Player Matchup

Hercules
Hercules
Ciccoman1
Hercules
Level 124
God Stats
11W - 18L
1,411 SR
Queue Stats
318W - 360L
1,534 Elo+
Solo
Anubis
Anubis
frostydayo
Anubis
Level 20
God Stats
9W - 3L
1,836 SR
Queue Stats
18W - 9L
1,686 Elo+
Party 1
Apollo
Apollo
uberryan
Apollo
Level 58
God Stats
5W - 0L
1,951 SR
Queue Stats
129W - 110L
1,600 Elo+
Party 1
Team Averages
Level 67
1,732 SR
1,607 Elo+

VS

Team Averages
Level 69
1,589 SR
1,523 Elo+
Cthulhu
Cthulhu
CutestEevee
Cthulhu
Level 88
God Stats
3W - 1L
1,623 SR
Queue Stats
9W - 6L
1,808 Elo+
Party 2
Medusa
Medusa
Equilizerr
Medusa
Level 60
God Stats
22W - 12L
1,748 SR
Queue Stats
130W - 167L
1,453 Elo+
Solo
Sol
Sol
Lazabel
Sol
Level 60
God Stats
12W - 17L
1,397 SR
Queue Stats
61W - 131L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ciccoman1
Hercules
14
10 / 3 / 8
12,149
759
14,480
18,289
12,646
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
frostydayo
Anubis
16
8 / 6 / 11
12,382
774
12,897
13,725
6,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
uberryan
Apollo
16
8 / 9 / 12
12,638
790
13,896
17,789
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CutestEevee
Cthulhu
15
9 / 6 / 7
11,837
740
18,384
18,724
22,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Equilizerr
Medusa
15
9 / 8 / 3
12,327
770
14,443
15,818
5,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
10
0 / 12 / 5
9,068
567
7,138
15,451
4,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
26
Kills
18
18
Deaths
26
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ciccoman1
Hercules
10
3
8
4.67
L
Cthulhu
CutestEevee
Cthulhu
9
6
7
2.08
L
Medusa
Equilizerr
Medusa
9
8
3
1.31
L
Sol
0
12
5
0.21
W
Anubis
frostydayo
Anubis
8
6
11
2.25
W
Apollo
uberryan
Apollo
8
9
12
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,273
Damage
39,965
49,803
Taken
49,993
26,445
Mitigated
32,800
14,847
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ciccoman1
Hercules
14,480
5,391
0
5,428
18,289
12,646
519
6,745
11,506
27
33,565
L
Cthulhu
CutestEevee
Cthulhu
18,384
1,186
0
1,613
18,724
22,829
0
4,238
14,486
34,409
0
L
Medusa
Equilizerr
Medusa
14,443
5,243
0
1,507
15,818
5,633
830
2,867
12,951
0
43,307
L
Sol
7,138
1,910
699
2,537
15,451
4,338
671
5,798
9,653
23,791
0
W
Anubis
frostydayo
Anubis
12,897
473
0
5,590
13,725
6,581
601
7,124
6,446
45,671
0
W
Apollo
uberryan
Apollo
13,896
8,942
0
3,829
17,789
7,218
2,157
11,255
6,329
0
41,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,169
Gold Earned
33,232
154
Minions Killed
125
0
Camps Cleared
0
781,619
Distance Traveled
819,938
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,149
759
25
2
0
272,881
2
L
Cthulhu
11,837
740
28
2
0
286,620
1
L
Medusa
12,327
770
66
4
0
292,527
5
L
Sol
9,068
567
31
2
0
240,791
0
W
Anubis
12,382
774
67
4
0
249,049
1
W
Apollo
12,638
790
62
4
0
259,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role