Player Matchup

Ne Zha
Ne Zha
ATN ReVeNgE
Ne Zha
Level 147
God Stats
6W - 15L
1,462 SR
Queue Stats
361W - 441L
1,450 Elo+
Party 2
Sol
Sol
Cal Yentay
Sol
Level 158
God Stats
6W - 3L
1,561 SR
Queue Stats
429W - 465L
1,451 Elo+
Party 2
Bacchus
Bacchus
Maximillion_2000
Bacchus
Level 88
God Stats
2W - 2L
1,655 SR
Queue Stats
40W - 44L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
The Wood Inc
Sun Wukong
Level 129
God Stats
23W - 22L
1,514 SR
Queue Stats
402W - 490L
1,499 Elo+
Party 2
Artemis
Artemis
inyourfacexyz1
Artemis
Level 65
God Stats
5W - 4L
1,753 SR
Queue Stats
109W - 90L
1,536 Elo+
Party 1
Team Averages
Level 117
1,589 SR
1,492 Elo+

VS

Team Averages
Level 108
1,585 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
IRA Dreadpool
Morgan Le Fay
Level 147
God Stats
12W - 7L
1,566 SR
Queue Stats
480W - 434L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Lunchbox128
Guan Yu
Level 86
God Stats
33W - 29L
1,475 SR
Queue Stats
243W - 309L
1,450 Elo+
Party 3
Neith
Neith
M14 SNIPE
Neith
Level 87
God Stats
2W - 4L
1,763 SR
Queue Stats
262W - 318L
1,472 Elo+
Party 3
Sol
Sol
Slayterax
Sol
Level 128
God Stats
23W - 24L
1,569 SR
Queue Stats
777W - 787L
1,539 Elo+
Party 3
Hercules
Hercules
mentance 10
Hercules
Level 93
God Stats
2W - 4L
1,550 SR
Queue Stats
286W - 320L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
9 / 4 / 13
15,467
573
15,954
20,637
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 14
15,314
567
17,516
17,707
7,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 3 / 19
13,607
504
13,527
31,393
32,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
The Wood Inc
Sun Wukong
20
10 / 1 / 9
15,953
591
15,825
24,551
25,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 3 / 8
16,319
604
20,595
16,957
6,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IRA Dreadpool
Morgan Le Fay
17
2 / 8 / 6
11,576
429
15,977
20,977
8,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Lunchbox128
Guan Yu
18
0 / 7 / 5
11,337
420
8,556
23,933
23,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
M14 SNIPE
Neith
20
4 / 6 / 4
13,107
485
10,459
17,577
6,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 6 / 5
12,787
474
19,523
19,343
8,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
mentance 10
Hercules
18
3 / 7 / 4
11,939
442
9,501
24,889
14,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
34
Kills
14
14
Deaths
34
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
9
4
13
3.88
W
4
3
14
3.67
L
Morgan Le Fay
IRA Dreadpool
Morgan Le Fay
2
8
6
0.63
L
Guan Yu
Lunchbox128
Guan Yu
0
7
5
0.36
L
Neith
M14 SNIPE
Neith
4
6
4
1
W
2
3
19
3.83
L
5
6
5
1.25
W
Sun Wukong
The Wood Inc
Sun Wukong
10
1
9
14.5
W
9
3
8
4.33
L
Hercules
mentance 10
Hercules
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,417
Damage
64,016
111,245
Taken
106,719
79,277
Mitigated
61,235
45,438
Healing
27,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
15,954
3,086
0
8,924
20,637
7,476
961
5,667
14,970
0
122,371
W
17,516
3,014
816
9,386
17,707
7,374
3,238
6,698
11,009
108,667
0
L
Morgan Le Fay
IRA Dreadpool
Morgan Le Fay
15,977
986
1,390
3,178
20,977
8,099
168
7,071
13,906
63,571
0
L
Guan Yu
Lunchbox128
Guan Yu
8,556
1,009
3,116
6,126
23,933
23,256
0
5,069
18,864
279
63,699
L
Neith
M14 SNIPE
Neith
10,459
3,620
0
3,751
17,577
6,904
1,365
5,438
12,139
0
95,908
W
13,527
448
138
10,708
31,393
32,215
363
14,104
17,289
43,756
0
L
19,523
5,343
0
5,261
19,343
8,822
208
7,617
11,726
92,737
0
W
Sun Wukong
The Wood Inc
Sun Wukong
15,825
1,969
0
10,126
24,551
25,312
4,194
5,570
18,981
0
98,123
W
20,595
7,958
0
5,340
16,957
6,900
7,024
3,810
13,147
0
156,514
L
Hercules
mentance 10
Hercules
9,501
1,609
0
4,286
24,889
14,154
0
6,175
18,714
0
72,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,660
Gold Earned
60,746
771
Minions Killed
652
0
Camps Cleared
0
2,575,222
Distance Traveled
2,286,672
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,467
573
158
6
0
556,275
2
W
Sol
15,314
567
200
7
0
515,045
6
L
Morgan Le Fay
11,576
429
78
3
0
421,245
2
L
Guan Yu
11,337
420
126
5
0
505,506
7
L
Neith
13,107
485
189
7
0
431,799
9
W
Bacchus
13,607
504
44
2
0
526,903
6
L
Sol
12,787
474
140
5
0
443,079
4
W
Sun Wukong
15,953
591
170
6
0
470,566
4
W
Artemis
16,319
604
199
7
0
506,433
3
L
Hercules
11,939
442
119
4
0
485,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role