Player Matchup

Kali
Kali
Loudpacs
Kali
Level 28
God Stats
3W - 1L
1,549 SR
Queue Stats
82W - 63L
1,650 Elo+
Party 1
Sol
Sol
PeteTheMan
Sol
Level 28
God Stats
17W - 13L
1,597 SR
Queue Stats
91W - 74L
1,654 Elo+
Party 1
Sun Wukong
Sun Wukong
WesBurtt
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 162L
1,608 Elo+
Party 1
Cabrakan
Cabrakan
frOd1988
Cabrakan
Level 15
God Stats
302W - 294L
1,550 SR
Queue Stats
319W - 336L
1,515 Elo+
Solo
Thor
Thor
isaac95r
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,741 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,634 Elo+

VS

Team Averages
Level 25
1,515 SR
1,585 Elo+
Mercury
Mercury
Figgy Bopson
Mercury
Level 26
God Stats
2W - 4L
1,532 SR
Queue Stats
49W - 39L
1,539 Elo+
Solo
Medusa
Medusa
NNih
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 95L
1,585 Elo+
Solo
Fenrir
Fenrir
Packman_4LyFe
Fenrir
Level 29
God Stats
5W - 4L
1,496 SR
Queue Stats
132W - 138L
1,558 Elo+
Solo
Cabrakan
Cabrakan
iSpamlaughU
Cabrakan
Level 19
God Stats
5W - 6L
1,500 SR
Queue Stats
474W - 474L
1,656 Elo+
Solo
Raijin
Raijin
ishootAlotYT
Raijin
Level 25
God Stats
12W - 13L
1,545 SR
Queue Stats
49W - 34L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
9 / 3 / 10
11,548
550
12,020
18,273
10,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
14 / 2 / 8
13,057
622
33,587
19,919
7,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
WesBurtt
Sun Wukong
17
5 / 1 / 10
10,977
523
17,249
22,496
17,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
frOd1988
Cabrakan
17
0 / 3 / 2
10,447
497
3,083
10,477
7,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
0 / 13 / 3
7,621
363
1,304
12,645
3,756
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Figgy Bopson
Mercury
16
5 / 5 / 2
10,330
492
13,616
20,353
11,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
NNih
Medusa
15
8 / 6 / 3
10,989
523
9,216
16,121
6,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 7
9,737
464
8,379
17,267
7,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
iSpamlaughU
Cabrakan
14
2 / 3 / 8
10,008
477
5,526
19,599
24,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
14
2 / 10 / 6
9,548
455
13,622
17,726
7,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
28
Kills
20
22
Deaths
30
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
Figgy Bopson
Mercury
5
5
2
1.2
W
Kali
9
3
10
4.67
L
Medusa
NNih
Medusa
8
6
3
1.58
L
3
6
7
1.08
W
14
2
8
9
W
Sun Wukong
WesBurtt
Sun Wukong
5
1
10
10
W
Cabrakan
frOd1988
Cabrakan
0
3
2
0.33
L
Cabrakan
iSpamlaughU
Cabrakan
2
3
8
2
W
Thor
0
13
3
0.12
L
Raijin
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,243
Damage
50,359
83,810
Taken
91,066
47,086
Mitigated
57,901
38,208
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Figgy Bopson
Mercury
13,616
6,883
0
6,701
20,353
11,122
0
5,878
14,475
0
63,440
W
Kali
12,020
5,232
1,237
8,242
18,273
10,638
948
3,697
14,366
0
69,196
L
Medusa
NNih
Medusa
9,216
5,041
0
3,277
16,121
6,917
3,416
8,042
8,079
0
56,481
L
8,379
1,965
0
4,906
17,267
7,796
0
7,016
10,251
0
44,042
W
33,587
12,853
0
13,837
19,919
7,642
4,216
7,917
11,472
99,256
0
W
Sun Wukong
WesBurtt
Sun Wukong
17,249
2,506
0
10,558
22,496
17,398
642
3,102
19,230
0
61,793
W
Cabrakan
frOd1988
Cabrakan
3,083
108
0
4,334
10,477
7,652
858
737
9,679
78,424
0
L
Cabrakan
iSpamlaughU
Cabrakan
5,526
743
0
765
19,599
24,622
137
7,579
12,020
31,881
0
W
Thor
1,304
375
0
0
12,645
3,756
114
2,556
9,915
0
9,693
L
Raijin
13,622
441
366
1,860
17,726
7,444
750
8,155
9,571
55,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,650
Gold Earned
50,612
473
Minions Killed
411
0
Camps Cleared
0
1,882,951
Distance Traveled
1,828,523
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,330
492
109
5
0
439,176
1
W
Kali
11,548
550
100
5
0
445,526
0
L
Medusa
10,989
523
90
4
0
313,626
0
L
Fenrir
9,737
464
81
4
0
415,755
2
W
Sol
13,057
622
147
7
0
392,209
0
W
Sun Wukong
10,977
523
82
4
0
417,032
2
W
Cabrakan
10,447
497
129
6
0
310,265
1
L
Cabrakan
10,008
477
41
2
0
336,103
8
W
Thor
7,621
363
15
1
0
317,919
2
L
Raijin
9,548
455
90
4
0
323,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role