Player Matchup

Bastet
Bastet
EODLunchbox
Bastet
Level 147
God Stats
32W - 24L
1,569 SR
Queue Stats
328W - 290L
1,547 Elo+
Solo
Ah Puch
Ah Puch
KJH_leader
Ah Puch
Level 149
God Stats
1W - 1L
1,278 SR
Queue Stats
49W - 43L
1,534 Elo+
Solo
Agni
Agni
Quak13
Agni
Level 153
God Stats
4W - 5L
1,478 SR
Queue Stats
263W - 257L
1,534 Elo+
Solo
Medusa
Medusa
RENightmare999
Medusa
Level 157
God Stats
10W - 5L
1,618 SR
Queue Stats
225W - 243L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
x6xGodx
Gilgamesh
Level 105
God Stats
7W - 2L
1,500 SR
Queue Stats
156W - 160L
1,526 Elo+
Solo
Team Averages
Level 142
1,489 SR
1,532 Elo+

VS

Team Averages
Level 121
1,591 SR
1,572 Elo+
Artio
Artio
Lqrrqn
Artio
Level 145
God Stats
3W - 2L
1,703 SR
Queue Stats
219W - 188L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
RedLikeKoolAiD
Ah Puch
Level 101
God Stats
2W - 3L
1,827 SR
Queue Stats
5W - 6L
1,678 Elo+
Party 1
Chaac
Chaac
Royal_HD96
Chaac
Level 104
God Stats
116W - 103L
1,644 SR
Queue Stats
484W - 489L
1,603 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SKiiDxMARKS
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,606 SR
Queue Stats
8W - 11L
1,432 Elo+
Party 1
Kali
Kali
WeAreSenate
Kali
Level 128
God Stats
0W - 3L
1,174 SR
Queue Stats
190W - 160L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
7 / 1 / 8
10,415
1,042
9,784
9,765
3,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
KJH_leader
Ah Puch
16
6 / 0 / 11
10,992
1,099
16,686
8,439
3,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Quak13
Agni
17
2 / 3 / 15
10,202
1,020
16,159
10,919
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 14
10,322
1,032
22,662
14,531
5,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
x6xGodx
Gilgamesh
17
4 / 2 / 12
10,365
1,037
12,250
13,026
13,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

250

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Lqrrqn
Artio
16
1 / 3 / 5
9,256
926
9,052
23,948
28,001
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 7 / 2
9,100
910
11,321
12,094
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
16
3 / 4 / 3
9,739
974
8,360
17,453
11,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SKiiDxMARKS
Ah Muzen Cab
16
3 / 4 / 4
9,992
999
13,752
11,866
4,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 4
9,338
934
9,587
16,278
6,600
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
22
Kills
9
9
Deaths
22
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
1
8
11
W
Ah Puch
KJH_leader
Ah Puch
6
0
11
11.5
L
Artio
Lqrrqn
Artio
1
3
5
1.17
W
Agni
Quak13
Agni
2
3
15
3.17
W
3
3
14
3.33
L
1
7
2
0.29
L
Chaac
3
4
3
1.13
L
Ah Muzen Cab
SKiiDxMARKS
Ah Muzen Cab
3
4
4
1.25
L
1
4
4
0.75
W
Gilgamesh
x6xGodx
Gilgamesh
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,541
Damage
52,072
56,680
Taken
81,639
29,689
Mitigated
54,585
7,178
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,784
2,773
0
0
9,765
3,551
0
3,518
6,247
0
19,543
W
Ah Puch
KJH_leader
Ah Puch
16,686
1,221
0
3,880
8,439
3,572
0
3,230
5,209
24,191
0
L
Artio
Lqrrqn
Artio
9,052
653
885
3,731
23,948
28,001
0
9,463
14,143
18,699
0
W
Agni
Quak13
Agni
16,159
500
0
1,012
10,919
3,662
0
3,117
7,802
30,024
0
W
22,662
11,348
0
1,955
14,531
5,232
0
6,655
7,876
0
56,260
L
11,321
166
0
242
12,094
3,957
0
5,009
6,835
31,182
0
L
Chaac
8,360
1,595
0
5,426
17,453
11,841
0
6,902
10,445
0
23,706
L
Ah Muzen Cab
SKiiDxMARKS
Ah Muzen Cab
13,752
4,684
96
1,805
11,866
4,186
0
6,483
5,081
0
46,981
L
9,587
4,580
0
1,032
16,278
6,600
0
5,612
10,538
0
22,563
W
Gilgamesh
x6xGodx
Gilgamesh
12,250
2,252
0
331
13,026
13,672
0
3,853
9,173
3,297
24,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,296
Gold Earned
47,425
236
Minions Killed
206
6
Camps Cleared
6
1,014,574
Distance Traveled
1,019,522
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,415
1,042
38
4
0
242,024
1
W
Ah Puch
10,992
1,099
19
2
0
204,957
0
L
Artio
9,256
926
10
1
0
208,968
0
W
Agni
10,202
1,020
45
5
2
193,169
0
W
Medusa
10,322
1,032
91
9
1
181,722
0
L
Ah Puch
9,100
910
61
6
1
180,372
0
L
Chaac
9,739
974
33
3
0
210,074
0
L
Ah Muzen Cab
9,992
999
77
8
1
195,118
1
L
Kali
9,338
934
25
3
4
224,990
1
W
Gilgamesh
10,365
1,037
43
4
3
192,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role