Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bойна
Da Ji
Level 18
God Stats
5W - 0L
1,939 SR
Queue Stats
61W - 39L
1,567 Elo+
Solo
Sol
Sol
Koelkaststekker
Sol
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,167 Elo+
Solo
Izanami
Izanami
SuperPuperProfi
Izanami
Level 25
God Stats
29W - 24L
1,638 SR
Queue Stats
210W - 235L
1,630 Elo+
Solo
Cernunnos
Cernunnos
joikajoika
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,767 Elo+
Solo
Team Averages
Level 22
1,615 SR
1,526 Elo+

VS

Team Averages
Level 18
1,553 SR
1,487 Elo+
Raijin
Raijin
 
Raijin
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MentalBreakdown2
Yemoja
Level 24
God Stats
3W - 2L
1,563 SR
Queue Stats
64W - 39L
1,716 Elo+
Solo
Bakasura
Bakasura
glous
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,119 Elo+
Solo
Ullr
Ullr
onlyjam
Ullr
Level 3
God Stats
2W - 2L
1,493 SR
Queue Stats
2W - 2L
1,467 Elo+
Solo
Kukulkan
Kukulkan
otismothebest
Kukulkan
Level 29
God Stats
101W - 77L
1,710 SR
Queue Stats
319W - 274L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 0
3,275
655
0
1,876
620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Bойна
Da Ji
7
2 / 0 / 0
3,891
778
1,542
2,868
752
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 2 / 1
3,318
664
753
2,217
767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
1 / 0 / 0
3,919
784
1,769
2,205
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
joikajoika
Cernunnos
6
0 / 0 / 0
3,397
679
384
783
263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
0 / 0 / 0
3,577
715
1,169
1,548
475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 0 / 0
3,319
664
915
1,546
795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
glous
Bakasura
3
0 / 2 / 1
2,832
566
252
1,793
383
Breastplate

Breastplate

+20
Physical Protection

Ullr
onlyjam
Ullr
1
0 / 0 / 0
969
194
0
0
0
Kukulkan
otismothebest
Kukulkan
6
2 / 1 / 0
3,906
781
2,307
2,582
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
L
Raijin
 
Raijin
0
0
0
0
W
Da Ji
Bойна
Da Ji
2
0
0
2
W
0
2
1
0.25
L
0
0
0
0
W
1
0
0
1
L
Bakasura
glous
Bakasura
0
2
1
0.25
W
Cernunnos
joikajoika
Cernunnos
0
0
0
0
L
Ullr
onlyjam
Ullr
0
0
0
0
L
Kukulkan
otismothebest
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,448
Damage
4,643
9,949
Taken
7,469
3,013
Mitigated
2,335
2,572
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
0
0
0
0
1,876
620
0
366
1,510
11,967
0
L
Raijin
 
Raijin
1,169
442
0
1,159
1,548
475
0
0
1,548
17,679
0
W
Da Ji
Bойна
Da Ji
1,542
177
0
500
2,868
752
0
403
2,465
0
16,001
W
753
290
0
630
2,217
767
0
1,904
293
5,742
986
L
915
33
0
250
1,546
795
0
0
1,546
12,499
0
W
1,769
1,334
0
1,306
2,205
611
0
1,169
1,026
0
20,103
L
Bakasura
glous
Bakasura
252
194
0
0
1,793
383
64
0
1,793
0
1,939
W
Cernunnos
joikajoika
Cernunnos
384
0
0
136
783
263
0
549
234
0
13,392
L
Ullr
onlyjam
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
otismothebest
Kukulkan
2,307
748
0
500
2,582
682
0
662
1,920
14,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,800
Gold Earned
14,603
142
Minions Killed
103
0
Camps Cleared
0
488,815
Distance Traveled
355,128
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,275
655
14
3
0
113,373
1
L
Raijin
3,577
715
45
9
0
85,911
0
W
Da Ji
3,891
778
32
6
0
123,293
0
W
Sol
3,318
664
16
3
0
82,155
2
L
Yemoja
3,319
664
21
4
0
92,882
1
W
Izanami
3,919
784
45
9
0
75,911
2
L
Bakasura
2,832
566
4
1
0
73,808
0
W
Cernunnos
3,397
679
35
7
0
94,083
0
L
Ullr
969
194
0
0
0
0
0
L
Kukulkan
3,906
781
33
7
0
102,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role