Player Matchup

Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Permafrost_Clone
Cthulhu
Level 118
God Stats
5W - 2L
1,741 SR
Queue Stats
203W - 188L
1,655 Elo+
Party 1
Vulcan
Vulcan
Texasbeast102
Vulcan
Level 145
God Stats
13W - 8L
1,676 SR
Queue Stats
318W - 285L
1,581 Elo+
Party 1
Team Averages
Level 128
1,639 SR
1,578 Elo+

VS

Team Averages
Level 124
1,594 SR
1,568 Elo+
Ymir
Ymir
Seubyl
Ymir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,602 Elo+
Solo
Ullr
Ullr
satern123
Ullr
Level 152
God Stats
122W - 68L
1,782 SR
Queue Stats
130W - 84L
1,601 Elo+
Solo
Serqet
Serqet
xNATO-BEASTx
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 4 / 3
7,664
697
3,802
9,925
3,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 0 / 4
8,568
779
8,247
7,442
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 4
7,615
692
7,127
5,546
2,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Seubyl
Ymir
11
2 / 2 / 1
7,085
644
4,367
9,053
9,746
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
11
2 / 2 / 1
7,285
662
7,495
9,722
3,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
8
0 / 4 / 1
6,100
555
1,374
5,122
1,707
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
4
4
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
4
3
0.88
W
4
0
4
6
L
Ymir
Seubyl
Ymir
2
2
1
1.25
W
2
0
4
4
L
Ullr
2
2
1
1.25
L
Serqet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,176
Damage
13,236
22,913
Taken
23,897
15,894
Mitigated
14,693
5,280
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,802
573
0
1,908
9,925
3,943
651
2,192
7,592
0
22,608
W
8,247
471
291
2,214
7,442
9,685
204
710
6,732
28,783
0
L
Ymir
Seubyl
Ymir
4,367
1,237
0
2,050
9,053
9,746
0
6,492
2,561
13,990
0
W
7,127
2,522
0
867
5,546
2,266
255
1,465
4,081
26,676
0
L
Ullr
7,495
2,109
0
830
9,722
3,240
208
5,607
4,115
0
32,305
L
Serqet
1,374
179
0
160
5,122
1,707
0
3,275
1,847
0
4,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,847
Gold Earned
20,470
127
Minions Killed
91
0
Camps Cleared
0
639,546
Distance Traveled
524,922
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,664
697
30
3
0
201,991
2
W
Cthulhu
8,568
779
44
4
0
218,750
5
L
Ymir
7,085
644
25
2
0
185,254
3
W
Vulcan
7,615
692
53
5
0
218,805
0
L
Ullr
7,285
662
58
5
0
197,460
3
L
Serqet
6,100
555
8
1
0
142,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role