Player Matchup

Ravana
Ravana
D_Shadow_Realm
Ravana
Level 21
God Stats
2W - 3L
1,513 SR
Queue Stats
111W - 127L
1,591 Elo+
Party 2
Ymir
Ymir
Decraftings-
Ymir
Level 22
God Stats
20W - 18L
1,626 SR
Queue Stats
168W - 158L
1,573 Elo+
Party 2
Artemis
Artemis
Orocch_
Artemis
Level 16
God Stats
8W - 7L
1,660 SR
Queue Stats
24W - 27L
1,492 Elo+
Solo
Sol
Sol
Ullrthepro
Sol
Level 23
God Stats
6W - 4L
1,945 SR
Queue Stats
113W - 120L
1,612 Elo+
Solo
Mercury
Mercury
W1choUchiha
Mercury
Level 5
God Stats
3W - 2L
1,673 SR
Queue Stats
4W - 2L
1,742 Elo+
Solo
Team Averages
Level 17
1,683 SR
1,602 Elo+

VS

Team Averages
Level 25
1,436 SR
1,635 Elo+
Bakasura
Bakasura
Fi3rzeKiller
Bakasura
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 30L
1,630 Elo+
Party 1
The Morrigan
The Morrigan
Jenosaida
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 40L
1,827 Elo+
Solo
Cabrakan
Cabrakan
Justin455238
Cabrakan
Level 27
God Stats
7W - 9L
1,416 SR
Queue Stats
129W - 140L
1,551 Elo+
Solo
Athena
Athena
M3RC27
Athena
Level 27
God Stats
2W - 3L
1,252 SR
Queue Stats
74W - 72L
1,549 Elo+
Party 1
Hachiman
Hachiman
fi3rzeking
Hachiman
Level 38
God Stats
5W - 7L
1,511 SR
Queue Stats
139W - 124L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,056
466
3,330
6,039
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 3 / 0
5,122
394
1,359
6,952
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Orocch_
Artemis
6
0 / 4 / 1
4,687
361
1,762
3,714
702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 7 / 1
7,401
569
7,037
10,280
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
W1choUchiha
Mercury
12
2 / 6 / 3
7,285
560
3,924
10,634
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fi3rzeKiller
Bakasura
15
12 / 2 / 2
9,248
711
8,014
9,415
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Jenosaida
The Morrigan
15
9 / 1 / 3
9,608
739
8,238
6,322
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Justin455238
Cabrakan
13
1 / 2 / 5
7,839
603
5,032
8,989
7,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
M3RC27
Athena
11
1 / 0 / 9
7,424
571
2,939
5,800
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
fi3rzeking
Hachiman
12
1 / 2 / 4
7,194
553
4,567
6,168
1,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
24
24
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
3
0
0.33
W
Bakasura
Fi3rzeKiller
Bakasura
12
2
2
6.5
W
The Morrigan
Jenosaida
The Morrigan
9
1
3
10.5
W
Cabrakan
Justin455238
Cabrakan
1
2
5
1.75
W
Athena
M3RC27
Athena
1
0
9
5.5
L
Artemis
Orocch_
Artemis
0
4
1
0.13
L
3
7
1
0.5
L
Mercury
W1choUchiha
Mercury
2
6
3
0.58
W
Hachiman
fi3rzeking
Hachiman
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
28,790
37,619
Taken
36,694
14,715
Mitigated
21,725
7,209
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,330
768
0
755
6,039
4,702
0
3,961
1,847
0
29,164
L
1,359
488
0
1,966
6,952
2,848
0
1,274
5,585
9,734
0
W
Bakasura
Fi3rzeKiller
Bakasura
8,014
5,389
0
3,199
9,415
5,418
1,614
1,923
7,492
0
47,518
W
The Morrigan
Jenosaida
The Morrigan
8,238
2,730
0
1,243
6,322
2,777
2,118
2,282
4,040
56,712
5,302
W
Cabrakan
Justin455238
Cabrakan
5,032
562
0
818
8,989
7,806
480
1,259
7,730
34,831
0
W
Athena
M3RC27
Athena
2,939
469
0
2,210
5,800
3,986
96
1,771
4,029
15,881
0
L
Artemis
Orocch_
Artemis
1,762
834
0
463
3,714
702
0
775
2,911
0
11,974
L
7,037
1,677
0
2,672
10,280
3,341
0
5,187
4,773
34,231
2,441
L
Mercury
W1choUchiha
Mercury
3,924
2,005
0
1,353
10,634
3,122
0
3,938
6,406
0
41,811
W
Hachiman
fi3rzeking
Hachiman
4,567
2,919
0
2,036
6,168
1,738
2,594
782
5,386
0
44,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
41,313
251
Minions Killed
394
0
Camps Cleared
0
965,506
Distance Traveled
1,163,057
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,056
466
59
5
0
210,448
4
L
Ymir
5,122
394
15
1
0
159,712
1
W
Bakasura
9,248
711
98
8
0
277,938
1
W
The Morrigan
9,608
739
115
9
0
223,178
0
W
Cabrakan
7,839
603
74
6
0
198,577
2
W
Athena
7,424
571
20
2
0
251,013
4
L
Artemis
4,687
361
27
2
0
120,236
1
L
Sol
7,401
569
69
5
0
213,039
1
L
Mercury
7,285
560
81
6
0
262,071
3
W
Hachiman
7,194
553
87
7
0
212,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role