Player Matchup

Terra
Terra
Ca3Jo
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,374 Elo+
Party 3
Cernunnos
Cernunnos
HostileCammzz
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
ceberusx
Kukulkan
Level 21
God Stats
8W - 1L
1,305 SR
Queue Stats
87W - 91L
1,377 Elo+
Party 2
Thor
Thor
dantecris123
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,421 Elo+
Party 3
Ares
Ares
elsuciodan1269
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Team Averages
Level 14
1,461 SR
1,414 Elo+

VS

Team Averages
Level 23
1,422 SR
1,431 Elo+
Artemis
Artemis
FlRESTRlKE
Artemis
Level 5
God Stats
1W - 2L
1,463 SR
Queue Stats
4W - 8L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Nierune
Nu Wa
Level 22
God Stats
23W - 12L
1,527 SR
Queue Stats
70W - 60L
1,365 Elo+
Solo
Hun Batz
Hun Batz
RettyWap
Hun Batz
Level 62
God Stats
0W - 1L
1,415 SR
Queue Stats
28W - 36L
1,490 Elo+
Party 1
Ymir
Ymir
Squatch419
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bakasura
Bakasura
autocannibal
Bakasura
Level 22
God Stats
1W - 2L
1,206 SR
Queue Stats
76W - 87L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ca3Jo
Terra
20
1 / 4 / 33
11,897
991
10,249
25,410
29,560
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
HostileCammzz
Cernunnos
20
14 / 1 / 27
14,636
1,220
27,761
20,725
10,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ceberusx
Kukulkan
20
17 / 3 / 18
14,536
1,211
29,470
9,178
4,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 5 / 26
12,851
1,071
15,456
19,732
10,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 6 / 32
12,281
1,023
8,258
21,142
26,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FlRESTRlKE
Artemis
18
1 / 9 / 11
10,681
890
11,918
17,027
5,667
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Nierune
Nu Wa
18
2 / 2 / 10
10,965
914
14,382
7,367
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
RettyWap
Hun Batz
18
11 / 8 / 7
14,146
1,179
32,451
18,261
6,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
0 / 15 / 14
11,181
932
11,874
32,008
34,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
autocannibal
Bakasura
19
5 / 13 / 8
12,210
1,018
19,160
24,402
11,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
69
47
Kills
19
19
Deaths
47
136
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Terra
Ca3Jo
Terra
1
4
33
4.38
L
Artemis
FlRESTRlKE
Artemis
1
9
11
0.72
W
Cernunnos
HostileCammzz
Cernunnos
14
1
27
27.5
L
Nu Wa
Nierune
Nu Wa
2
2
10
3.5
L
Hun Batz
RettyWap
Hun Batz
11
8
7
1.81
L
0
15
14
0.47
L
Bakasura
autocannibal
Bakasura
5
13
8
0.69
W
Kukulkan
ceberusx
Kukulkan
17
3
18
8.67
W
10
5
26
4.6
W
5
6
32
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,194
Damage
89,785
96,187
Taken
99,065
81,095
Mitigated
59,554
21,190
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Ca3Jo
Terra
10,249
3,626
7,792
3,842
25,410
29,560
0
7,508
16,710
24,243
0
L
Artemis
FlRESTRlKE
Artemis
11,918
7,252
0
162
17,027
5,667
0
10,212
6,815
0
28,004
W
Cernunnos
HostileCammzz
Cernunnos
27,761
17,774
0
8,868
20,725
10,322
0
6,478
14,039
0
55,532
L
Nu Wa
Nierune
Nu Wa
14,382
4,252
0
493
7,367
1,786
0
3,442
3,925
28,570
0
L
Hun Batz
RettyWap
Hun Batz
32,451
7,713
0
711
18,261
6,562
0
6,662
11,599
0
57,313
L
11,874
3,967
0
31
32,008
34,408
0
14,266
17,742
24,946
0
L
Bakasura
autocannibal
Bakasura
19,160
9,499
0
2,641
24,402
11,131
0
13,395
11,007
0
47,982
W
Kukulkan
ceberusx
Kukulkan
29,470
4,141
0
688
9,178
4,630
0
869
8,197
73,852
0
W
15,456
5,040
0
0
19,732
10,022
0
4,836
14,526
0
36,421
W
8,258
1,191
0
0
21,142
26,561
0
5,211
14,767
21,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,201
Gold Earned
59,183
274
Minions Killed
206
7
Camps Cleared
5
1,034,390
Distance Traveled
1,022,242
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,897
991
30
3
0
220,240
0
L
Artemis
10,681
890
28
2
1
163,275
1
W
Cernunnos
14,636
1,220
54
5
4
226,479
0
L
Nu Wa
10,965
914
27
2
0
205,820
0
L
Hun Batz
14,146
1,179
54
5
0
253,172
0
L
Ymir
11,181
932
32
3
0
192,235
0
L
Bakasura
12,210
1,018
65
5
4
207,740
0
W
Kukulkan
14,536
1,211
132
11
1
227,401
0
W
Thor
12,851
1,071
44
4
1
197,058
3
W
Ares
12,281
1,023
14
1
1
163,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role