W
Cthulhu
iBonkulus
Cthulhu
7,020
690
714
2,090
7,407
7,477
355
2,853
4,554
23,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
20,007
104
Minions Killed
64
0
Camps Cleared
0
562,860
Distance Traveled
499,613
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,878
588
21
2
0
179,643
4
W
Sun Wukong
7,952
795
23
2
0
184,917
2
W
Hun Batz
8,322
832
51
5
0
189,126
1
L
Nu Wa
7,219
722
32
3
0
159,051
3
L
Kumbhakarna
6,910
691
11
1
0
160,919
0
W
Cthulhu
8,102
810
30
3
0
188,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role