Player Matchup

Artemis
Artemis
 
Artemis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Delta5Com7
Thor
Level 6
God Stats
2W - 0L
1,748 SR
Queue Stats
54W - 40L
1,497 Elo+
Party 2
Raijin
Raijin
Kratosisragnarok
Raijin
Level 27
God Stats
4W - 3L
1,343 SR
Queue Stats
139W - 109L
1,582 Elo+
Solo
Fenrir
Fenrir
Speedythelegend
Fenrir
Level 17
God Stats
17W - 4L
2,014 SR
Queue Stats
116W - 70L
1,804 Elo+
Party 2
Discordia
Discordia
jakei123
Discordia
Level 15
God Stats
10W - 10L
1,460 SR
Queue Stats
18W - 16L
1,536 Elo+
Party 2
Team Averages
Level 22
1,613 SR
1,584 Elo+

VS

Team Averages
Level 24
1,523 SR
1,665 Elo+
Athena
Athena
Isucrealbad
Athena
Level 49
God Stats
40W - 31L
1,632 SR
Queue Stats
170W - 131L
1,604 Elo+
Party 1
Loki
Loki
Saoridana
Loki
Level 16
God Stats
2W - 6L
1,197 SR
Queue Stats
45W - 50L
1,754 Elo+
Party 3
Merlin
Merlin
rop707
Merlin
Level 8
God Stats
5W - 8L
1,367 SR
Queue Stats
400W - 364L
1,568 Elo+
Party 1
King Arthur
King Arthur
shmozhow
King Arthur
Level 27
God Stats
55W - 40L
1,693 SR
Queue Stats
303W - 246L
1,643 Elo+
Solo
Hou Yi
Hou Yi
Иato
Hou Yi
Level 22
God Stats
1W - 2L
1,724 SR
Queue Stats
26W - 21L
1,754 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 3 / 5
10,018
501
12,695
11,215
4,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 8 / 1
8,602
430
2,506
13,666
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 4 / 0
11,934
597
9,552
17,716
7,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 0 / 6
10,257
513
6,630
17,314
15,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
jakei123
Discordia
14
0 / 5 / 2
8,919
446
4,978
7,485
2,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 0 / 2
9,470
474
6,392
13,126
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
3 / 6 / 2
9,814
491
4,651
12,607
3,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
rop707
Merlin
18
6 / 7 / 2
11,250
563
13,180
13,058
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
shmozhow
King Arthur
19
7 / 1 / 5
11,686
584
15,716
19,344
17,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Иato
Hou Yi
13
0 / 4 / 4
8,471
424
5,668
8,696
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
16
Kills
20
20
Deaths
18
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
3
5
2.5
W
1
8
1
0.19
L
Athena
4
0
2
5
W
7
4
0
1.75
L
Loki
3
6
2
0.67
W
3
0
6
6
W
Discordia
jakei123
Discordia
0
5
2
0.2
L
Merlin
rop707
Merlin
6
7
2
1
L
King Arthur
shmozhow
King Arthur
7
1
5
9.5
L
Hou Yi
Иato
Hou Yi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,361
Damage
45,607
67,396
Taken
66,831
33,856
Mitigated
39,904
16,486
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,695
8,281
0
2,985
11,215
4,595
0
3,372
7,843
0
106,452
W
2,506
987
0
3,474
13,666
4,723
0
2,596
11,070
0
37,048
L
Athena
6,392
1,107
144
2,315
13,126
10,934
546
2,212
10,914
25,674
0
W
9,552
673
120
4,998
17,716
7,085
535
7,961
9,755
93,677
0
L
Loki
4,651
882
0
1,034
12,607
3,938
1,078
0
12,607
0
56,605
W
6,630
2,178
0
3,891
17,314
15,109
0
5,418
11,896
0
24,341
W
Discordia
jakei123
Discordia
4,978
332
0
1,018
7,485
2,344
0
554
6,931
38,897
0
L
Merlin
rop707
Merlin
13,180
659
0
2,673
13,058
5,131
598
5,953
7,105
88,508
0
L
King Arthur
shmozhow
King Arthur
15,716
3,063
0
8,931
19,344
17,146
10
4,906
14,438
230
88,600
L
Hou Yi
Иato
Hou Yi
5,668
2,821
0
410
8,696
2,755
836
1,459
7,237
0
49,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,730
Gold Earned
50,691
500
Minions Killed
535
0
Camps Cleared
0
1,799,158
Distance Traveled
1,928,686
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,018
501
157
8
0
337,316
1
W
Thor
8,602
430
62
3
0
362,205
0
L
Athena
9,470
474
40
2
0
451,717
4
W
Raijin
11,934
597
183
9
0
323,686
2
L
Loki
9,814
491
98
5
0
372,635
6
W
Fenrir
10,257
513
18
1
0
417,237
9
W
Discordia
8,919
446
80
4
0
358,714
6
L
Merlin
11,250
563
148
7
0
336,069
4
L
King Arthur
11,686
584
172
9
0
399,580
3
L
Hou Yi
8,471
424
77
4
0
368,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role