Player Matchup

Loki
Loki
Drjeckle015
Loki
Level 18
God Stats
8W - 7L
1,524 SR
Queue Stats
14W - 14L
1,365 Elo+
Party 1
Jormungandr
Jormungandr
Lickingtoad
Jormungandr
Level 50
God Stats
1W - 3L
1,315 SR
Queue Stats
8W - 12L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
Rigbe57
Kukulkan
Level 9
God Stats
1W - 0L
1,766 SR
Queue Stats
2W - 2L
1,392 Elo+
Party 1
King Arthur
King Arthur
Volaous
King Arthur
Level 26
God Stats
2W - 5L
1,502 SR
Queue Stats
41W - 39L
1,479 Elo+
Party 1
Artio
Artio
tay2794
Artio
Level 16
God Stats
3W - 2L
1,430 SR
Queue Stats
8W - 7L
1,456 Elo+
Party 1
Team Averages
Level 24
1,507 SR
1,403 Elo+

VS

Team Averages
Level 14
1,496 SR
1,432 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
KingofBearPelts
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,392 Elo+
Solo
Skadi
Skadi
LunaTikbalang
Skadi
Level 21
God Stats
3W - 4L
1,389 SR
Queue Stats
20W - 23L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
PapaZeebz
Erlang Shen
Level 4
God Stats
2W - 2L
1,553 SR
Queue Stats
24W - 9L
1,430 Elo+
Solo
Scylla
Scylla
Stella77
Scylla
Level 8
God Stats
1W - 2L
1,538 SR
Queue Stats
2W - 3L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 5
5,850
532
4,323
5,270
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Lickingtoad
Jormungandr
8
3 / 1 / 4
5,499
500
4,719
6,910
3,047
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Rigbe57
Kukulkan
12
8 / 0 / 2
7,465
679
7,767
3,193
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Volaous
King Arthur
11
3 / 0 / 4
6,601
600
5,576
7,829
4,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
tay2794
Artio
8
0 / 1 / 3
4,996
454
1,170
4,706
3,012
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 1 / 2
5,216
474
3,077
7,173
4,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
9
1 / 1 / 2
5,668
515
2,963
7,732
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 4 / 2
5,217
474
4,294
5,488
1,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
PapaZeebz
Erlang Shen
10
0 / 3 / 0
5,425
493
4,747
9,267
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Stella77
Scylla
7
0 / 8 / 0
4,749
432
1,164
7,614
2,901
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
4
4
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
2
3
W
3
2
5
2.75
L
Hun Batz
1
1
2
2
W
Jormungandr
Lickingtoad
Jormungandr
3
1
4
5
L
1
4
2
0.5
L
Erlang Shen
PapaZeebz
Erlang Shen
0
3
0
0
W
Kukulkan
Rigbe57
Kukulkan
8
0
2
9
L
Scylla
Stella77
Scylla
0
8
0
0
W
King Arthur
Volaous
King Arthur
3
0
4
5
W
Artio
tay2794
Artio
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,555
Damage
16,245
27,908
Taken
37,274
12,981
Mitigated
14,494
6,371
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,077
1,690
0
1,920
7,173
4,182
168
4,284
2,889
12,307
0
W
4,323
1,665
0
2,159
5,270
1,259
0
624
4,646
0
16,074
L
Hun Batz
2,963
709
0
3,287
7,732
2,250
0
1,048
6,684
0
30,343
W
Jormungandr
Lickingtoad
Jormungandr
4,719
2,030
0
2,530
6,910
3,047
108
1,391
5,519
24,020
0
L
4,294
1,602
0
1,141
5,488
1,481
81
1,463
4,025
0
26,864
L
Erlang Shen
PapaZeebz
Erlang Shen
4,747
1,877
0
3,575
9,267
3,680
0
2,631
6,636
0
24,640
W
Kukulkan
Rigbe57
Kukulkan
7,767
1,534
0
250
3,193
1,045
1,036
859
2,334
34,085
0
L
Scylla
Stella77
Scylla
1,164
543
0
545
7,614
2,901
148
4,230
3,384
15,230
0
W
King Arthur
Volaous
King Arthur
5,576
1,201
0
950
7,829
4,618
74
415
7,414
0
30,174
W
Artio
tay2794
Artio
1,170
192
0
482
4,706
3,012
31
952
3,754
10,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
26,275
214
Minions Killed
211
0
Camps Cleared
0
1,031,799
Distance Traveled
971,952
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,216
474
14
1
0
190,070
3
W
Loki
5,850
532
33
3
0
217,549
0
L
Hun Batz
5,668
515
65
6
0
228,436
0
W
Jormungandr
5,499
500
21
2
0
198,112
1
L
Skadi
5,217
474
55
5
0
194,218
6
L
Erlang Shen
5,425
493
44
4
0
220,755
0
W
Kukulkan
7,465
679
82
7
0
203,443
0
L
Scylla
4,749
432
33
3
0
138,473
0
W
King Arthur
6,601
600
53
5
0
210,333
2
W
Artio
4,996
454
25
2
0
202,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role