Player Matchup

Medusa
Medusa
ANGEL 12 PR
Medusa
Level 78
God Stats
4W - 4L
1,198 SR
Queue Stats
48W - 37L
1,529 Elo+
Party 2
Arachne
Arachne
Astrosomnia
Arachne
Level 91
God Stats
1W - 1L
1,176 SR
Queue Stats
90W - 102L
1,380 Elo+
Party 1
Bacchus
Bacchus
LR SKR4M
Bacchus
Level 28
God Stats
14W - 11L
1,559 SR
Queue Stats
64W - 51L
1,501 Elo+
Party 2
Scylla
Scylla
NuMNuTZ1337
Scylla
Level 32
God Stats
3W - 3L
1,381 SR
Queue Stats
70W - 53L
1,467 Elo+
Party 1
Tyr
Tyr
SKYLUNA93
Tyr
Level 116
God Stats
12W - 11L
1,332 SR
Queue Stats
213W - 204L
1,397 Elo+
Party 2
Team Averages
Level 69
1,329 SR
1,455 Elo+

VS

Team Averages
Level 62
1,526 SR
1,364 Elo+
Izanami
Izanami
ISHOOTUPSMARTIES
Izanami
Level 66
God Stats
33W - 24L
1,526 SR
Queue Stats
204W - 203L
1,401 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ToBy-v22
Tsukuyomi
Level 41
God Stats
101W - 99L
1,544 SR
Queue Stats
246W - 296L
1,411 Elo+
Party 3
Hades
Hades
Xygnja
Hades
Level 26
God Stats
3W - 1L
1,713 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 3
Heimdallr
Heimdallr
Xywuff
Heimdallr
Level 28
God Stats
11W - 19L
1,354 SR
Queue Stats
67W - 82L
1,211 Elo+
Party 3
Kuzenbo
Kuzenbo
gtlow
Kuzenbo
Level 148
God Stats
4W - 6L
1,492 SR
Queue Stats
574W - 639L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
13 / 5 / 10
12,186
554
17,175
16,315
6,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Astrosomnia
Arachne
19
13 / 4 / 13
12,942
588
15,873
19,448
11,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
LR SKR4M
Bacchus
15
5 / 1 / 21
11,293
513
9,299
23,991
43,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
17
11 / 4 / 13
12,311
560
21,697
15,090
5,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 0 / 4
13,438
611
11,226
19,185
21,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 5
9,596
436
13,019
16,695
6,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
ToBy-v22
Tsukuyomi
15
4 / 10 / 2
10,248
466
14,250
20,494
8,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
Xygnja
Hades
15
4 / 8 / 3
10,526
478
8,589
17,333
8,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Xywuff
Heimdallr
15
3 / 13 / 5
10,566
480
12,495
21,945
8,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
gtlow
Kuzenbo
18
3 / 5 / 0
10,939
497
7,692
15,360
21,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
29
46
Kills
14
14
Deaths
46
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
5
10
3.6
W
Arachne
Astrosomnia
Arachne
13
4
13
4.88
L
0
10
5
0.25
W
Bacchus
LR SKR4M
Bacchus
5
1
21
15.5
W
Scylla
11
4
13
4.38
W
4
0
4
6
L
Tsukuyomi
ToBy-v22
Tsukuyomi
4
10
2
0.5
L
Hades
Xygnja
Hades
4
8
3
0.69
L
Heimdallr
Xywuff
Heimdallr
3
13
5
0.42
L
Kuzenbo
gtlow
Kuzenbo
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,270
Damage
56,045
94,029
Taken
91,827
87,697
Mitigated
52,776
25,449
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,175
8,758
631
3,727
16,315
6,732
1,698
2,279
14,032
0
72,892
W
Arachne
Astrosomnia
Arachne
15,873
11,007
0
6,571
19,448
11,079
4,063
1,875
17,573
0
77,760
L
13,019
7,369
0
1,920
16,695
6,474
1,090
4,835
11,860
0
59,906
W
Bacchus
LR SKR4M
Bacchus
9,299
1,704
0
4,201
23,991
43,047
371
5,621
18,370
27,342
0
W
Scylla
21,697
2,313
118
2,818
15,090
5,741
3,550
2,334
12,756
66,586
0
W
11,226
791
0
7,383
19,185
21,098
5
4,172
15,013
0
105,727
L
Tsukuyomi
ToBy-v22
Tsukuyomi
14,250
4,176
0
3,995
20,494
8,386
0
6,058
14,436
0
61,325
L
Hades
Xygnja
Hades
8,589
1,648
1,075
4,575
17,333
8,068
0
8,878
8,455
25,167
0
L
Heimdallr
Xywuff
Heimdallr
12,495
4,971
139
2,078
21,945
8,078
170
8,815
13,130
0
41,771
L
Kuzenbo
gtlow
Kuzenbo
7,692
2,488
0
750
15,360
21,770
670
2,812
12,548
65,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,170
Gold Earned
51,875
559
Minions Killed
430
0
Camps Cleared
0
2,321,086
Distance Traveled
1,910,595
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,186
554
100
5
0
459,240
0
W
Arachne
12,942
588
104
5
0
496,915
4
L
Izanami
9,596
436
102
5
0
314,579
5
W
Bacchus
11,293
513
26
1
0
508,695
3
W
Scylla
12,311
560
123
6
0
369,418
2
W
Tyr
13,438
611
206
9
0
486,818
3
L
Tsukuyomi
10,248
466
98
4
0
423,325
0
L
Hades
10,526
478
47
2
0
383,778
1
L
Heimdallr
10,566
480
59
3
0
372,819
2
L
Kuzenbo
10,939
497
124
6
0
416,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role