Player Matchup

Chiron
Chiron
AkaneKuroshiki
Chiron
Level 54
God Stats
23W - 14L
1,691 SR
Queue Stats
88W - 56L
1,639 Elo+
Party 2
Khepri
Khepri
MsKittenSneezes
Khepri
Level 24
God Stats
14W - 7L
1,598 SR
Queue Stats
22W - 20L
1,539 Elo+
Party 2
Hera
Hera
Snakebytes
Hera
Level 89
God Stats
3W - 1L
1,603 SR
Queue Stats
163W - 123L
1,668 Elo+
Party 2
Team Averages
Level 56
1,631 SR
1,615 Elo+

VS

Team Averages
Level 128
1,625 SR
1,461 Elo+
Da Ji
Da Ji
 
Da Ji
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
LordGankules
Guan Yu
Level 128
God Stats
0W - 1L
1,851 SR
Queue Stats
510W - 543L
1,416 Elo+
Party 1
Hades
Hades
Skizmondo007
Hades
Level 119
God Stats
8W - 17L
1,525 SR
Queue Stats
379W - 416L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
7,899
790
8,018
7,057
2,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

10
0 / 1 / 8
7,052
705
1,586
5,134
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 0 / 6
6,761
676
6,667
2,578
1,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 3 / 1
6,050
605
4,051
6,617
2,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
LordGankules
Guan Yu
8
0 / 4 / 2
5,734
573
1,780
7,165
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 1
6,766
677
6,105
8,163
4,240
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
1
0.5
W
7
1
1
7.5
L
Guan Yu
LordGankules
Guan Yu
0
4
2
0.25
W
0
1
8
4
L
1
1
1
1.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
11,936
14,769
Taken
21,945
7,751
Mitigated
11,032
4,132
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,051
398
0
800
6,617
2,239
0
2,956
3,661
0
10,006
W
8,018
3,678
112
2,485
7,057
2,583
818
2,778
4,241
0
25,916
L
Guan Yu
LordGankules
Guan Yu
1,780
64
626
1,296
7,165
4,553
0
2,075
5,090
0
9,264
W
1,586
64
0
769
5,134
3,728
25
2,706
2,334
8,702
0
L
6,105
70
346
4,783
8,163
4,240
0
3,222
4,941
34,258
0
W
6,667
1,514
0
766
2,578
1,440
228
621
1,873
26,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,712
Gold Earned
18,550
111
Minions Killed
90
0
Camps Cleared
0
582,997
Distance Traveled
463,409
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,050
605
18
2
0
163,611
1
W
Chiron
7,899
790
43
4
0
189,428
3
L
Guan Yu
5,734
573
16
2
0
136,808
1
W
Khepri
7,052
705
7
1
0
195,061
0
L
Hades
6,766
677
56
6
0
162,990
3
W
Hera
6,761
676
61
6
0
198,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role