Player Matchup

Yemoja
Yemoja
Cbrownies
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,411 Elo+
Party 1
Neith
Neith
Lovery101
Neith
Level 7
God Stats
5W - 10L
1,293 SR
Queue Stats
5W - 12L
1,229 Elo+
Party 2
Loki
Loki
Lusufferr
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,248 Elo+
Party 2
Thanatos
Thanatos
Muffinmingking
Thanatos
Level 16
God Stats
5W - 6L
1,420 SR
Queue Stats
10W - 15L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
Nixur
Kukulkan
Level 29
God Stats
28W - 26L
1,571 SR
Queue Stats
127W - 125L
1,436 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,339 Elo+

VS

Team Averages
Level 34
1,508 SR
1,471 Elo+
Ah Puch
Ah Puch
Cherry
Ah Puch
Level 22
God Stats
9W - 7L
1,459 SR
Queue Stats
121W - 108L
1,478 Elo+
Solo
Cabrakan
Cabrakan
Eschaton2
Cabrakan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
OneLastRose
Bellona
Level 23
God Stats
2W - 0L
1,755 SR
Queue Stats
13W - 12L
1,516 Elo+
Party 3
Hachiman
Hachiman
Phan27
Hachiman
Level 27
God Stats
5W - 5L
1,326 SR
Queue Stats
94W - 112L
1,401 Elo+
Solo
Olorun
Olorun
mikebeastem
Olorun
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cbrownies
Yemoja
18
0 / 4 / 7
11,125
795
4,882
14,229
11,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Lovery101
Neith
18
0 / 4 / 5
11,218
801
10,187
15,349
6,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Loki
19
9 / 8 / 4
14,479
1,034
19,657
22,816
9,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
19
2 / 9 / 8
12,127
866
7,359
26,439
10,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Nixur
Kukulkan
19
2 / 8 / 7
12,662
904
23,856
24,408
9,295
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cherry
Ah Puch
20
13 / 1 / 14
15,582
1,113
36,559
9,232
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Eschaton2
Cabrakan
20
2 / 4 / 19
12,408
886
8,697
14,198
17,335
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
OneLastRose
Bellona
20
0 / 2 / 22
13,306
950
9,342
15,730
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Phan27
Hachiman
20
5 / 3 / 16
13,432
959
17,370
14,367
4,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
13 / 3 / 13
15,340
1,096
27,906
16,511
8,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
117
13
Kills
33
33
Deaths
13
31
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cbrownies
Yemoja
0
4
7
0.88
W
Ah Puch
Cherry
Ah Puch
13
1
14
20
W
Cabrakan
Eschaton2
Cabrakan
2
4
19
2.88
L
Neith
Lovery101
Neith
0
4
5
0.63
L
Loki
9
8
4
1.38
L
Thanatos
2
9
8
0.67
L
Kukulkan
Nixur
Kukulkan
2
8
7
0.69
W
Bellona
OneLastRose
Bellona
0
2
22
5.5
W
Hachiman
Phan27
Hachiman
5
3
16
4.33
W
Olorun
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,941
Damage
99,874
103,241
Taken
70,038
47,420
Mitigated
48,100
18,156
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cbrownies
Yemoja
4,882
1,003
6,713
2,560
14,229
11,989
0
10,606
3,623
20,063
0
W
Ah Puch
Cherry
Ah Puch
36,559
2,367
0
2,033
9,232
3,943
0
4,617
4,615
72,375
0
W
Cabrakan
Eschaton2
Cabrakan
8,697
674
0
207
14,198
17,335
0
4,250
9,948
13,412
0
L
Neith
Lovery101
Neith
10,187
2,963
0
1,780
15,349
6,398
0
9,890
5,459
0
29,963
L
Loki
19,657
5,035
0
0
22,816
9,079
0
14,960
7,856
0
36,704
L
Thanatos
7,359
540
0
6,149
26,439
10,659
0
18,901
7,538
0
24,620
L
Kukulkan
Nixur
Kukulkan
23,856
746
237
717
24,408
9,295
0
17,007
7,401
54,718
0
W
Bellona
OneLastRose
Bellona
9,342
2,768
0
2,693
15,730
13,914
0
6,642
9,088
0
18,445
W
Hachiman
Phan27
Hachiman
17,370
8,210
0
806
14,367
4,889
0
6,408
7,959
0
48,872
W
Olorun
27,906
14,357
3,154
6,488
16,511
8,019
0
6,821
9,690
57,606
4,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,611
Gold Earned
70,068
266
Minions Killed
275
3
Camps Cleared
7
1,194,961
Distance Traveled
1,279,354
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,125
795
37
3
0
233,257
0
W
Ah Puch
15,582
1,113
86
6
3
274,681
8
W
Cabrakan
12,408
886
13
1
0
228,160
4
L
Neith
11,218
801
46
3
0
211,950
0
L
Loki
14,479
1,034
36
3
0
270,390
4
L
Thanatos
12,127
866
50
4
2
244,330
3
L
Kukulkan
12,662
904
97
7
1
235,034
0
W
Bellona
13,306
950
21
2
0
272,851
0
W
Hachiman
13,432
959
71
5
2
257,159
0
W
Olorun
15,340
1,096
84
6
2
246,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role