Player Matchup

Yemoja
Yemoja
SockHatAbe
Yemoja
Level 14
God Stats
7W - 12L
1,242 SR
Queue Stats
14W - 24L
1,254 Elo+
Party 1
Sol
Sol
UshiSushi
Sol
Level 29
God Stats
59W - 49L
1,551 SR
Queue Stats
300W - 377L
1,426 Elo+
Solo
Artemis
Artemis
Vleb
Artemis
Level 24
God Stats
1W - 1L
1,704 SR
Queue Stats
73W - 106L
1,278 Elo+
Party 1
Set
Set
pragmaticon
Set
Level 28
God Stats
2W - 0L
1,704 SR
Queue Stats
71W - 105L
1,302 Elo+
Party 1
Achilles
Achilles
sfspectre
Achilles
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 57L
1,379 Elo+
Party 1
Team Averages
Level 23
1,540 SR
1,328 Elo+

VS

Team Averages
Level 13
1,395 SR
1,301 Elo+
Chaac
Chaac
Chingonious
Chaac
Level 28
God Stats
29W - 33L
1,474 SR
Queue Stats
163W - 166L
1,404 Elo+
Solo
Hun Batz
Hun Batz
Gabo1579
Hun Batz
Level 7
God Stats
1W - 2L
1,178 SR
Queue Stats
3W - 2L
1,492 Elo+
Party 3
Ullr
Ullr
RoonyFrag123
Ullr
Level 24
God Stats
8W - 7L
1,323 SR
Queue Stats
8W - 7L
1,055 Elo+
Party 2
Ra
Ra
VirtusNate
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
pylonofone
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SockHatAbe
Yemoja
13
0 / 0 / 2
8,295
518
2,138
5,923
5,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
20 / 1 / 5
10,508
657
31,009
13,109
6,117
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vleb
Artemis
14
6 / 0 / 6
9,056
566
7,442
7,803
2,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 4
9,388
587
5,588
7,779
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
sfspectre
Achilles
14
1 / 0 / 1
8,521
533
2,296
5,891
3,299
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,378
399
6,396
11,006
8,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Gabo1579
Hun Batz
8
0 / 8 / 1
5,679
355
2,513
10,737
3,269
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 0
7,328
458
4,095
11,188
3,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 13 / 0
5,083
318
2,654
10,198
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
pylonofone
Yemoja
9
0 / 7 / 1
6,068
379
3,185
16,468
8,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
33
Kills
2
2
Deaths
36
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Hun Batz
Gabo1579
Hun Batz
0
8
1
0.06
L
2
5
0
0.4
W
Yemoja
SockHatAbe
Yemoja
0
0
2
1
W
20
1
5
22.5
L
0
13
0
0
W
Artemis
Vleb
Artemis
6
0
6
9
W
6
1
4
8
L
Yemoja
pylonofone
Yemoja
0
7
1
0.07
W
Achilles
sfspectre
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,473
Damage
18,843
40,505
Taken
59,597
22,930
Mitigated
27,189
15,616
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,396
287
0
2,401
11,006
8,194
0
5,660
5,346
0
28,111
L
Hun Batz
Gabo1579
Hun Batz
2,513
1,212
0
203
10,737
3,269
128
4,828
5,909
0
20,895
L
4,095
1,324
0
427
11,188
3,602
0
4,382
6,806
0
31,096
W
Yemoja
SockHatAbe
Yemoja
2,138
75
535
23
5,923
5,188
911
245
5,678
30,891
0
W
31,009
13,008
0
8,190
13,109
6,117
3,678
2,888
10,105
70,353
0
L
2,654
966
0
19
10,198
3,301
230
7,172
3,026
9,611
0
W
Artemis
Vleb
Artemis
7,442
3,258
0
2,724
7,803
2,889
1,414
950
6,773
0
52,542
W
5,588
2,498
0
2,056
7,779
5,437
1,482
1,522
6,217
0
54,673
L
Yemoja
pylonofone
Yemoja
3,185
664
841
241
16,468
8,823
0
11,105
5,363
19,170
0
W
Achilles
sfspectre
Achilles
2,296
811
0
2,088
5,891
3,299
1,550
26
5,865
0
41,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,768
Gold Earned
30,536
417
Minions Killed
186
0
Camps Cleared
0
1,436,659
Distance Traveled
1,237,236
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,378
399
49
3
0
267,476
0
L
Hun Batz
5,679
355
41
3
0
265,661
1
L
Ullr
7,328
458
55
3
0
272,397
0
W
Yemoja
8,295
518
56
4
0
247,812
5
W
Sol
10,508
657
90
6
0
275,406
0
L
Ra
5,083
318
19
1
0
191,397
1
W
Artemis
9,056
566
87
5
0
292,165
1
W
Set
9,388
587
106
7
0
306,703
1
L
Yemoja
6,068
379
22
1
0
240,305
1
W
Achilles
8,521
533
78
5
0
314,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role