Player Matchup

Vulcan
Vulcan
RoyDMercer
Vulcan
Level 103
God Stats
2W - 4L
1,699 SR
Queue Stats
8W - 18L
1,610 Elo+
Solo
Yemoja
Yemoja
Tasmanian_Pebble
Yemoja
Level 109
God Stats
1W - 5L
1,588 SR
Queue Stats
89W - 95L
1,428 Elo+
Solo
Nemesis
Nemesis
duckitmike
Nemesis
Level 68
God Stats
16W - 12L
1,517 SR
Queue Stats
22W - 23L
1,531 Elo+
Solo
Cupid
Cupid
thugjohnson2
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,417 Elo+
Party 2
Odin
Odin
thugjohnson3
Odin
Level 84
God Stats
2W - 3L
1,476 SR
Queue Stats
39W - 44L
1,437 Elo+
Party 2
Team Averages
Level 91
1,556 SR
1,485 Elo+

VS

Team Averages
Level 100
1,465 SR
1,476 Elo+
Ymir
Ymir
DroppingLoadz
Ymir
Level 120
God Stats
2W - 2L
1,289 SR
Queue Stats
51W - 57L
1,507 Elo+
Party 1
Rama
Rama
Gcentinal
Rama
Level 88
God Stats
8W - 15L
1,279 SR
Queue Stats
175W - 225L
1,298 Elo+
Solo
Bastet
Bastet
Mummaforpres
Bastet
Level 105
God Stats
4W - 1L
1,731 SR
Queue Stats
14W - 11L
1,508 Elo+
Party 1
Hades
Hades
RickyTheRager
Hades
Level 75
God Stats
3W - 5L
1,523 SR
Queue Stats
41W - 58L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
ThundernTodd
Nu Wa
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 18L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
RoyDMercer
Vulcan
15
1 / 3 / 4
8,552
658
8,579
10,450
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 7 / 2
7,467
574
5,073
14,766
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
duckitmike
Nemesis
15
1 / 6 / 3
8,698
669
5,623
13,555
4,190
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 7 / 1
8,811
678
9,329
14,616
4,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 3
10,812
832
9,157
14,489
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 13
11,858
912
10,170
11,613
15,507
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
14
0 / 2 / 6
8,893
684
2,179
7,319
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
18
14 / 3 / 11
13,301
1,023
18,897
9,709
5,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 3 / 12
11,555
889
18,706
13,593
9,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 10
9,753
750
8,921
6,414
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
10
Kills
26
26
Deaths
10
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
Rama
0
2
6
1.5
W
Bastet
14
3
11
6.5
W
6
3
12
4
L
Vulcan
RoyDMercer
Vulcan
1
3
4
1
L
0
7
2
0.14
W
1
1
10
6
L
Nemesis
duckitmike
Nemesis
1
6
3
0.42
L
3
7
1
0.5
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,761
Damage
58,873
67,876
Taken
48,648
23,588
Mitigated
35,990
16,253
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,170
1,129
0
2,035
11,613
15,507
748
3,914
7,699
30,901
0
W
Rama
2,179
952
1,264
1,959
7,319
3,652
1,342
1,143
6,176
0
21,170
W
Bastet
18,897
6,400
0
0
9,709
5,273
1,489
2,326
7,259
0
38,774
W
18,706
622
631
3,964
13,593
9,455
1,251
5,120
8,473
41,384
0
L
Vulcan
RoyDMercer
Vulcan
8,579
2,596
0
1,991
10,450
3,885
0
5,506
4,864
41,201
0
L
5,073
350
8,041
2,892
14,766
5,238
0
10,794
3,972
14,333
0
W
8,921
1,067
0
1,764
6,414
2,103
1,770
1,406
5,008
38,636
0
L
Nemesis
duckitmike
Nemesis
5,623
1,646
0
760
13,555
4,190
0
5,584
7,803
0
29,025
L
9,329
4,546
237
1,470
14,616
4,590
1
6,809
7,675
0
35,003
L
9,157
1,532
0
862
14,489
5,685
0
9,239
5,067
0
32,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
55,360
263
Minions Killed
273
7
Camps Cleared
4
1,200,648
Distance Traveled
1,234,368
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,858
912
46
4
0
239,572
3
W
Rama
8,893
684
47
4
1
199,848
1
W
Bastet
13,301
1,023
52
4
2
274,244
0
W
Hades
11,555
889
64
5
0
262,015
0
L
Vulcan
8,552
658
64
5
2
238,585
4
L
Yemoja
7,467
574
20
2
0
203,164
0
W
Nu Wa
9,753
750
64
5
1
258,689
0
L
Nemesis
8,698
669
60
5
2
250,922
0
L
Cupid
8,811
678
59
5
1
224,991
0
L
Odin
10,812
832
60
5
2
282,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role