Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BroadJoey519702
Ravana
Level 119
God Stats
2W - 2L
1,352 SR
Queue Stats
229W - 228L
1,610 Elo+
Solo
Cernunnos
Cernunnos
SNOWSCOLDE
Cernunnos
Level 119
God Stats
16W - 16L
1,557 SR
Queue Stats
433W - 438L
1,534 Elo+
Party 3
Sylvanus
Sylvanus
WeWillGetThere
Sylvanus
Level 159
God Stats
9W - 10L
1,552 SR
Queue Stats
841W - 843L
1,547 Elo+
Party 1
Anubis
Anubis
billlogbob
Anubis
Level 146
God Stats
3W - 8L
1,278 SR
Queue Stats
473W - 485L
1,539 Elo+
Party 3
Team Averages
Level 141
1,448 SR
1,546 Elo+

VS

Team Averages
Level 120
1,535 SR
1,469 Elo+
Rama
Rama
David_R_Bull
Rama
Level 128
God Stats
2W - 3L
1,430 SR
Queue Stats
116W - 125L
1,524 Elo+
Solo
Cupid
Cupid
DyneWulf
Cupid
Level 85
God Stats
4W - 4L
1,775 SR
Queue Stats
954W - 960L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FlubbedWharf
Tsukuyomi
Level 118
God Stats
10W - 6L
1,668 SR
Queue Stats
1,042W - 1,045L
1,521 Elo+
Party 2
Bellona
Bellona
MrStrude1s
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Chang'e
Chang'e
treewoods
Chang'e
Level 144
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 11L
1,280 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
6 / 2 / 28
12,361
824
18,634
13,549
7,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
8 / 3 / 23
11,967
798
16,930
30,585
31,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
SNOWSCOLDE
Cernunnos
19
9 / 4 / 22
11,717
781
24,530
18,260
12,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
18
4 / 2 / 30
12,030
802
11,884
23,047
37,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
billlogbob
Anubis
19
9 / 4 / 15
12,110
807
17,560
16,983
11,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 11
11,057
737
20,782
17,608
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
DyneWulf
Cupid
19
8 / 4 / 4
11,946
796
18,970
14,193
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
FlubbedWharf
Tsukuyomi
16
3 / 10 / 10
10,210
681
17,244
18,770
6,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
MrStrude1s
Bellona
17
1 / 11 / 13
10,484
699
11,302
30,639
39,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
treewoods
Chang'e
16
0 / 6 / 10
9,388
626
12,854
16,969
7,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
63
36
Kills
15
15
Deaths
36
118
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
2
28
10
W
8
3
23
6.5
L
3
5
11
1.7
L
Cupid
DyneWulf
Cupid
8
4
4
2.5
L
Tsukuyomi
FlubbedWharf
Tsukuyomi
3
10
10
0.8
L
Bellona
MrStrude1s
Bellona
1
11
13
0.68
W
Cernunnos
SNOWSCOLDE
Cernunnos
9
4
22
5
W
Sylvanus
4
2
30
9.5
W
Anubis
billlogbob
Anubis
9
4
15
4.13
L
Chang'e
treewoods
Chang'e
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,538
Damage
81,152
102,424
Taken
98,179
101,755
Mitigated
65,044
52,382
Healing
32,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
18,634
1,101
8,905
3,763
13,549
7,949
930
2,429
11,120
38,465
0
W
16,930
2,463
2,107
9,170
30,585
31,982
842
5,209
25,376
0
25,127
L
20,782
9,796
782
4,975
17,608
5,586
1,207
8,839
8,342
0
46,489
L
Cupid
DyneWulf
Cupid
18,970
7,781
3,280
2,662
14,193
5,324
1,272
8,244
5,601
0
35,133
L
Tsukuyomi
FlubbedWharf
Tsukuyomi
17,244
2,721
93
1,268
18,770
6,550
871
8,872
9,361
0
27,590
L
Bellona
MrStrude1s
Bellona
11,302
1,290
675
2,017
30,639
39,667
0
13,173
16,211
462
17,270
W
Cernunnos
SNOWSCOLDE
Cernunnos
24,530
7,982
1,434
2,857
18,260
12,960
2,090
2,189
16,071
0
45,955
W
Sylvanus
11,884
2,513
10,343
7,314
23,047
37,018
999
2,135
20,608
14,927
0
W
Anubis
billlogbob
Anubis
17,560
63
2,707
3,782
16,983
11,846
873
1,249
15,734
45,602
0
L
Chang'e
treewoods
Chang'e
12,854
651
10,913
6,167
16,969
7,917
396
7,767
8,683
26,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,185
Gold Earned
53,085
163
Minions Killed
160
0
Camps Cleared
0
1,323,361
Distance Traveled
1,170,162
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,361
824
45
3
0
288,841
0
W
Ravana
11,967
798
23
2
0
294,590
2
L
Rama
11,057
737
61
4
0
228,037
0
L
Cupid
11,946
796
44
3
0
249,790
2
L
Tsukuyomi
10,210
681
18
1
0
226,309
0
L
Bellona
10,484
699
10
1
0
203,152
1
W
Cernunnos
11,717
781
30
2
0
229,425
0
W
Sylvanus
12,030
802
4
0
0
264,531
0
W
Anubis
12,110
807
61
4
0
245,974
1
L
Chang'e
9,388
626
27
2
0
262,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role