Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BlurBMDZ
Cthulhu
Level 109
God Stats
7W - 5L
1,659 SR
Queue Stats
335W - 291L
1,501 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BlurChimp
Morgan Le Fay
Level 94
God Stats
16W - 12L
1,626 SR
Queue Stats
155W - 130L
1,606 Elo+
Party 3
Chiron
Chiron
BlurJxse
Chiron
Level 78
God Stats
5W - 4L
1,827 SR
Queue Stats
37W - 38L
1,551 Elo+
Party 3
Geb
Geb
Hasbon_
Geb
Level 82
God Stats
7W - 4L
1,530 SR
Queue Stats
243W - 278L
1,359 Elo+
Solo
Team Averages
Level 81
1,629 SR
1,503 Elo+

VS

Team Averages
Level 47
1,422 SR
1,242 Elo+
Medusa
Medusa
MackTruckDNTSTP
Medusa
Level 40
God Stats
3W - 6L
1,388 SR
Queue Stats
119W - 159L
1,293 Elo+
Party 1
Ymir
Ymir
OB1JACOBI
Ymir
Level 45
God Stats
4W - 5L
1,526 SR
Queue Stats
145W - 186L
1,309 Elo+
Party 1
Zeus
Zeus
Topo188752
Zeus
Level 61
God Stats
27W - 51L
1,358 SR
Queue Stats
134W - 280L
1,215 Elo+
Party 2
Bellona
Bellona
hokage30
Bellona
Level 65
God Stats
2W - 3L
1,418 SR
Queue Stats
155W - 310L
1,203 Elo+
Party 2
Fenrir
Fenrir
xRICKYCARDOx
Fenrir
Level 26
God Stats
10W - 15L
1,417 SR
Queue Stats
62W - 117L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 2 / 9
10,053
591
8,245
14,779
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
BlurBMDZ
Cthulhu
16
15 / 2 / 9
11,055
650
18,129
15,063
18,499
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
BlurChimp
Morgan Le Fay
17
17 / 0 / 15
11,299
665
23,107
9,135
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
BlurJxse
Chiron
14
3 / 0 / 12
8,810
518
11,303
7,034
2,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Geb
11
0 / 4 / 8
7,787
458
2,795
8,474
5,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,746
397
7,831
12,837
4,085
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
1 / 7 / 2
6,684
393
3,868
18,923
12,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 9 / 2
7,945
467
7,114
11,081
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
hokage30
Bellona
11
1 / 9 / 1
7,135
420
4,485
21,408
9,263
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
11
1 / 12 / 0
7,336
432
2,865
16,546
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
43
Kills
7
8
Deaths
43
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
9
6.25
W
Cthulhu
BlurBMDZ
Cthulhu
15
2
9
9.75
W
Morgan Le Fay
BlurChimp
Morgan Le Fay
17
0
15
24.5
W
Chiron
BlurJxse
Chiron
3
0
12
9
W
Geb
0
4
8
1
L
2
6
2
0.5
L
Ymir
1
7
2
0.29
L
2
9
2
0.33
L
Bellona
hokage30
Bellona
1
9
1
0.17
L
Fenrir
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,579
Damage
26,163
54,485
Taken
80,795
36,151
Mitigated
34,072
21,646
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,245
2,595
0
6,638
14,779
6,193
362
2,103
12,622
0
71,253
W
Cthulhu
BlurBMDZ
Cthulhu
18,129
1,325
986
5,514
15,063
18,499
1,734
2,004
13,008
69,853
0
W
Morgan Le Fay
BlurChimp
Morgan Le Fay
23,107
2,203
286
3,417
9,135
3,770
3,080
3,260
5,719
70,057
0
W
Chiron
BlurJxse
Chiron
11,303
3,428
845
2,620
7,034
2,450
2,051
1,691
5,301
0
43,917
W
Geb
2,795
100
758
582
8,474
5,239
633
1,613
6,853
14,862
0
L
7,831
4,020
0
2,331
12,837
4,085
0
6,545
6,292
0
43,685
L
Ymir
3,868
171
0
1,570
18,923
12,538
0
9,320
9,603
14,654
0
L
7,114
1,133
123
1,257
11,081
3,102
46
7,146
3,935
30,022
0
L
Bellona
hokage30
Bellona
4,485
1,489
118
6,485
21,408
9,263
0
12,673
8,735
0
26,279
L
Fenrir
2,865
855
0
760
16,546
5,084
0
8,347
8,199
0
33,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
35,846
447
Minions Killed
261
0
Camps Cleared
0
1,636,859
Distance Traveled
1,324,508
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,053
591
107
6
0
316,489
0
W
Cthulhu
11,055
650
141
8
0
322,422
3
W
Morgan Le Fay
11,299
665
96
6
0
343,985
4
W
Chiron
8,810
518
71
4
0
327,656
0
W
Geb
7,787
458
32
2
0
326,307
4
L
Medusa
6,746
397
67
4
0
286,748
0
L
Ymir
6,684
393
20
1
0
294,659
0
L
Zeus
7,945
467
66
4
0
210,092
1
L
Bellona
7,135
420
45
3
0
278,590
1
L
Fenrir
7,336
432
63
4
0
254,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role