Player Matchup

Ra
Ra
LordMapache
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,185 Elo+
Party 1
Apollo
Apollo
LtTwinkleToes69
Apollo
Level 28
God Stats
9W - 2L
1,820 SR
Queue Stats
55W - 43L
1,421 Elo+
Solo
Fenrir
Fenrir
TheronWolf
Fenrir
Level 12
God Stats
4W - 6L
1,356 SR
Queue Stats
5W - 7L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
death_cheeto
Amaterasu
Level 23
God Stats
2W - 4L
1,455 SR
Queue Stats
10W - 20L
1,224 Elo+
Party 1
Cerberus
Cerberus
maulerxd
Cerberus
Level 18
God Stats
9W - 7L
1,464 SR
Queue Stats
9W - 11L
1,432 Elo+
Party 1
Team Averages
Level 17
1,519 SR
1,336 Elo+

VS

Team Averages
Level 20
1,451 SR
1,393 Elo+
Ymir
Ymir
Aimbot-30
Ymir
Level 8
God Stats
6W - 10L
1,365 SR
Queue Stats
33W - 28L
1,301 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeepnanX
Tsukuyomi
Level 29
God Stats
1W - 2L
1,267 SR
Queue Stats
43W - 57L
1,386 Elo+
Solo
Guan Yu
Guan Yu
Martinog6
Guan Yu
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Anubis
Anubis
juniorjjalfa
Anubis
Level 27
God Stats
26W - 25L
1,480 SR
Queue Stats
73W - 81L
1,356 Elo+
Solo
Apollo
Apollo
rebote_factible4
Apollo
Level 29
God Stats
18W - 9L
1,641 SR
Queue Stats
241W - 263L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 1
10,126
440
6,590
14,838
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 0
11,132
484
16,653
17,547
4,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
TheronWolf
Fenrir
11
0 / 8 / 2
7,778
338
4,575
17,853
6,782
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
death_cheeto
Amaterasu
16
3 / 4 / 2
9,725
423
6,978
18,568
13,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Cerberus
maulerxd
Cerberus
13
0 / 7 / 2
8,847
385
10,042
25,812
15,416
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 0 / 17
10,843
471
10,618
18,766
19,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
DeepnanX
Tsukuyomi
19
2 / 1 / 2
11,851
515
1,788
15,940
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Martinog6
Guan Yu
17
2 / 5 / 1
10,901
474
7,759
14,988
17,042
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
20
24 / 1 / 4
13,983
608
37,522
20,646
10,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 2 / 3
11,357
494
14,053
17,685
6,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
7
Kills
38
38
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
17
9.5
W
Tsukuyomi
DeepnanX
Tsukuyomi
2
1
2
3
L
1
14
1
0.11
L
3
5
0
0.6
W
Guan Yu
Martinog6
Guan Yu
2
5
1
0.5
L
Fenrir
TheronWolf
Fenrir
0
8
2
0.13
L
Amaterasu
death_cheeto
Amaterasu
3
4
2
1
W
Anubis
24
1
4
26
L
Cerberus
maulerxd
Cerberus
0
7
2
0.14
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,838
Damage
71,740
94,618
Taken
88,025
42,665
Mitigated
59,652
22,294
Healing
43,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,618
3,848
0
4,837
18,766
19,838
967
3,214
15,414
29,094
0
W
Tsukuyomi
DeepnanX
Tsukuyomi
1,788
962
0
9,469
15,940
6,262
0
0
15,940
0
115,898
L
6,590
711
253
48
14,838
2,697
942
11,682
3,156
43,981
0
L
16,653
10,476
0
6,717
17,547
4,456
65
8,773
8,774
0
77,752
W
Guan Yu
Martinog6
Guan Yu
7,759
1,849
386
3,229
14,988
17,042
1,231
679
14,217
0
52,070
L
Fenrir
TheronWolf
Fenrir
4,575
1,220
0
432
17,853
6,782
0
8,527
9,326
0
31,297
L
Amaterasu
death_cheeto
Amaterasu
6,978
3,195
0
6,027
18,568
13,314
690
5,083
13,485
0
45,086
W
Anubis
37,522
2,543
0
16,725
20,646
10,057
1,567
6,395
13,604
100,458
0
L
Cerberus
maulerxd
Cerberus
10,042
1,043
0
8,817
25,812
15,416
471
14,075
11,737
42,879
0
W
14,053
8,904
0
9,071
17,685
6,453
2,410
5,117
12,218
0
86,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,608
Gold Earned
58,935
422
Minions Killed
598
0
Camps Cleared
0
1,861,856
Distance Traveled
1,977,274
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,843
471
30
1
0
427,767
1
W
Tsukuyomi
11,851
515
202
9
0
425,453
0
L
Ra
10,126
440
94
4
0
315,778
0
L
Apollo
11,132
484
126
5
0
370,378
0
W
Guan Yu
10,901
474
85
4
0
359,586
0
L
Fenrir
7,778
338
43
2
0
389,064
1
L
Amaterasu
9,725
423
80
3
0
410,639
0
W
Anubis
13,983
608
138
6
0
374,677
0
L
Cerberus
8,847
385
79
3
0
375,997
2
W
Apollo
11,357
494
143
6
0
389,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role