Player Matchup

Merlin
Merlin
KOKOpuffs315
Merlin
Level 21
God Stats
23W - 20L
1,463 SR
Queue Stats
48W - 57L
1,265 Elo+
Party 2
Zeus
Zeus
Savage_Maul_
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ipuq
Nemesis
Level 37
God Stats
3W - 3L
1,284 SR
Queue Stats
65W - 69L
1,263 Elo+
Party 2
Team Averages
Level 27
1,416 SR
1,343 Elo+

VS

Team Averages
Level 35
1,487 SR
1,273 Elo+
Kukulkan
Kukulkan
Dark12ain
Kukulkan
Level 26
God Stats
100W - 95L
1,505 SR
Queue Stats
127W - 151L
1,377 Elo+
Solo
Cerberus
Cerberus
LoLkid40
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 56L
1,226 Elo+
Party 1
Izanami
Izanami
Suji777
Izanami
Level 16
God Stats
3W - 6L
1,456 SR
Queue Stats
10W - 28L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 2 / 8
9,313
621
6,495
8,237
4,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 3 / 4
9,253
617
9,266
7,528
2,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ipuq
Nemesis
15
9 / 1 / 2
11,367
758
10,172
10,379
7,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dark12ain
Kukulkan
13
1 / 2 / 2
8,915
594
9,418
7,357
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
LoLkid40
Cerberus
8
3 / 3 / 0
8,629
575
4,027
9,840
5,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Suji777
Izanami
13
2 / 6 / 2
9,423
628
4,400
13,489
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
6
6
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dark12ain
Kukulkan
1
2
2
1
W
Merlin
0
2
8
2
L
Cerberus
LoLkid40
Cerberus
3
3
0
1
W
2
3
4
1.33
L
Izanami
Suji777
Izanami
2
6
2
0.5
W
Nemesis
ipuq
Nemesis
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,933
Damage
17,845
26,144
Taken
30,686
14,330
Mitigated
12,907
5,701
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dark12ain
Kukulkan
9,418
91
0
951
7,357
2,614
0
3,588
3,769
41,286
0
W
Merlin
6,495
376
389
1,722
8,237
4,005
1,583
4,753
3,484
34,550
0
L
Cerberus
LoLkid40
Cerberus
4,027
478
53
2,626
9,840
5,040
0
3,672
6,168
5,587
0
W
9,266
997
814
707
7,528
2,428
795
4,543
2,985
26,521
0
L
Izanami
Suji777
Izanami
4,400
2,310
0
659
13,489
5,253
0
8,501
4,988
0
21,445
W
Nemesis
ipuq
Nemesis
10,172
4,349
511
1,558
10,379
7,897
433
4,149
6,230
0
43,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
26,967
156
Minions Killed
115
0
Camps Cleared
0
810,641
Distance Traveled
602,886
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,915
594
71
5
0
233,609
0
W
Merlin
9,313
621
52
3
0
235,533
3
L
Cerberus
8,629
575
6
0
0
164,411
0
W
Zeus
9,253
617
45
3
0
251,515
0
L
Izanami
9,423
628
38
3
0
204,866
1
W
Nemesis
11,367
758
59
4
0
323,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role