Player Matchup

Xbalanque
Xbalanque
Ball Sacramento
Xbalanque
Level 116
God Stats
5W - 5L
1,567 SR
Queue Stats
435W - 437L
1,492 Elo+
Solo
Medusa
Medusa
MichaelNYC
Medusa
Level 123
God Stats
1W - 0L
1,239 SR
Queue Stats
30W - 36L
1,472 Elo+
Solo
He Bo
He Bo
MrTwerkulese
He Bo
Level 124
God Stats
6W - 2L
1,687 SR
Queue Stats
190W - 196L
1,494 Elo+
Party 3
Izanami
Izanami
Pocketninja1479
Izanami
Level 64
God Stats
2W - 2L
1,418 SR
Queue Stats
190W - 194L
1,494 Elo+
Party 3
Set
Set
SoDakShrek
Set
Level 68
God Stats
1W - 2L
1,163 SR
Queue Stats
8W - 11L
1,451 Elo+
Solo
Team Averages
Level 99
1,415 SR
1,481 Elo+

VS

Team Averages
Level 107
1,533 SR
1,460 Elo+
Agni
Agni
Hel-149
Agni
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 91L
1,442 Elo+
Party 1
Ullr
Ullr
JohnnyLightwave
Ullr
Level 117
God Stats
0W - 3L
1,187 SR
Queue Stats
181W - 190L
1,522 Elo+
Party 2
Discordia
Discordia
SparkASwisha
Discordia
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Stratenguard
Cthulhu
Level 120
God Stats
8W - 6L
1,947 SR
Queue Stats
321W - 328L
1,466 Elo+
Solo
Fafnir
Fafnir
scorpion12320854
Fafnir
Level 135
God Stats
5W - 4L
1,533 SR
Queue Stats
96W - 124L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ball Sacramento
Xbalanque
16
2 / 5 / 18
10,023
835
11,887
10,449
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Medusa
MichaelNYC
Medusa
19
9 / 5 / 18
11,410
951
18,541
11,025
3,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
16 / 5 / 14
12,794
1,066
22,110
10,492
4,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 6 / 17
10,354
863
6,520
11,010
3,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
2 / 4 / 23
9,856
821
10,289
13,334
9,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hel-149
Agni
15
3 / 7 / 13
9,262
772
6,480
11,611
5,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 7 / 4
8,123
677
4,390
14,247
5,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SparkASwisha
Discordia
17
8 / 8 / 9
10,972
914
16,660
12,676
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Stratenguard
Cthulhu
20
11 / 5 / 11
13,119
1,093
15,870
22,152
26,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 5 / 17
9,542
795
5,423
18,661
27,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
78
32
Kills
24
25
Deaths
32
90
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ball Sacramento
Xbalanque
2
5
18
2.2
L
Agni
Hel-149
Agni
3
7
13
1.36
L
1
7
4
0.43
W
Medusa
MichaelNYC
Medusa
9
5
18
3.6
W
16
5
14
4.6
W
3
6
17
1.92
W
2
4
23
3.38
L
Discordia
SparkASwisha
Discordia
8
8
9
1.56
L
Cthulhu
Stratenguard
Cthulhu
11
5
11
3.3
L
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,347
Damage
48,823
56,310
Taken
79,347
26,015
Mitigated
71,015
16,381
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ball Sacramento
Xbalanque
11,887
3,373
1,823
1,601
10,449
3,784
441
8,698
1,751
0
28,412
L
Agni
Hel-149
Agni
6,480
856
0
3
11,611
5,133
479
3,329
8,282
16,347
0
L
4,390
1,622
456
1,423
14,247
5,858
377
4,984
9,263
0
13,112
W
Medusa
MichaelNYC
Medusa
18,541
5,391
732
2,089
11,025
3,981
1,569
9,782
1,243
0
39,546
W
22,110
1,051
1,060
1,557
10,492
4,460
1,010
6,944
3,548
34,406
0
W
6,520
3,973
651
1,368
11,010
3,803
1,579
9,748
1,262
0
13,463
W
10,289
4,079
1,678
3,822
13,334
9,987
835
9,261
4,073
0
16,976
L
Discordia
SparkASwisha
Discordia
16,660
1,790
954
926
12,676
5,291
881
3,323
9,353
24,495
0
L
Cthulhu
Stratenguard
Cthulhu
15,870
240
981
3,701
22,152
26,913
949
4,729
17,423
40,545
0
L
5,423
757
771
3,834
18,661
27,820
212
5,745
12,916
8,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,437
Gold Earned
51,018
127
Minions Killed
106
0
Camps Cleared
0
1,069,180
Distance Traveled
1,049,733
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,023
835
36
3
0
203,744
0
L
Agni
9,262
772
27
2
0
179,032
0
L
Ullr
8,123
677
15
1
0
202,800
1
W
Medusa
11,410
951
33
3
0
201,375
0
W
He Bo
12,794
1,066
32
3
0
239,155
1
W
Izanami
10,354
863
17
1
0
173,815
0
W
Set
9,856
821
9
1
0
251,091
1
L
Discordia
10,972
914
16
1
0
191,080
0
L
Cthulhu
13,119
1,093
39
3
0
247,769
0
L
Fafnir
9,542
795
9
1
0
229,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role