Player Matchup

Neith
Neith
AutisticKing
Neith
Level 27
God Stats
2W - 6L
1,552 SR
Queue Stats
6W - 19L
1,251 Elo+
Solo
Cupid
Cupid
LO LINK 2009
Cupid
Level 29
God Stats
1W - 3L
1,165 SR
Queue Stats
53W - 65L
1,263 Elo+
Party 3
Ra
Ra
Sir Ducks 21
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Janus
Janus
XxjunexX1950
Janus
Level 28
God Stats
0W - 2L
1,307 SR
Queue Stats
7W - 14L
1,305 Elo+
Party 1
Awilix
Awilix
mtdrew00
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,263 Elo+
Party 1
Team Averages
Level 20
1,405 SR
1,316 Elo+

VS

Team Averages
Level 27
1,432 SR
1,353 Elo+
Morgan Le Fay
Morgan Le Fay
DeckerStorm
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 56L
1,343 Elo+
Solo
Medusa
Medusa
GirthRebirth
Medusa
Level 16
God Stats
10W - 14L
1,398 SR
Queue Stats
37W - 77L
1,318 Elo+
Party 2
Arachne
Arachne
Modestmark559
Arachne
Level 35
God Stats
14W - 12L
1,239 SR
Queue Stats
62W - 99L
1,308 Elo+
Party 2
Skadi
Skadi
S2u0k1a0
Skadi
Level 29
God Stats
10W - 9L
1,480 SR
Queue Stats
54W - 59L
1,356 Elo+
Solo
Loki
Loki
TheRochesFamily
Loki
Level 27
God Stats
92W - 71L
1,542 SR
Queue Stats
145W - 138L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 5
11,202
1,120
11,879
18,871
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 8 / 6
10,069
1,007
6,860
16,358
5,885
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 14 / 3
8,844
884
5,211
16,453
5,655
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 8 / 6
11,287
1,129
16,874
15,518
5,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
mtdrew00
Awilix
17
4 / 13 / 6
11,267
1,127
10,469
25,141
12,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeckerStorm
Morgan Le Fay
20
11 / 3 / 22
12,729
1,273
20,536
13,754
7,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
18
6 / 6 / 18
10,927
1,093
15,831
11,093
4,486
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
19
13 / 1 / 19
12,219
1,222
16,213
12,830
5,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
S2u0k1a0
Skadi
18
2 / 1 / 19
11,016
1,102
10,240
12,291
4,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
18 / 1 / 14
14,489
1,449
24,018
10,843
6,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
142
12
Kills
50
50
Deaths
12
26
Assists
92
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Morgan Le Fay
DeckerStorm
Morgan Le Fay
11
3
22
7.33
W
Medusa
6
6
18
2.5
L
1
8
6
0.5
W
Arachne
13
1
19
22.5
W
Skadi
S2u0k1a0
Skadi
2
1
19
11.5
L
0
14
3
0.11
W
18
1
14
25
L
4
8
6
0.88
L
Awilix
mtdrew00
Awilix
4
13
6
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,293
Damage
86,838
92,341
Taken
60,811
36,574
Mitigated
29,079
6,462
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,879
7,852
0
1,557
18,871
7,125
0
5,910
12,961
0
42,762
W
Morgan Le Fay
DeckerStorm
Morgan Le Fay
20,536
2,955
0
1,122
13,754
7,874
0
5,078
8,676
37,121
0
W
Medusa
15,831
6,869
0
0
11,093
4,486
0
4,919
6,174
0
26,273
L
6,860
3,426
1,572
271
16,358
5,885
0
4,878
11,480
0
12,938
W
Arachne
16,213
10,661
0
2,233
12,830
5,839
0
2,995
9,737
0
22,575
W
Skadi
S2u0k1a0
Skadi
10,240
4,470
0
1,297
12,291
4,721
0
6,301
5,990
0
33,129
L
5,211
37
81
412
16,453
5,655
0
3,292
13,058
12,161
0
W
24,018
9,841
0
160
10,843
6,159
0
2,792
8,051
0
36,146
L
16,874
1,116
0
1,836
15,518
5,013
0
3,863
11,655
41,539
0
L
Awilix
mtdrew00
Awilix
10,469
4,872
0
733
25,141
12,896
0
2,593
22,548
0
16,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,669
Gold Earned
61,380
152
Minions Killed
142
3
Camps Cleared
6
854,426
Distance Traveled
965,689
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,202
1,120
47
5
3
129,802
0
W
Morgan Le Fay
12,729
1,273
38
4
0
181,363
0
W
Medusa
10,927
1,093
25
3
2
133,947
0
L
Cupid
10,069
1,007
12
1
0
180,733
0
W
Arachne
12,219
1,222
5
1
1
234,063
0
W
Skadi
11,016
1,102
45
5
0
198,238
0
L
Ra
8,844
884
15
2
0
175,718
0
W
Loki
14,489
1,449
29
3
3
218,078
2
L
Janus
11,287
1,129
63
6
0
188,596
0
L
Awilix
11,267
1,127
15
2
0
179,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role