Player Matchup

Nike
Nike
Hydrozax
Nike
Level 121
God Stats
8W - 12L
1,529 SR
Queue Stats
689W - 676L
1,505 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JJJmartin
Kumbhakarna
Level 132
God Stats
3W - 4L
1,659 SR
Queue Stats
114W - 118L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Khun_Pi
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,592 Elo+
Solo
Hel
Hel
Subtle Sabotage
Hel
Level 154
God Stats
15W - 9L
1,782 SR
Queue Stats
840W - 845L
1,527 Elo+
Party 2
Serqet
Serqet
The HuJu
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 109L
1,546 Elo+
Solo
Team Averages
Level 118
1,594 SR
1,522 Elo+

VS

Team Averages
Level 111
1,375 SR
1,546 Elo+
Merlin
Merlin
BigFloppyToast
Merlin
Level 122
God Stats
9W - 4L
1,562 SR
Queue Stats
572W - 571L
1,549 Elo+
Solo
Sobek
Sobek
DaKILLsOnU
Sobek
Level 121
God Stats
1W - 0L
1,174 SR
Queue Stats
20W - 11L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
Mr Hurdlez
Aphrodite
Level 122
God Stats
1W - 0L
1,351 SR
Queue Stats
91W - 78L
1,588 Elo+
Party 1
Nox
Nox
RisenPhoenix511
Nox
Level 142
God Stats
3W - 0L
1,470 SR
Queue Stats
16W - 18L
1,682 Elo+
Party 1
Jing Wei
Jing Wei
aidentank123
Jing Wei
Level 48
God Stats
1W - 0L
1,320 SR
Queue Stats
94W - 73L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
9 / 3 / 12
13,562
714
22,683
35,299
38,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
JJJmartin
Kumbhakarna
16
1 / 8 / 11
11,558
608
10,181
30,573
30,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Khun_Pi
Kuzenbo
20
2 / 5 / 22
12,495
658
16,596
34,118
73,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 3 / 18
13,462
709
27,424
26,528
19,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
The HuJu
Serqet
20
6 / 4 / 12
12,336
649
13,288
22,907
16,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 14
12,952
682
34,095
14,584
6,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
20
3 / 6 / 19
13,645
718
14,630
41,879
58,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Mr Hurdlez
Aphrodite
18
3 / 6 / 13
11,941
628
17,407
23,752
21,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 11
13,352
703
26,290
20,914
10,171
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
aidentank123
Jing Wei
20
6 / 5 / 10
12,968
683
31,520
18,656
7,970
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
90
26
Kills
23
23
Deaths
26
75
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
W
Sobek
3
6
19
2.08
L
Nike
9
3
12
5
L
Kumbhakarna
JJJmartin
Kumbhakarna
1
8
11
0.81
L
Kuzenbo
Khun_Pi
Kuzenbo
2
5
22
2.6
W
Aphrodite
Mr Hurdlez
Aphrodite
3
6
13
1.58
W
8
5
11
2.7
L
8
3
18
5.67
L
Serqet
The HuJu
Serqet
6
4
12
3
W
Jing Wei
aidentank123
Jing Wei
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,172
Damage
123,942
149,425
Taken
119,785
178,474
Mitigated
104,050
81,312
Healing
54,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,095
1,398
2,023
4,027
14,584
6,485
1,309
6,059
7,798
72,883
0
W
Sobek
14,630
717
1,263
11,272
41,879
58,369
141
16,405
24,310
25,152
0
L
Nike
22,683
1,158
2,950
9,311
35,299
38,804
945
21,245
14,054
0
42,772
L
Kumbhakarna
JJJmartin
Kumbhakarna
10,181
106
3,238
2,371
30,573
30,182
450
19,517
11,056
23,563
0
L
Kuzenbo
Khun_Pi
Kuzenbo
16,596
5,205
614
422
34,118
73,989
714
17,873
16,245
27,557
0
W
Aphrodite
Mr Hurdlez
Aphrodite
17,407
1,423
13,158
12,355
23,752
21,055
653
11,326
10,480
25,514
0
W
26,290
3,448
1,910
3,557
20,914
10,171
1,312
11,986
8,178
55,071
0
L
27,424
2,970
35,382
17,502
26,528
19,331
785
20,625
5,903
53,580
0
L
Serqet
The HuJu
Serqet
13,288
1,841
2,878
6,644
22,907
16,168
2,119
13,162
9,745
0
17,371
W
Jing Wei
aidentank123
Jing Wei
31,520
25,530
1,673
3,540
18,656
7,970
1,367
8,425
9,248
0
57,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,413
Gold Earned
64,858
138
Minions Killed
195
0
Camps Cleared
0
1,882,383
Distance Traveled
1,690,082
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,952
682
65
3
0
332,162
3
W
Sobek
13,645
718
13
1
0
355,968
0
L
Nike
13,562
714
36
2
0
379,170
0
L
Kumbhakarna
11,558
608
15
1
0
347,189
0
L
Kuzenbo
12,495
658
23
1
0
362,970
0
W
Aphrodite
11,941
628
21
1
0
341,672
6
W
Nox
13,352
703
44
2
0
319,913
2
L
Hel
13,462
709
52
3
0
408,154
1
L
Serqet
12,336
649
12
1
0
384,900
0
W
Jing Wei
12,968
683
52
3
0
340,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role