Player Matchup

Artemis
Artemis
AllyCat234
Artemis
Level 15
God Stats
2W - 8L
1,296 SR
Queue Stats
31W - 40L
1,376 Elo+
Party 2
Da Ji
Da Ji
Borestking
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
Jean910
Nu Wa
Level 37
God Stats
53W - 50L
1,436 SR
Queue Stats
172W - 183L
1,434 Elo+
Party 2
Xing Tian
Xing Tian
Sinisterlce
Xing Tian
Level 44
God Stats
7W - 9L
1,467 SR
Queue Stats
15W - 22L
1,396 Elo+
Party 2
Set
Set
lunificuadora
Set
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,197 Elo+
Solo
Team Averages
Level 32
1,440 SR
1,382 Elo+

VS

Team Averages
Level 85
1,513 SR
1,529 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Calibos75
Da Ji
Level 68
God Stats
6W - 14L
1,469 SR
Queue Stats
579W - 545L
1,459 Elo+
Solo
Vulcan
Vulcan
Jastiin
Vulcan
Level 14
God Stats
9W - 9L
1,642 SR
Queue Stats
14W - 16L
1,634 Elo+
Party 1
Ra
Ra
MG_JokerxX
Ra
Level 126
God Stats
2W - 0L
1,651 SR
Queue Stats
28W - 22L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
azhianator69
Cthulhu
Level 109
God Stats
3W - 5L
1,303 SR
Queue Stats
68W - 64L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AllyCat234
Artemis
16
0 / 9 / 3
9,681
880
14,973
18,392
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
16
1 / 7 / 3
9,561
869
5,511
12,639
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Jean910
Nu Wa
17
4 / 8 / 3
11,220
1,020
22,144
18,701
5,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Sinisterlce
Xing Tian
17
4 / 9 / 4
11,475
1,043
17,734
30,359
9,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 15 / 8
10,644
968
8,310
23,429
6,311
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
16 / 2 / 25
13,554
1,232
21,951
13,660
8,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Calibos75
Da Ji
19
7 / 1 / 23
11,909
1,083
8,419
12,182
5,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Jastiin
Vulcan
19
9 / 4 / 32
12,238
1,113
21,929
10,826
4,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 1 / 34
12,723
1,157
22,834
13,265
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
azhianator69
Cthulhu
19
6 / 2 / 37
12,036
1,094
19,370
24,791
24,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
199
10
Kills
48
48
Deaths
10
21
Assists
151
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
16
2
25
14.25
L
Artemis
AllyCat234
Artemis
0
9
3
0.17
L
Da Ji
1
7
3
0.36
W
Da Ji
Calibos75
Da Ji
7
1
23
18.5
W
Vulcan
Jastiin
Vulcan
9
4
32
6.25
L
Nu Wa
Jean910
Nu Wa
4
8
3
0.69
W
10
1
34
27
L
Xing Tian
Sinisterlce
Xing Tian
4
9
4
0.67
W
Cthulhu
azhianator69
Cthulhu
6
2
37
12.25
L
1
15
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,672
Damage
94,503
103,520
Taken
74,724
30,200
Mitigated
50,634
8,494
Healing
36,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,951
3,782
0
5,600
13,660
8,165
0
6,903
6,547
41,855
0
L
Artemis
AllyCat234
Artemis
14,973
5,913
0
3,077
18,392
5,411
0
15,281
3,111
0
36,584
L
Da Ji
5,511
1,021
0
399
12,639
4,004
0
10,617
2,022
0
12,242
W
Da Ji
Calibos75
Da Ji
8,419
2,322
0
1,805
12,182
5,464
0
6,664
4,719
0
15,384
W
Vulcan
Jastiin
Vulcan
21,929
6,240
0
2,870
10,826
4,985
0
5,149
5,545
38,598
0
L
Nu Wa
Jean910
Nu Wa
22,144
4,025
212
1,443
18,701
5,221
0
16,601
2,100
47,616
0
W
22,834
3,725
6,465
7,332
13,265
7,230
0
7,946
4,977
55,880
0
L
Xing Tian
Sinisterlce
Xing Tian
17,734
768
0
3,203
30,359
9,253
0
23,877
6,482
36,756
0
W
Cthulhu
azhianator69
Cthulhu
19,370
828
2,701
9,782
24,791
24,790
0
12,166
12,335
39,632
0
L
8,310
2,360
0
160
23,429
6,311
0
19,708
3,721
0
23,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,581
Gold Earned
62,460
160
Minions Killed
227
7
Camps Cleared
3
859,504
Distance Traveled
998,888
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,554
1,232
36
3
2
158,503
2
L
Artemis
9,681
880
40
4
3
157,781
3
L
Da Ji
9,561
869
16
1
0
126,817
0
W
Da Ji
11,909
1,083
11
1
1
202,175
1
W
Vulcan
12,238
1,113
40
4
0
194,825
0
L
Nu Wa
11,220
1,020
35
3
0
176,844
0
W
Ra
12,723
1,157
93
8
0
222,060
0
L
Xing Tian
11,475
1,043
37
3
2
193,723
0
W
Cthulhu
12,036
1,094
47
4
0
221,325
0
L
Set
10,644
968
32
3
2
204,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role