Player Matchup

Artemis
Artemis
BRAIN STUNNA
Artemis
Level 4
God Stats
1W - 2L
1,748 SR
Queue Stats
1W - 2L
1,686 Elo+
Solo
Bellona
Bellona
EV1LFUZZball
Bellona
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 17L
1,484 Elo+
Solo
Set
Set
Refnokt
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Rikha_yt
Cthulhu
Level 15
God Stats
2W - 2L
1,720 SR
Queue Stats
5W - 9L
1,505 Elo+
Solo
Izanami
Izanami
THCxWRLD
Izanami
Level 7
God Stats
7W - 5L
1,667 SR
Queue Stats
11W - 11L
1,733 Elo+
Solo
Team Averages
Level 10
1,627 SR
1,573 Elo+

VS

Team Averages
Level 13
1,590 SR
1,589 Elo+
Guan Yu
Guan Yu
MeladoMel
Guan Yu
Level 5
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 3L
1,777 Elo+
Solo
Sylvanus
Sylvanus
TheBoxGhost69
Sylvanus
Level 29
God Stats
64W - 61L
1,591 SR
Queue Stats
233W - 182L
1,678 Elo+
Solo
Hel
Hel
WaIInot
Hel
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
114W - 98L
1,447 Elo+
Solo
Cthulhu
Cthulhu
decentfacepillow
Cthulhu
Level 5
God Stats
2W - 0L
1,470 SR
Queue Stats
3W - 1L
1,495 Elo+
Party 1
Thanatos
Thanatos
jold54
Thanatos
Level 8
God Stats
1W - 0L
1,673 SR
Queue Stats
32W - 47L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BRAIN STUNNA
Artemis
16
3 / 15 / 6
11,156
385
13,844
19,576
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
EV1LFUZZball
Bellona
16
3 / 14 / 7
11,356
392
8,551
22,282
11,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Set
17
3 / 13 / 8
12,553
433
9,597
24,586
8,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Rikha_yt
Cthulhu
16
3 / 4 / 5
10,960
378
12,432
23,499
8,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
THCxWRLD
Izanami
20
15 / 4 / 0
16,080
554
30,046
23,459
8,104
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MeladoMel
Guan Yu
9
1 / 8 / 4
9,295
321
3,101
13,309
10,221
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
TheBoxGhost69
Sylvanus
20
20 / 2 / 7
17,162
592
31,306
29,800
30,693
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
20
17 / 4 / 18
14,644
505
21,754
19,839
7,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
6 / 5 / 20
14,760
509
22,341
30,659
36,734
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
jold54
Thanatos
17
5 / 10 / 14
12,960
447
9,353
22,825
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
112
27
Kills
49
50
Deaths
29
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Artemis
BRAIN STUNNA
Artemis
3
15
6
0.4
L
Bellona
EV1LFUZZball
Bellona
3
14
7
0.46
W
Guan Yu
MeladoMel
Guan Yu
1
8
4
0.38
L
Set
3
13
8
0.54
L
Cthulhu
Rikha_yt
Cthulhu
3
4
5
1.38
L
Izanami
THCxWRLD
Izanami
15
4
0
3.75
W
Sylvanus
TheBoxGhost69
Sylvanus
20
2
7
11.75
W
Hel
17
4
18
6.5
W
6
5
20
3.2
W
Thanatos
jold54
Thanatos
5
10
14
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,470
Damage
87,855
113,402
Taken
116,432
40,749
Mitigated
93,814
25,544
Healing
50,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BRAIN STUNNA
Artemis
13,844
5,612
0
1,607
19,576
4,734
639
14,490
4,808
0
53,326
L
Bellona
EV1LFUZZball
Bellona
8,551
4,946
0
1,808
22,282
11,085
24
13,609
8,345
0
29,189
W
Guan Yu
MeladoMel
Guan Yu
3,101
1,053
239
809
13,309
10,221
997
1,208
12,101
0
14,642
L
Set
9,597
4,784
0
2,734
24,586
8,525
0
13,600
10,898
0
61,399
L
Cthulhu
Rikha_yt
Cthulhu
12,432
1,002
853
7,465
23,499
8,301
224
16,260
7,054
44,834
0
L
Izanami
THCxWRLD
Izanami
30,046
24,090
0
11,077
23,459
8,104
1,556
15,119
8,230
0
145,433
W
Sylvanus
TheBoxGhost69
Sylvanus
31,306
8,832
4,383
11,731
29,800
30,693
3,679
2,345
27,455
99,605
16,221
W
Hel
21,754
4,764
9,499
8,940
19,839
7,742
2,157
970
18,869
94,910
0
W
22,341
1,742
1,063
3,370
30,659
36,734
945
4,130
26,529
89,092
0
W
Thanatos
jold54
Thanatos
9,353
2,598
313
10,144
22,825
8,424
1,830
4,108
18,717
0
39,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,105
Gold Earned
68,821
432
Minions Killed
531
0
Camps Cleared
0
2,324,840
Distance Traveled
2,376,111
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,156
385
74
3
0
308,465
2
L
Bellona
11,356
392
46
2
0
495,186
2
W
Guan Yu
9,295
321
25
1
0
342,133
1
L
Set
12,553
433
72
2
0
429,951
1
L
Cthulhu
10,960
378
48
2
0
579,095
3
L
Izanami
16,080
554
192
7
0
512,143
3
W
Sylvanus
17,162
592
207
7
0
522,855
1
W
Hel
14,644
505
140
5
0
485,236
3
W
Cthulhu
14,760
509
96
3
0
552,308
5
W
Thanatos
12,960
447
63
2
0
473,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role