Player Matchup

Merlin
Merlin
Beatin123
Merlin
Level 64
God Stats
1W - 1L
1,530 SR
Queue Stats
86W - 93L
1,507 Elo+
Party 3
Izanami
Izanami
DirtFool
Izanami
Level 38
God Stats
2W - 5L
1,625 SR
Queue Stats
2W - 6L
1,348 Elo+
Party 3
Bakasura
Bakasura
KiDBXWSER
Bakasura
Level 32
God Stats
14W - 7L
1,738 SR
Queue Stats
86W - 99L
1,371 Elo+
Solo
Guan Yu
Guan Yu
ShrinkyNuts
Guan Yu
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 3
Geb
Geb
jloaf
Geb
Level 69
God Stats
1W - 2L
1,862 SR
Queue Stats
4W - 8L
1,418 Elo+
Party 3
Team Averages
Level 42
1,610 SR
1,373 Elo+

VS

Team Averages
Level 70
1,593 SR
1,447 Elo+
Fenrir
Fenrir
Jessee3437
Fenrir
Level 20
God Stats
9W - 7L
1,569 SR
Queue Stats
97W - 108L
1,369 Elo+
Party 1
Cernunnos
Cernunnos
Peztex
Cernunnos
Level 10
God Stats
7W - 10L
1,574 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 2
Tiamat
Tiamat
ReddishXY
Tiamat
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
424W - 429L
1,331 Elo+
Party 1
Bakasura
Bakasura
TTVxURBANxJesus
Bakasura
Level 145
God Stats
47W - 22L
1,640 SR
Queue Stats
316W - 281L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
pojoe2
Sylvanus
Level 107
God Stats
5W - 3L
1,682 SR
Queue Stats
174W - 148L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beatin123
Merlin
10
0 / 7 / 0
6,303
394
6,361
10,428
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DirtFool
Izanami
11
1 / 5 / 0
7,307
457
3,336
7,888
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
KiDBXWSER
Bakasura
12
1 / 5 / 0
7,282
455
5,538
13,260
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
ShrinkyNuts
Guan Yu
10
0 / 7 / 0
6,105
382
3,165
9,547
6,874
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Geb
jloaf
Geb
10
0 / 4 / 0
6,186
387
3,347
10,041
3,855
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jessee3437
Fenrir
15
6 / 1 / 2
9,264
579
5,508
8,743
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
Peztex
Cernunnos
13
0 / 0 / 4
7,380
461
2,611
2,611
948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
ReddishXY
Tiamat
14
1 / 0 / 10
8,270
517
5,868
8,352
4,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
17
19 / 1 / 1
10,805
675
14,214
12,332
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
pojoe2
Sylvanus
13
2 / 0 / 12
7,762
485
7,727
11,071
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
2
Kills
28
28
Deaths
2
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
Beatin123
Merlin
0
7
0
0
L
Izanami
DirtFool
Izanami
1
5
0
0.2
W
Fenrir
Jessee3437
Fenrir
6
1
2
7
L
Bakasura
KiDBXWSER
Bakasura
1
5
0
0.2
W
Cernunnos
Peztex
Cernunnos
0
0
4
2
W
Tiamat
ReddishXY
Tiamat
1
0
10
6
L
Guan Yu
ShrinkyNuts
Guan Yu
0
7
0
0
W
Bakasura
19
1
1
19.5
L
Geb
jloaf
Geb
0
4
0
0
W
Sylvanus
pojoe2
Sylvanus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,747
Damage
35,928
51,164
Taken
43,109
23,366
Mitigated
23,775
9,463
Healing
23,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Beatin123
Merlin
6,361
266
0
675
10,428
3,048
0
4,038
5,742
35,963
0
L
Izanami
DirtFool
Izanami
3,336
1,888
0
706
7,888
2,572
889
1,633
6,034
0
36,560
W
Fenrir
Jessee3437
Fenrir
5,508
2,759
120
4,158
8,743
4,830
2,784
1,103
7,495
0
38,175
L
Bakasura
KiDBXWSER
Bakasura
5,538
3,892
0
4,194
13,260
7,017
0
4,929
7,760
0
34,348
W
Cernunnos
Peztex
Cernunnos
2,611
1,017
0
1,050
2,611
948
1,851
798
1,813
0
30,506
W
Tiamat
ReddishXY
Tiamat
5,868
673
0
3,540
8,352
4,643
943
3,420
4,652
39,827
0
L
Guan Yu
ShrinkyNuts
Guan Yu
3,165
1,034
0
1,113
9,547
6,874
199
891
8,306
0
19,351
W
Bakasura
14,214
10,208
0
6,028
12,332
6,540
0
1,381
10,951
0
71,671
L
Geb
jloaf
Geb
3,347
594
579
2,196
10,041
3,855
175
1,981
7,475
27,491
0
W
Sylvanus
pojoe2
Sylvanus
7,727
1,805
1,457
6,867
11,071
6,814
674
3,073
7,888
31,661
7,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
43,481
336
Minions Killed
424
0
Camps Cleared
0
1,427,591
Distance Traveled
1,469,841
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,303
394
75
5
0
253,432
0
L
Izanami
7,307
457
88
6
0
265,938
2
W
Fenrir
9,264
579
91
6
0
314,073
2
L
Bakasura
7,282
455
88
6
0
308,736
2
W
Cernunnos
7,380
461
66
4
0
272,466
3
W
Tiamat
8,270
517
63
4
0
293,551
0
L
Guan Yu
6,105
382
44
3
0
282,512
1
W
Bakasura
10,805
675
140
9
0
348,709
2
L
Geb
6,186
387
41
3
0
316,973
0
W
Sylvanus
7,762
485
64
4
0
241,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role