Player Matchup

Ares
Ares
Dranix
Ares
Level 68
God Stats
3W - 2L
1,538 SR
Queue Stats
352W - 331L
1,519 Elo+
Party 4
Ganesha
Ganesha
MrStrude1s
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 3
Eset
Eset
NovaVI_Leo
Eset
Level 134
God Stats
7W - 4L
1,653 SR
Queue Stats
342W - 332L
1,551 Elo+
Solo
Awilix
Awilix
SodiumTY
Awilix
Level 138
God Stats
5W - 4L
1,347 SR
Queue Stats
421W - 406L
1,518 Elo+
Party 4
Apollo
Apollo
treewoods
Apollo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,262 Elo+
Party 3
Team Averages
Level 122
1,508 SR
1,431 Elo+

VS

Team Averages
Level 89
1,662 SR
1,594 Elo+
Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DavidBar
Amaterasu
Level 66
God Stats
7W - 7L
1,397 SR
Queue Stats
409W - 387L
1,574 Elo+
Party 1
Olorun
Olorun
MorningMimosas
Olorun
Level 27
God Stats
7W - 0L
2,007 SR
Queue Stats
191W - 86L
1,791 Elo+
Solo
Zeus
Zeus
NicolasMorales
Zeus
Level 145
God Stats
26W - 16L
1,632 SR
Queue Stats
1,088W - 1,080L
1,599 Elo+
Party 1
King Arthur
King Arthur
Zaptical
King Arthur
Level 103
God Stats
2W - 2L
1,773 SR
Queue Stats
77W - 71L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dranix
Ares
15
2 / 4 / 7
8,793
733
8,274
14,477
19,498
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
MrStrude1s
Ganesha
15
0 / 6 / 11
9,203
767
5,834
18,274
24,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
3 / 2 / 9
10,319
860
10,923
10,118
5,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
SodiumTY
Awilix
16
6 / 5 / 7
9,998
833
5,949
12,069
6,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
treewoods
Apollo
16
5 / 5 / 6
9,746
812
14,160
9,363
4,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 3 / 17
10,424
869
9,716
6,173
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DavidBar
Amaterasu
16
3 / 2 / 18
9,972
831
5,603
18,894
14,161
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 13
11,047
921
16,157
8,840
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
8 / 4 / 12
10,965
914
19,171
9,438
3,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Zaptical
King Arthur
14
1 / 5 / 15
9,231
769
4,156
13,064
12,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
97
16
Kills
22
22
Deaths
17
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
3
17
4.17
W
Amaterasu
DavidBar
Amaterasu
3
2
18
6
L
Ares
Dranix
Ares
2
4
7
1.38
W
6
3
13
4.17
L
Ganesha
MrStrude1s
Ganesha
0
6
11
0.92
W
8
4
12
3.5
L
3
2
9
3.75
L
Awilix
SodiumTY
Awilix
6
5
7
1.9
W
King Arthur
Zaptical
King Arthur
1
5
15
1.7
L
Apollo
treewoods
Apollo
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,140
Damage
54,803
64,301
Taken
56,409
61,580
Mitigated
37,765
15,034
Healing
22,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,716
2,496
316
415
6,173
3,821
791
2,498
3,675
30,687
0
W
Amaterasu
DavidBar
Amaterasu
5,603
1,839
918
9,014
18,894
14,161
777
5,789
13,105
0
12,940
L
Ares
Dranix
Ares
8,274
325
957
1,736
14,477
19,498
284
9,206
5,271
10,830
0
W
16,157
10,140
4,816
2,740
8,840
4,384
2,951
5,020
3,820
36,909
3,196
L
Ganesha
MrStrude1s
Ganesha
5,834
206
1,395
2,071
18,274
24,732
301
12,484
5,790
19,134
0
W
19,171
1,424
1,180
521
9,438
3,258
915
5,619
3,819
30,217
0
L
10,923
1,057
2,111
1,559
10,118
5,785
495
7,032
3,086
30,758
0
L
Awilix
SodiumTY
Awilix
5,949
1,330
1,706
1,763
12,069
6,566
1,223
7,286
4,783
0
12,082
W
King Arthur
Zaptical
King Arthur
4,156
80
1,905
1,119
13,064
12,141
148
6,105
6,959
0
6,697
L
Apollo
treewoods
Apollo
14,160
4,829
1,350
386
9,363
4,999
1,402
7,138
2,225
0
33,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
51,639
115
Minions Killed
130
0
Camps Cleared
0
1,079,675
Distance Traveled
1,099,869
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,424
869
43
4
0
206,393
4
W
Amaterasu
9,972
831
5
0
0
266,670
0
L
Ares
8,793
733
7
1
0
214,563
1
W
Olorun
11,047
921
60
5
0
197,185
3
L
Ganesha
9,203
767
0
0
0
209,938
1
W
Zeus
10,965
914
21
2
0
216,590
0
L
Eset
10,319
860
50
4
0
231,312
2
L
Awilix
9,998
833
12
1
0
221,702
2
W
King Arthur
9,231
769
1
0
0
213,031
1
L
Apollo
9,746
812
46
4
0
202,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role