Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Ace0fSpades023
Arachne
Level 87
God Stats
14W - 13L
1,424 SR
Queue Stats
147W - 138L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
BlueberrySoldier
Kukulkan
Level 15
God Stats
5W - 8L
1,552 SR
Queue Stats
61W - 81L
1,574 Elo+
Party 1
Bacchus
Bacchus
IIGregII
Bacchus
Level 31
God Stats
9W - 7L
1,673 SR
Queue Stats
93W - 83L
1,588 Elo+
Party 2
Anubis
Anubis
KingErimos
Anubis
Level 27
God Stats
21W - 6L
1,921 SR
Queue Stats
102W - 85L
1,596 Elo+
Party 2
Team Averages
Level 57
1,614 SR
1,559 Elo+

VS

Team Averages
Level 68
1,517 SR
1,635 Elo+
Gilgamesh
Gilgamesh
CowasockyNinja
Gilgamesh
Level 39
God Stats
6W - 7L
1,507 SR
Queue Stats
95W - 88L
1,570 Elo+
Solo
Sylvanus
Sylvanus
GanderMountain69
Sylvanus
Level 18
God Stats
10W - 8L
1,768 SR
Queue Stats
70W - 44L
1,792 Elo+
Party 4
Artemis
Artemis
HashiraYoriichi
Artemis
Level 16
God Stats
11W - 17L
1,440 SR
Queue Stats
56W - 65L
1,580 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NozuruKuyutsuki
Cu Chulainn
Level 108
God Stats
1W - 0L
1,163 SR
Queue Stats
457W - 413L
1,575 Elo+
Party 3
Sol
Sol
SackWright
Sol
Level 157
God Stats
4W - 2L
1,705 SR
Queue Stats
364W - 321L
1,656 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 2 / 0
6,238
624
4,498
5,231
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 4 / 0
4,376
438
1,846
6,499
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 5 / 0
4,542
454
855
4,799
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
IIGregII
Bacchus
7
0 / 1 / 2
4,812
481
2,036
5,618
3,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
KingErimos
Anubis
9
3 / 2 / 0
5,450
545
3,375
5,972
2,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CowasockyNinja
Gilgamesh
8
1 / 2 / 3
4,835
484
2,536
5,737
2,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 0 / 2
5,821
582
3,393
3,277
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 2
5,020
502
4,349
3,883
987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
NozuruKuyutsuki
Cu Chulainn
8
0 / 2 / 4
4,503
450
2,706
5,900
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
5 / 0 / 3
6,688
669
4,368
3,411
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
13
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
2
0
1
L
0
4
0
0
L
0
5
0
0
W
Gilgamesh
CowasockyNinja
Gilgamesh
1
2
3
1.25
W
5
0
2
6
W
2
1
2
3
L
Bacchus
IIGregII
Bacchus
0
1
2
1
L
Anubis
KingErimos
Anubis
3
2
0
1.5
W
Cu Chulainn
NozuruKuyutsuki
Cu Chulainn
0
2
4
1
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,610
Damage
17,352
28,119
Taken
22,208
12,000
Mitigated
9,073
7,469
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,498
1,182
0
2,055
5,231
3,290
0
1,791
3,440
0
32,827
L
1,846
1,648
0
680
6,499
1,523
0
2,060
4,367
0
19,624
L
855
282
0
5
4,799
1,232
0
2,251
2,548
21,108
0
W
Gilgamesh
CowasockyNinja
Gilgamesh
2,536
409
0
1,022
5,737
2,598
0
142
5,595
2,182
15,352
W
3,393
888
1,054
2,367
3,277
1,522
38
365
2,912
20,029
7,204
W
4,349
1,637
0
1,162
3,883
987
0
2,729
1,154
0
21,342
L
Bacchus
IIGregII
Bacchus
2,036
306
0
1,745
5,618
3,302
0
830
4,651
7,492
0
L
Anubis
KingErimos
Anubis
3,375
210
0
2,984
5,972
2,653
0
862
4,758
27,106
0
W
Cu Chulainn
NozuruKuyutsuki
Cu Chulainn
2,706
407
0
1,082
5,900
3,122
0
2,900
3,000
0
10,510
W
4,368
1,804
0
2,371
3,411
844
282
348
3,063
40,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,418
Gold Earned
26,867
214
Minions Killed
247
0
Camps Cleared
0
923,237
Distance Traveled
947,645
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,238
624
73
7
0
196,045
5
L
Arachne
4,376
438
32
3
0
185,936
2
L
Kukulkan
4,542
454
41
4
0
175,522
2
W
Gilgamesh
4,835
484
35
4
0
200,162
0
W
Sylvanus
5,821
582
61
6
0
180,551
1
W
Artemis
5,020
502
37
4
0
181,035
0
L
Bacchus
4,812
481
8
1
0
195,439
2
L
Anubis
5,450
545
60
6
0
170,295
0
W
Cu Chulainn
4,503
450
18
2
0
193,794
1
W
Sol
6,688
669
96
10
0
192,103
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role